Mind/Fire, Mind/Psy, Mind/Thorny


Frosticus

 

Posted

I know some of you guys are going to say, "Another mind/ dom...". Well I have had both grav/ and earth/ and felt like the damage was lacking.

Anywaysss. I PVP in Siren's Call.

I could go with the classic Mind/Thorny, but I fear that the animation length will be a killer.

It looks like Mind/Psy could be beastly too. Esp with Drain Phsye. But Im not sure how well that would really work.

Mind/Fire also seems pretty threatening. But who knows.

Ideas? Suggestions?

Right now, im leaning towards mind/psy.


 

Posted

it's easy to kill a squishy fast in SC, so i'd go /ele for build up. i'd also go completly ranged with fly. Build up, Zapp, dominate, levitate, lightning bolt, and zapp as they start to run. And add in teleport foe because chasing people with fly is hard if not impossible.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Mind/Fire is probably your best bet - still the old standby from the pre-I13 days. Mind/Psi will work well too, and I wouldn't touch /Thorny with a 10-foot pole.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Mind/Fire is what i would pick


@The REAL Chop

My teachers always told me to follow my dreams. To bad they are all Nightmares.

 

Posted

/elec should have access to thunder-strike in SC with how the zones work now meaning you can probably ruin people as they have less protection/survivability at that level, but you now have all your damage that you previously didn't have access to.

The burst that /elec could throw out at that level would be unparalleled for doms. Most people should be susceptible to levitate at that level so you should be able to set up for TS easily enough.

Not that I support it, but fire/elec dom would be a fiteclubzor master in sc now with imps and TS available.

Can't go wrong with /fire though. I took my earth/fire dom for a quick RV spin the other day and it still does really solid damage. Not sure how I'd like it without blaze available, but blast+flares+incin is pretty solid damage too.