Raaaaaage!


Bookkeeper_Jay

 

Posted

No I'm not raging at anything in particular, I just like the power. In fact, I like the whole set. A lot.

I rolled a SS/WP, and I was impressed from the beginning. Firstly, it just feels so ... SUPER. I know it's been said before, but for animations that aren't flashy, the set just feels powerful. I think it's the sounds.

zzzzzzzzz...BOOM!

I definitely had more fun with this set than I've had with anything else. I would find myself zooming out and rotating my camera just to watch my brute smash things.

RttC was a game-changer... it seemed the only thing that could slow me down was a lack of blues. I really hated fighting Mu, but anything else was a cakewalk so long as I converted everything to blue insps.

Then I found what could be the best power in the game. Rage. With just one level 20 IO it was up for 2/3rds of the time. I only have one damage enhancement in my powers and I can still one shot minions with KO blow (granted, it's overkill). Punch, KO blow... LT is down. Punch, Haymaker... minion down. Oh, KO blow is up... one less minion. NEXT GROUP! I was level 23 before I knew what happened.

So on to the point of the thread (yeah, I like to type and I'm a bit dramatic), how do you deal with the rage crash? So far, I just leave it on auto and fight through the crash. I'm still knocking down, mitigating damage, and maintaining fury, though I admit to "saving" KO Blow until the crash is over.

And is there an optimal recharge time for Rage? If it recharges exactly as fast as it wears off, some of the second rage is made useless because of the first one's crash. One crash every two minutes is annoying, but certainly manageable.

If it recharges faster than it wears off, you start getting more crashes, but you also get stacked rages. What if you could get the recharge down to exactly one minute? After the first minute, you would be permanently at 160% damage bonus. The problem is that now you are dealing with a crash every minute. Is it possible, and more importantly, is it worth it?

If it is possible, lets go wild and assume you could get it tripple stacked. Does this put you over the damage cap with fury? Would it be worth how often crashes happen?


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Doh! Your search-fu is stronger than my search-fu.

Actually, I admit I didn't even bother to search. I mostly wanted to talk about how fun SS was, but did have that little question I figured I should add while I'm making a topic.

EDIT TO ADD: How about a real question then. How much recharge can you get into a SS/WP? Could it get triple stacked rage? Could it get an attack chain on the order of Haymaker -> Footstomp -> Haymaker -> KO Blow -> Haymaker... etc?


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

I play an SS/fire brute myself.

With about 3 IOs worth of recharge in my rage plus hasten plus a nice little 40% global recharge I've gained through sets, I regularly see triple stacked rage in combat. How you achieve this for yourself will be all about how you manage your sets and powers. However its very possible. And very fun.

Good luck!


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Doh! Your search-fu is stronger than my search-fu.

Actually, I admit I didn't even bother to search. I mostly wanted to talk about how fun SS was, but did have that little question I figured I should add while I'm making a topic.

EDIT TO ADD: How about a real question then. How much recharge can you get into a SS/WP? Could it get triple stacked rage? Could it get an attack chain on the order of Haymaker -> Footstomp -> Haymaker -> KO Blow -> Haymaker... etc?
Yes.


 

Posted

Quote:
Originally Posted by Pathstalker View Post
I play an SS/fire brute myself.

With about 3 IOs worth of recharge in my rage plus hasten plus a nice little 40% global recharge I've gained through sets, I regularly see triple stacked rage in combat. How you achieve this for yourself will be all about how you manage your sets and powers. However its very possible. And very fun.

Good luck!
The numbers don't work like that. *EDIT* Perhaps you have a large amount of outside buffs or perhaps you are confused by the Rage Icon seeming to stack with crashes and/or showing more Rages than are actually active.


 

Posted

Stacking it more than twice would be useless in the long run.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Doh! Your search-fu is stronger than my search-fu.

Actually, I admit I didn't even bother to search. I mostly wanted to talk about how fun SS was, but did have that little question I figured I should add while I'm making a topic.

EDIT TO ADD: How about a real question then. How much recharge can you get into a SS/WP? Could it get triple stacked rage? Could it get an attack chain on the order of Haymaker -> Footstomp -> Haymaker -> KO Blow -> Haymaker... etc?
You could do that, but there are better attack chains for Super-Strength than using Footstomp on Single targets. KO Blow-Gloom-Haymaker-Punch-Haymaker is possible with 250+ Recharge in KO Blow (That's global, hasten, and enhancements). You might not want to start a fight off with KO on low fury, but after you have built up 50%+ there is no reason to hold back.

**edit** You can squeeze plenty of recharge in SS/WP. That's one of the possible build goals. Hit points are a universal goal. Usually builds diverge when it comes to going for heavy recharge, or typed defense bonuses. It's hard to have both at extremes. You can have a mix, but you won't get the 250% recharge into KO for the maximum damage string. You don't need recharge at such levels to be competitive though. Though there is something nice about KO recharging in 7 seconds on average.


 

Posted

Quote:
Originally Posted by HK008 View Post
You could do that, but there are better attack chains for Super-Strength than using Footstomp on Single targets. KO Blow-Gloom-Haymaker-Punch-Haymaker is possible with 250+ Recharge in KO Blow (That's global, hasten, and enhancements). You might not want to start a fight off with KO on low fury, but after you have built up 50%+ there is no reason to hold back.

**edit** You can squeeze plenty of recharge in SS/WP. That's one of the possible build goals. Hit points are a universal goal. Usually builds diverge when it comes to going for heavy recharge, or typed defense bonuses. It's hard to have both at extremes. You can have a mix, but you won't get the 250% recharge into KO for the maximum damage string. You don't need recharge at such levels to be competitive though. Though there is something nice about KO recharging in 7 seconds on average.
Unfortunately, I'm hardcore into the concept of this character, which is a natural origin, naturally strong guy. So no hasten. No travel powers at all in fact. Not a big deal, especially considering the availability of jetpacks. It does give me plenty of room for extra powers... of course, there aren't too many I need. Not sure what to do with a bunch of extra slots/powers.

I had this silly idea of using the kinetic combats and building with a ton of +movement just so no one can keep up while I smash things without movement suppression.

Since you say there's pretty much two ways to build a SS/WP brute (recharge or defense, but always health first), I'm guessing I'd be better off going for defense since I'm avoiding hasten. Maybe it's viable to build for a mixture of recharge and damage bonuses?


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
So on to the point of the thread (yeah, I like to type and I'm a bit dramatic), how do you deal with the rage crash? So far, I just leave it on auto and fight through the crash. I'm still knocking down, mitigating damage, and maintaining fury, though I admit to "saving" KO Blow until the crash is over.

And is there an optimal recharge time for Rage? If it recharges exactly as fast as it wears off, some of the second rage is made useless because of the first one's crash. One crash every two minutes is annoying, but certainly manageable.

If it recharges faster than it wears off, you start getting more crashes, but you also get stacked rages. What if you could get the recharge down to exactly one minute? After the first minute, you would be permanently at 160% damage bonus. The problem is that now you are dealing with a crash every minute. Is it possible, and more importantly, is it worth it?

If it is possible, lets go wild and assume you could get it tripple stacked. Does this put you over the damage cap with fury? Would it be worth how often crashes happen?
So first up no tipple stacking does not put you over the damage cap. That is 750 and even with full fury its not there, to get cap you kind of need a kin or something like that. Now as for the rage crash. This is the worst part of ss i have to say. The best way to deal with this is keeping a watch on your damage percent thingy, if you don't know what im talking about i could explain later. What you do is when you see the percent at something likk -9654 or the numbers turn red you stop attacking and allow you end to catch up to your normal state or till your numbers go back to green. If you see your rage thing blinking before going in a mob you dont go and wait till it ends. This is how i have played through with my lvl 50 ss/wp brute but when you get to a higher lvl you don't need to worry as much as for rage because you can live most mobs. O ya you do want your rage to at least to overlap just a bit or just get it to the exact time so you don't need to deal with the -def, i like having it a bit over by using haste but i know a lot of people don't like that for some reason.