VFX errors - possibly a Huge model issue


HMO_Medic

 

Posted

I've started noticing some issues with the placement of certain VFX. All of the ones I've noticed have been since I've started playing a new character with a Huge model. I can't remember all the ones that I;ve spotted, but these two stand out the most to me:


My Seismic Smash consistently has the VFX centered a few feet to my right, instead of at my hands.


When I use any of the juggle emotes, the balls fall past my hands, and then are thrown back up, rather than being caught and thrown.


If I remember any others I've noticed, or find others, I'll add them.


@Roderick

 

Posted

Since you are talking about possible errors with the Huge model, i'll just tack this onto the list:



Getting this constantly appearing in the game console whenever I am playing a character with the Huge model, or if I am playing some other character and I get close to another character with the Huge model. This started with the release of Issue 16.

HMO

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"They may be called Heroes, inasmuch as they have derived their purpose and their vocation, not from the calm regular course of things, sanctioned by the existing order; but from a concealed fount, from that inner Spirit, still hidden beneath the surface, which impinges on the outer world as on a shell and bursts it into pieces" - Some 20th Century person.