This okay for Claws/Invul?


Exxar

 

Posted

It's been a long time since I had an Invul toon (Fire/Invul at CoV launch) and I think I've thrown together a pretty solid build for my Claws/Invul. It will need 5 targets in Invic's range to soft cap S/L, though. After focusing on Defense, I went for recharge and recovery. Lastly, I tried to keep my S/L resis above 70%. I also threw in a couple procs. The Achilles' and FF procs were a must have, imo. Let me know if there's anything I could change to make this build more effective.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), HO:Nucle(19)
Level 1: Resist Physical Damage -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5)
Level 2: Temp Invulnerability -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(7), ImpArm-ResDam(11), TtmC'tng-ResDam/EndRdx(11)
Level 4: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg/Rchg(25), Achilles-ResDeb%(31)
Level 6: Dull Pain -- Mrcl-Heal/Rchg(A), Dct'dW-Heal/Rchg(13), Numna-Heal/Rchg(13), Numna-Heal/EndRdx/Rchg(15)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42)
Level 18: Swift -- Run-I(A)
Level 20: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(21)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(23), P'Shift-End%(25)
Level 24: Focus -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(39), Decim-Dmg/Rchg(39), Decim-Acc/EndRdx/Rchg(40), Decim-Acc/Dmg/Rchg(40), Dev'n-Acc/Dmg/EndRdx/Rchg(48)
Level 26: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Def(50), LkGmblr-Rchg+(50), RedFtn-Def/EndRdx(50)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Knock%(48)
Level 32: Shockwave -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dam%(34), FrcFbk-Rechg%(34)
Level 35: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(36), ImpArm-ResDam/EndRdx/Rchg(36), ImpArm-ResDam(36), TtmC'tng-ResDam/EndRdx(37)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Rchg+(43), LkGmblr-Def(48)
Level 41: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(45)
Level 44: Tough Hide -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(46), LkGmblr-Rchg+(46)
Level 47: Resist Elements -- ImpArm-ResPsi(A)
Level 49: Resist Energies -- Aegis-Psi/Status(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 19.4% Defense(Smashing)
  • 19.4% Defense(Lethal)
  • 2.5% Defense(Energy)
  • 2.5% Defense(Negative)
  • 3.75% Defense(Psionic)
  • 12.5% Defense(Melee)
  • 1.25% Defense(Ranged)
  • 6.75% Max End
  • 45% Enhancement(Accuracy)
  • 53.8% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 185.5 HP (12.4%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 16%
  • MezResist(Stun) 2.2%
  • 12.5% (0.21 End/sec) Recovery
  • 42% (2.63 HP/sec) Regeneration
  • 3.15% Resistance(Fire)
  • 3.15% Resistance(Cold)
  • 6% Resistance(Psionic)
  • 5% RunSpeed



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Posted

Just hit 41 and slowly filling in IOs. I'm going to assume my build is fine since no one had anything to say about it, lol.


 

Posted

You have +45% global accuracy. Slotting the hami in Strike is wasteful, better to go with to something that also gives you endredux or recharge, such as the Mako quad or one of the many triples (like you did with Slash and FU). Dunno why you had that heal/end/rech in DP, I've replaced it with another heal/rech - you won't miss that bonus to your regen. That Devastation in Focus is unnecessary, better use the slot elsewhere. Same with Red Fortune in Invincibility. Those Titanium coatings in TI and Tough net you 0.03 end per second, not worth it. That 11% psionic def and 6% res won't do you much good. You forgot the Steadfast +def unique.

Oh look that's freed up 4 slots. Nice, if I put 3 of those in brawl for some Kinetic Combat we get more S/L def, and we can put the last one in Strike (under the assumption that you'll be spamming it as hell, this needs to go into your most spammable attack) for the Hecatomb proc (big damage proc + spammable attack = big extra damage). There, and don't forget to doublestack FU. And now you need only 2 mobs with Invincibility to be softcapped

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5), Hectmb-Dam%(43)
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9)
Level 2: Slash -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(9), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), Achilles-ResDeb%(13)
Level 4: Temp Invulnerability -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(15), ImpArm-ResDam/Rchg(15), ImpArm-ResDam/EndRdx/Rchg(17)
Level 6: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(21)
Level 8: Dull Pain -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(23), Mrcl-Heal/Rchg(23), H'zdH-Heal/Rchg(25)
Level 10: Swift -- Run-I(A)
Level 12: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(27), C'ngImp-Acc/Dmg/Rchg(29)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(36)
Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31)
Level 18: Focus -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Acc/EndRdx/Rchg(33), Decim-Dmg/Rchg(33), Decim-Acc/Dmg/Rchg(33)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(34), P'Shift-EndMod/Rchg(34), P'Shift-End%(34)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Super Jump -- Jump-I(A)
Level 26: Resist Elements -- S'fstPrt-ResKB(A)
Level 28: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 30: Resist Energies -- Aegis-Psi/Status(A)
Level 32: Shockwave -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(39), FrcFbk-Rechg%(39)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 38: Boxing -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(40), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42)
Level 41: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(42), ImpArm-ResDam/Rchg(43), ImpArm-ResDam/EndRdx/Rchg(43)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 23.1% Defense(Smashing)
  • 23.1% Defense(Lethal)
  • 2.5% Defense(Energy)
  • 2.5% Defense(Negative)
  • 3.75% Defense(Psionic)
  • 14.4% Defense(Melee)
  • 1.25% Defense(Ranged)
  • 6.75% Max End
  • 45% Enhancement(Accuracy)
  • 53.8% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 208 HP (13.9%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 16%
  • MezResist(Stun) 2.2%
  • 12.5% (0.21 End/sec) Recovery
  • 30% (1.88 HP/sec) Regeneration
  • 3.15% Resistance(Fire)
  • 3.15% Resistance(Cold)
  • 3% Resistance(Psionic)
  • 5% RunSpeed



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Posted

I have no idea how I forgot the Steadfast Def in my posted build. In any case, I'll take a few of your suggestions into consideration. I'd prefer to have my travel at 14, though.


 

Posted

Order of power picks is irrelevant for all except the last two, because then you can only spend a limited amout of slots on them. I usually my travel powers during mid 20s so I can have more power early on, but that's really a preference. It also doesn't matter much for an endgame build unless you intend to malefactor with it.


 

Posted

Posted it in another thread, but this is what I came up with. Didn't change too much.. Still deciding on a Proc in Strike or more Acc/Dam/Rech in Focus. I also removed the LoTG: Defense from Invinc and placed the Regen Tissue Unique in Health.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Claws
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), Hectmb-Dam%(48)
Level 1: Resist Physical Damage -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5)
Level 2: Temp Invulnerability -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(7), ImpArm-ResDam(11), S'fstPrt-ResDam/Def+(11)
Level 4: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg/Rchg(25), Achilles-ResDeb%(31)
Level 6: Dull Pain -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(13), Numna-Heal/Rchg(13), Dct'dW-Heal/Rchg(15)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42)
Level 18: Swift -- Run-I(A)
Level 20: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(21), Numna-Heal(37), Numna-Regen/Rcvry+(50)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(23), P'Shift-End%(25)
Level 24: Focus -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(39), Decim-Dmg/Rchg(39), Decim-Acc/EndRdx/Rchg(40), Decim-Acc/Dmg/Rchg(40)
Level 26: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Rchg+(50)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Knock%(48)
Level 32: Shockwave -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dam%(34), FrcFbk-Rechg%(34)
Level 35: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(36), ImpArm-ResDam/EndRdx/Rchg(36), ImpArm-ResDam(36)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Rchg+(43), LkGmblr-Def(48)
Level 41: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(43), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/Immob/Rchg(45), Enf'dOp-Acc/Immob(45), Enf'dOp-Immob/Rng(50)
Level 44: Tough Hide -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(46), LkGmblr-Rchg+(46)
Level 47: Resist Elements -- Aegis-Psi/Status(A)
Level 49: Resist Energies -- ImpArm-ResPsi(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 1: Fury



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