Custom Critter XP Question


Eva Destruction

 

Posted

First off, I've read the patch notes and am well aware of the critter peppering and power difficulty is needed in a mission to receive 100% of the xp. However, this question is not about the best way to utilize spawns for reward.


My question comes from xp reward for putting custom powers in my mission's critters. I've used the "custom" column to assign powers I want to the critters. However, even setting every power available save maybe one is resulting in no xp/inf/reward for defeated critters upon playing the published arc. Only when I choose the pre-set Extreme/Hard/Standard settings do the rewards start flowing.

So, my question is that why am I not receiving any reward for choosing basically all the powers in my critter's primary and secondary and not receiving a reward when the patch notes state that the reward is based on the amount of powers the enemies have?

Thanks for any advice.


Champion/Freedom Servers
@Orion Zidane
@Orion Zidane2

 

Posted

If you use the Custom Powers setting, you need to include all of the powers that are on the Standard setting or you get no XP. If you give them all of the powers available but leave off the range attack they have at Standard setting, the mob is worth 0 xp. This is a stopgap measure that they are planning on changing when they get a more robust method worked out.


Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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Posted

Yeah, tried that and really the only thing I left off was build up and MoG on their secondary regen. Could be the factor of why they wouldn't cooperate. Back to more testing I suppose.


Champion/Freedom Servers
@Orion Zidane
@Orion Zidane2

 

Posted

I don't know which set you are using, but Build Up is sometimes a Standard level power (which is not smart, but happens. ) so you might want to check that and be sure. MoG is definitely not the problem though. Or it could be you are the proud owner of a shiny new bug, lucky you.


Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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Posted

Quote:
Originally Posted by Justice Blues View Post
I don't know which set you are using, but Build Up is sometimes a Standard level power (which is not smart, but happens. ) so you might want to check that and be sure. MoG is definitely not the problem though. Or it could be you are the proud owner of a shiny new bug, lucky you.
Build Up is never on Standard for anything, afaik. I wasn't aware MoG was even available.

I was able to add powers to the Standard setting on my customs and they still awarded xp, so I would go with the proud owner of a shiny new bug theory.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

The devs broke a lot of things with their new nerf hammer that they hit MA with. Most of the bug inducing changes to the MA critters were HORRIBLE, and NOT thought through, the eventual and logical outcome is, of course, unexpected and horrible with a strong flavor of public discontent.


 

Posted

Wait Wait! I have to post something about a hyperbole and how becuase someone disagrees with me, it somehow requires them to leave -reputation and use words they don't understand!!!

Hyperbole: A strong overstatement, exageration.

Fine you aren't an english whiz, Mmmk, but using words that you don't know what they mean is generally bad.

The previous post was, more or less, literal, rational and not quite the overstatement.



Reasons?

The reason for the stopage of farming in MA isn't the custom critter changes, its the SSK system, which allows for people to PL without bridges albeit slower. With JUST the SSK there would have been a large farmer exodus from MA.

The custom critter changes were NOT thought through, adding this rediculous custom xp modifier, although most people were ALREADY using standard mobs. Not a strain of logical though.

There is public discontent, If you don't see it, its either becuase you're blind or don't play enough. The small crowd that likes MA for stories is hindered, the larger crowd that liked the levelability AND stories are hindered. Unfortunetly, I beleive the latter is the larger portion and thus IS the public.



I know this is a little bit of a tangent, but with all the non-logical changes flying around and bugs accompanying them, I am severely annoyed.

IMHO of course.

Now please, flame me if the logic doesn't quite connect.


 

Posted

Quote:
Originally Posted by Not_Epsilon View Post
Wait Wait! I have to post something about a hyperbole and how becuase someone disagrees with me, it somehow requires them to leave -reputation and use words they don't understand!!!

Hyperbole: A strong overstatement, exageration.

Fine you aren't an english whiz, Mmmk, but using words that you don't know what they mean is generally bad.

The previous post was, more or less, literal, rational and not quite the overstatement.
I got the same comment for suggesting it's probably a bug, so ignore it.

Quote:
The reason for the stopage of farming in MA isn't the custom critter changes, its the SSK system, which allows for people to PL without bridges albeit slower. With JUST the SSK there would have been a large farmer exodus from MA.
SSK is irrelevant to level 50 ticket farmers, and many boss farms auto-SKd to 50 anyway.

The serious reduction in rewards for all-boss and all-lieutenant groups is what did it. If you have to fight all three ranks, you might as well do it solo, in regular content where there are no caps on rewards and you get a chance at purples.

Quote:
I know this is a little bit of a tangent, but with all the non-logical changes flying around and bugs accompanying them, I am severely annoyed.
Many of these changes were implemented late in the testing process for an issue that focused around power customization. They were poorly tested before the issue went live, so many bugs weren't caught.

Now that it has gone live, the chances of these bugs being found and squashed in a timely fashion is a lot lower, since this forum is notable for the same issues being brought up over and over again for months without receiving any developer attention.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quote:
Originally Posted by Not_Epsilon View Post
Wait Wait! I have to post something about a hyperbole and how becuase someone disagrees with me, it somehow requires them to leave -reputation and use words they don't understand!!!

Hyperbole: A strong overstatement, exageration.

Fine you aren't an english whiz, Mmmk, but using words that you don't know what they mean is generally bad.

The previous post was, more or less, literal, rational and not quite the overstatement.
Maybe the hyperbole comes in because of the way you stated your thesis:
[QUOTE=Not_Epsilon;2283131]The devs broke a lot of things with their new nerf hammer that they hit MA with.

First, we don't actually know what caused or is causing the various bugs. It could be the custom creature changes, but it could also be caused by the power changes and the fact the custom creatures don't use them. That is just a fact of life with a large and much modified piece of software. A small change over here, can cause havoc over there, despite there being no direct connection between the two.

Quote:
Originally Posted by Not_Epsilon View Post
Most of the bug inducing changes to the MA critters were HORRIBLE, and NOT thought through, ...
Leaving aside the repetition of your first sentence in the first part of this one, yelling HORRIBLE is not a reasoned response. It is in fact, your opinion, which you are quite entitled to, and within reason, entitled to share on these forums. My own opinion is that they are not a good change, especially the xp for Standard/Standard customs. And I have stated that. But I am not yelling about it, especially in a thread devoted to answering someone's question about something else.

Finally, the bolded part, is in fact completely wrong. As shown by this post from Horatio, they made the change to the present system (From the prior incarnation which was much worse and could reasonably have been described as horrible if it had went live.) after thinking about (and testing) those prior changes. They would have preferred fixing everything, but someone decided they really needed to get I16 out in September rather than November sometime. Hence the lack of enough testing.

So, if you want to be seen as making a rational, reasoned statement, don't yell about it, don't insert it into a conversation that it is only peripherally related to, and don't make it factually incorrect. Also, something can not be "more or less, literal" since literal is a binary state. It either is literal or it isn't.


Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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