New PvP or PvE zone idea/event.
Personally, I think this would be great. It's like Base Raids but MUCH better!
Of course, a warning message would have to go out that the base is under attack and maybe give players the option to port over there?
Well, I think it'd be fine also if there was a teleporter in the base to go to different zones, and if you went to use the SG Portal in a zone, it would give you the option of going to there too.
A warning message would be good though.
"He who controls the Past commands the Future, he who commands the Future conquers the Past."
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There arn't really that many PvP SGs for this to work, and I do not believe this will start any new PvP SGs. I'ma just have to /jranger this one.
Alright, I was thinking about Warburg when I came up with this idea. It could be one of the old zones, or a totally new one.
There's a base in the zone, an abandoned one. I don't care if it's underground or what. Anyways, say you have an SG that goes into the Zone and clears out the mobs that have made that base their home. After clearing them out, they don't respawn and you can us that base in that zone as an alternate SG Base and stage operations in that zone from that base. The base may provide some sort of buff to the Heroes/Villains depending on who owns it. Now, the base, once captured, would have defenses. No Police Drone nonsense, and Arbiter Drones. Just normal defenses, and the opposing force could attempt to storm the base. Perhaps, the winning side that owns the base may get some sort of benefit in PvE zones while the base is occupied. What would also be interesting is, instead of a shop for temp powers and so forth in that zone, if a side manages to continually hold the base for certain lengths of time, you earn some type of rewards for it. I thought it would be an interesting thing. Might get people involved in that zone. |
Alright, I was thinking about Warburg when I came up with this idea. It could be one of the old zones, or a totally new one.
There's a base in the zone, an abandoned one. I don't care if it's underground or what. Anyways, say you have an SG that goes into the Zone and clears out the mobs that have made that base their home. After clearing them out, they don't respawn and you can us that base in that zone as an alternate SG Base and stage operations in that zone from that base. The base may provide some sort of buff to the Heroes/Villains depending on who owns it.
Now, the base, once captured, would have defenses. No Police Drone nonsense, and Arbiter Drones. Just normal defenses, and the opposing force could attempt to storm the base. Perhaps, the winning side that owns the base may get some sort of benefit in PvE zones while the base is occupied.
What would also be interesting is, instead of a shop for temp powers and so forth in that zone, if a side manages to continually hold the base for certain lengths of time, you earn some type of rewards for it.
I thought it would be an interesting thing. Might get people involved in that zone.
Also, there's always the idea of a Zone that's like AoS or DotA. Two bases on each side, NPC's spawn and are sent at eachother. Heroes and Villains can support them, eventually reaching the other base and destroying it. You could earn some type of "Zone Currency" that you could use to purchase upgrades for your troops. Like perhaps upgrade minions who start off with only Standard Powers, to have more powers. Eventually you would be able to hire Lt's, and then bosses. Maybe even Elite Bosses and AV's/Heroes if it went on long enough.
Who knows? Maybe throw in a type of Giant Monster that, if supported after purchasing it, could be the Zone ender. Then after a certain time the zone resets.
Anyways, it may never happen, but I think it'd be cool. Suggestions? Idea's? I think it's a good start.
"He who controls the Past commands the Future, he who commands the Future conquers the Past."