INF and IO sets and the market


ChaosRed

 

Posted

Note: THIS IS NOT A COMPLAINT THREAD.

So, alright, with with the death of AE farming I have noticed a sharp decrease of crafted IOs sales online. I've been trying to buy some of the set pieces and can't seem to get em. I'm not even talkin about purples either. While the IO sets are in shortage, the prices of salvage and the recipes seem a bit high at the moment.

My question is with all these being said, how are some of you successfully building a set bonus stacked character? The drops just dont seem to be coming. I've been doing AE mishes solo and teamed up trying to gather tickets and enjoy the content at the same time. I've been in the Rikti war zone tearing it up with Onyx Slash and Wrapem. I've been on a few task forces since the opening of I16. Been racking up merits. AE tickets don't get me decent reward roll prizes and neither are the normal merits reward rolls. And when i do get some rares back I try to sell them and of course very little success has been had there.

So is anyone being any bit successful? I know you may not want the general public to know so if you are that secretive feel free to send me a PM. HAHA! Please!!!! I'm trying to get my Katana/WP scrapper a lil beefed.


 

Posted

1. The drop rate is currently borked on live, but a fix is on the way. Synapse hasn't revealed the bug that is causing the low number of drops, but has admitted that it is caused by an old bug that has resurfaced. After the fix, the drop rate should return to normal.

2. AE, especially those with custom critters, give out terrible rewards. I tried a Developer's Choice arc recently and it gave me 71 xp for a yellow conning minion (compred to around 450 xp for a normal, canon mob). The ticket reward for such critters are also substantially reduced. I hate to say it, but if you want a decent number of tickets, you make a custom arc, fill it canon mobs (Council, Circle of Thorns, etc.) of all types (minions, Lts., bosses), and then farm it at +0 level x 8 players, no bosses difficulty.

3. You can still use the market to get what you want.

* Salvage prices have largely crashed, but this makes crafting common IOs much cheaper. There's still a steady and reliable profit to be made by just taking cheap salvage, memorizing a recipe and turning it into an IO that someone wants. I've actually been surprised by the high prices of some of the common IOs on the market.

* There are plenty of market niches, where you buy an uncommon recipe right off the market, buy the required salvage right off the market, craft it and sell the crafted IO for a substantial profit. Crafted IOs can fetch up to 20-30 times the price of the raw recipe. I'm actually not sure why, because anybody can simply just buy the recipe and the salvage and pay the low price themselves. The market penalizes the impatient or those that don't want to craft things themselves.

* With rare salvage prices going up, flipping rare salvage can be profitable again. If you see the last 5 prices as 1.5M, 1.5M, 897k, 1.5M, 1.5M, someone bid on and acquired a piece of salvage at the 897k price. They in turn either used it in a recipe or relisted the salvage to realize a profit (probably listed it at 1.4001M or the like). I personally don't go for this particular approach in my marketeering, but just mention it for the sake of inclusiveness.

4. You can use merits to get what you want. Blue side story arcs for example can yield a surprising amount of merits, and I know some players who essentially farm these story arcs over and over again (boring, but profitable). However, just going for the Task Force Commander accolade can yield you 282 reward merits. 200 of that could be used to buy a LoTG +Recharge (either to use or sell on the market) or you can do 14 random recipe rolls (that's what I'd do).


 

Posted

I do the whole crafting and selling bit. The things are not selling of course like they used to though. I've had the same number of rares and common sitting in the WW for like a couple weeks and no one buys them. I was almost tempted to snatch them back from the market and lower the price, but I'd be out like a couple hundred thousand inf. I actually have a numina heal/end up there. Surprised that didnt get snatched up. But yeah, playing the market these days seems like a more meticulous endeavor. Me and my GF will spend an hour crafting, selling, buy, recycle. But yeah like you said, the impatient get penalized.


 

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I love where the market is going right now. To the casual player, that just wants to build basic inventions, it is much easier now than it was just a few weeks ago.

Common salvage in particular, seems to be coming back to Earth, which is really nice to see.


 

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Quote:
Originally Posted by cp2_4eva View Post
I do the whole crafting and selling bit. The things are not selling of course like they used to though. I've had the same number of rares and common sitting in the WW for like a couple weeks and no one buys them. I was almost tempted to snatch them back from the market and lower the price, but I'd be out like a couple hundred thousand inf. I actually have a numina heal/end up there. Surprised that didnt get snatched up. But yeah, playing the market these days seems like a more meticulous endeavor. Me and my GF will spend an hour crafting, selling, buy, recycle. But yeah like you said, the impatient get penalized.
Then the price you're setting is too high. There's just a handful of recipes / IOs where you can set the price at the going rate (or higher) and expect it to sell quickly. The rest of them can sit a long time if you set the price at the last five sold. A Numina Heal/End isn't one of the recipes that can guarantee to sell quickly.

I prefer to realize profit by setting modest prices and making it up by volume. Occasionally (actually, frequently) I get the prevailing market price or higher. Sometimes, the IO gets sold at a discount, but still at a profit. I started a new alt recently (currently level 33) and she's sitting on about 212M influence. There's plenty of players who have considerably more at the same level, but it's enough for me to outfit her out decently. Probably, when she's level 50, I'll have in the neighborhood of 600-700M, and that should be enough to get her everything short of purple recipes.


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
Then the price you're setting is too high. There's just a handful of recipes / IOs where you can set the price at the going rate (or higher) and expect it to sell quickly. The rest of them can sit a long time if you set the price at the last five sold. A Numina Heal/End isn't one of the recipes that can guarantee to sell quickly.

I prefer to realize profit by setting modest prices and making it up by volume. Occasionally (actually, frequently) I get the prevailing market price or higher. Sometimes, the IO gets sold at a discount, but still at a profit. I started a new alt recently (currently level 33) and she's sitting on about 212M influence. There's plenty of players who have considerably more at the same level, but it's enough for me to outfit her out decently. Probably, when she's level 50, I'll have in the neighborhood of 600-700M, and that should be enough to get her everything short of purple recipes.
Yeah, I've never even thought about the volume man. For a good analogy it's like the drug dealer selling alot for a little. The way I have been doing (selling a little for alot) gets me a lot of inf in spurts. You way could possibly have a constant flow coming in. And it could possibly help the buying market by selling these things for low prices constantly