Need advice on building out an SD/EM Tank


BlackBellatrix

 

Posted

I've been thinking about respeccing my Shield Defense/Energy Melee tank now that I've gotten used to the powersets and started researching the forums to see what was said about SD and defense. I haven't been happy with his END usage and he doesn't seem to currently stand up in the meat shield department as well as other tanks I've seen (I was amazed the other day when I saw a tank holding aggro for Ghost Widow, Maco, Scirroco and Black Scorpion at the same time).

I did some research and came across Tenacious_T's thread discussing a buildout for an SD/Stone tank. Taking many of the suggestions from that thread, I came up with a similarly styled build. Comparing my original w/ this one in Mids, it looks like quite an improvement. However I have a couple of quesitons:

Given the differences in secondaries, are there any suggestions for improvement? Also, given current market trends, I'm wondering if I can even finance this build...

Anyway here's the respec I'm thinking of. Please feel free to critique it to your heart's content

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

SAM Mark V: Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(3), LkGmblr-EndRdx/Rchg:50(3), LkGmblr-Def/EndRdx/Rchg:50(5), LkGmblr-Def:50(5), LkGmblr-Rchg+:50(7)
Level 1: Barrage -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/EndRdx:50(9), C'ngImp-Dmg/EndRdx/Rchg:50(11), C'ngImp-Dmg/EndRdx:50(11)
Level 2: Battle Agility -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(17), LkGmblr-Def/Rchg:50(19), LkGmblr-Def/EndRdx/Rchg:50(19)
Level 4: True Grit -- Numna-Heal/EndRdx:50(A), Numna-Heal/Rchg:50(13), Numna-Heal:50(13), S'fstPrt-ResDam/Def+:30(15), Aegis-ResDam:50(15), TtmC'tng-ResDam:50(17)
Level 6: Bone Smasher -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(25), Mako-Dmg/Rchg:50(25), Mako-Acc/EndRdx/Rchg:50(27), Mako-Acc/Dmg/EndRdx/Rchg:50(27), Mako-Dam%:50(29)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(23)
Level 10: Against All Odds -- EndRdx-I:50(A)
Level 12: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21)
Level 14: Super Speed -- Clrty-RunSpd:50(A), Clrty-Stlth:50(39)
Level 16: Hurdle -- Jump-I:50(A)
Level 18: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(34), RgnTis-Regen+:30(34)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(33), P'Shift-EndMod/Acc:50(33), P'Shift-End%:50(34)
Level 22: Stun -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(29), Amaze-Acc/Stun/Rchg:50(31), Amaze-Acc/Rchg:50(31), Amaze-EndRdx/Stun:50(31), Amaze-ToHitDeb%:50(33)
Level 24: Taunt -- Zinger-Dam%:50(A), Mocking-Taunt/Rchg:50(36), Mocking-Taunt/Rchg/Rng:50(36)
Level 26: Shield Charge -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(40), Armgdn-Acc/Dmg/Rchg:50(40), Armgdn-Acc/Rchg:50(40), Armgdn-Dmg/EndRdx:50(43), Armgdn-Dam%:50(43)
Level 28: Whirling Hands -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(36), Sciroc-Dmg/Rchg:50(37), Sciroc-Acc/Dmg/EndRdx:50(37), Sciroc-Dam%:50(37)
Level 30: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(43), GSFC-ToHit/Rchg/EndRdx:50(45), GSFC-ToHit/EndRdx:50(45), GSFC-Build%:50(45)
Level 32: One with the Shield -- Heal-I:50(A)
Level 35: Boxing -- Acc-I:50(A)
Level 38: Tough -- Aegis-Psi/Status:50(A), Aegis-ResDam:50(39), Aegis-ResDam/EndRdx:50(39), Aegis-ResDam/Rchg:50(48), Aegis-ResDam/EndRdx/Rchg:50(50)
Level 41: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/Rchg:50(42), LkGmblr-Def/EndRdx/Rchg:50(42)
Level 44: Phalanx Fighting -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(46), LkGmblr-Def/Rchg:50(46), LkGmblr-Def/EndRdx/Rchg:50(46)
Level 47: Grant Cover -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(48), RedFtn-Def/Rchg:50(48)
Level 49: Conserve Power -- EndRdx-I:50(A), EndRdx-I:50(50), EndRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet -- Empty(A)
------------
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!


SAM Mark V: Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection

  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (3) Luck of the Gambler - Defense/Recharge: Level 50
  • (3) Luck of the Gambler - Endurance/Recharge: Level 50
  • (5) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (5) Luck of the Gambler - Defense: Level 50
  • (7) Luck of the Gambler - Recharge Speed: Level 50
Level 1: Barrage
  • (A) Crushing Impact - Accuracy/Damage: Level 50
  • (7) Crushing Impact - Damage/Recharge: Level 50
  • (9) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (9) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (11) Crushing Impact - Damage/Endurance/Recharge: Level 50
  • (11) Crushing Impact - Damage/Endurance: Level 50
Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense: Level 50
  • (17) Luck of the Gambler - Defense/Endurance: Level 50
  • (19) Luck of the Gambler - Defense/Recharge: Level 50
  • (19) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 4: True Grit
  • (A) Numina's Convalescence - Heal/Endurance: Level 50
  • (13) Numina's Convalescence - Heal/Recharge: Level 50
  • (13) Numina's Convalescence - Heal: Level 50
  • (15) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (15) Aegis - Resistance: Level 50
  • (17) Titanium Coating - Resistance: Level 50
Level 6: Bone Smasher
  • (A) Mako's Bite - Accuracy/Damage: Level 50
  • (25) Mako's Bite - Damage/Endurance: Level 50
  • (25) Mako's Bite - Damage/Recharge: Level 50
  • (27) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
  • (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (29) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 8: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (23) Recharge Reduction IO: Level 50
  • (23) Recharge Reduction IO: Level 50
Level 10: Against All Odds
  • (A) Endurance Reduction IO: Level 50
Level 12: Active Defense
  • (A) Recharge Reduction IO: Level 50
  • (21) Recharge Reduction IO: Level 50
  • (21) Recharge Reduction IO: Level 50
Level 14: Super Speed
  • (A) Celerity - RunSpeed: Level 50
  • (39) Celerity - +Stealth: Level 50
Level 16: Hurdle
  • (A) Jumping IO: Level 50
Level 18: Health
  • (A) Miracle - +Recovery: Level 40
  • (34) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (34) Regenerative Tissue - +Regeneration: Level 30
Level 20: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (33) Performance Shifter - EndMod/Recharge: Level 50
  • (33) Performance Shifter - EndMod/Accuracy: Level 50
  • (34) Performance Shifter - Chance for +End: Level 50
Level 22: Stun
  • (A) Absolute Amazement - Stun: Level 50
  • (29) Absolute Amazement - Stun/Recharge: Level 50
  • (31) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
  • (31) Absolute Amazement - Accuracy/Recharge: Level 50
  • (31) Absolute Amazement - Endurance/Stun: Level 50
  • (33) Absolute Amazement - Chance for ToHit Debuff: Level 50
Level 24: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage: Level 50
  • (36) Mocking Beratement - Taunt/Recharge: Level 50
  • (36) Mocking Beratement - Taunt/Recharge/Range: Level 50
Level 26: Shield Charge
  • (A) Armageddon - Damage: Level 50
  • (40) Armageddon - Damage/Recharge: Level 50
  • (40) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (40) Armageddon - Accuracy/Recharge: Level 50
  • (43) Armageddon - Damage/Endurance: Level 50
  • (43) Armageddon - Chance for Fire Damage: Level 50
Level 28: Whirling Hands
  • (A) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (36) Scirocco's Dervish - Damage/Endurance: Level 50
  • (37) Scirocco's Dervish - Damage/Recharge: Level 50
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (37) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
Level 30: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 32: One with the Shield
  • (A) Healing IO: Level 50
Level 35: Boxing
  • (A) Accuracy IO: Level 50
Level 38: Tough
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (39) Aegis - Resistance: Level 50
  • (39) Aegis - Resistance/Endurance: Level 50
  • (48) Aegis - Resistance/Recharge: Level 50
  • (50) Aegis - Resistance/Endurance/Recharge: Level 50
Level 41: Weave
  • (A) Luck of the Gambler - Defense: Level 50
  • (42) Luck of the Gambler - Defense/Endurance: Level 50
  • (42) Luck of the Gambler - Defense/Recharge: Level 50
  • (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 44: Phalanx Fighting
  • (A) Luck of the Gambler - Defense: Level 50
  • (46) Luck of the Gambler - Defense/Endurance: Level 50
  • (46) Luck of the Gambler - Defense/Recharge: Level 50
  • (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 47: Grant Cover
  • (A) Red Fortune - Defense: Level 50
  • (48) Red Fortune - Defense/Endurance: Level 50
  • (48) Red Fortune - Defense/Recharge: Level 50
Level 49: Conserve Power
  • (A) Endurance Reduction IO: Level 50
  • (50) Endurance Reduction IO: Level 50
  • (50) Endurance Reduction IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet
------------
Set Bonus Totals:
  • 5.5% DamageBuff(Smashing)
  • 5.5% DamageBuff(Lethal)
  • 5.5% DamageBuff(Fire)
  • 5.5% DamageBuff(Cold)
  • 5.5% DamageBuff(Energy)
  • 5.5% DamageBuff(Negative)
  • 5.5% DamageBuff(Toxic)
  • 5.5% DamageBuff(Psionic)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 9.25% Defense(Fire)
  • 9.25% Defense(Cold)
  • 4.88% Defense(Energy)
  • 4.88% Defense(Negative)
  • 3% Defense(Psionic)
  • 3% Defense(Melee)
  • 6.75% Defense(Ranged)
  • 10.8% Defense(AoE)
  • 1.8% Max End
  • 82% Enhancement(Accuracy)
  • 32.5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 238.9 HP (12.8%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 9.9%
  • 13% (0.22 End/sec) Recovery
  • 62% (4.85 HP/sec) Regeneration
  • 6.3% Resistance(Fire)
  • 6.3% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 8.63% Resistance(Psionic)
  • 15% RunSpeed
  • 2.5% XPDebtProtection
------------
Set Bonuses:
Luck of the Gambler
(Deflection)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • MezResist(Held) 2.75%
  • 3.13% Resistance(Psionic)
  • 7.5% Enhancement(RechargeTime)
Crushing Impact
(Barrage)
  • MezResist(Immobilize) 2.2%
  • 21.1 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 2.5% Resistance(Psionic)
Luck of the Gambler
(Battle Agility)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Numina's Convalescence
(True Grit)
  • 12% (0.94 HP/sec) Regeneration
  • 35.1 HP (1.88%) HitPoints
Steadfast Protection
(True Grit)
  • 3% Defense(All)
Mako's Bite
(Bone Smasher)
  • MezResist(Immobilize) 3.3%
  • 28.1 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Celerity
(Super Speed)
  • MezResist(Immobilize) 2.2%
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Absolute Amazement
(Stun)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Mocking Beratement
(Taunt)
  • 1.8% Max End
Armageddon
(Shield Charge)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Scirocco's Dervish
(Whirling Hands)
  • 10% (0.78 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Gaussian's Synchronized Fire-Control
(Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Aegis
(Tough)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
  • 3% Resistance(Psionic)
Luck of the Gambler
(Weave)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Luck of the Gambler
(Phalanx Fighting)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Red Fortune
(Grant Cover)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)


Janrith

Triumph Heroes:
=============
Saunik: lvl 50 Mutant Sonic/Electric Blaster
Photaun: lvl 50 Peacebringer
Taukezo Kensei: lvl 50 Natural Willpower/Dual Blades Tank

Published Arcs:
7326 Avenging the Dead
135096 Superhero Downtime

 

Posted

Try this for ideas...

Swapped a handful of powers around, and traded Stun for a more effective Energy Transfer. I made some major changes to your slotting though. Aimed more for set bonuses to defense. Between 42% melee and 67% melee Def, I know which I'd recommend for any tank out there.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

SAM Mark V: Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery

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-Michael: Ill/Storm Troller <><><><><><> Slide-Show Base-Tour: Its a London Thing

 

Posted

Quote:
Originally Posted by Sayaki View Post
Try this for ideas...

Swapped a handful of powers around, and traded Stun for a more effective Energy Transfer. I made some major changes to your slotting though. Aimed more for set bonuses to defense. Between 42% melee and 67% melee Def, I know which I'd recommend for any tank out there.
Neither? You can typically shoot for just a little bit over 45% Defense and with DDR in Shield Defense, you'll be alright.


 

Posted

Quote:
Originally Posted by Sayaki View Post
Try this for ideas...

Swapped a handful of powers around, and traded Stun for a more effective Energy Transfer. I made some major changes to your slotting though. Aimed more for set bonuses to defense. Between 42% melee and 67% melee Def, I know which I'd recommend for any tank out there.
I certainly agree about dropping Stun for Energy Transfer; I'd find room for Total Focus, too.

But any defense above 45% won't even be used except in cases where there's a defense debuff, and I don't think it's worth the extra expense to build to defense levels above 50% or so.

The OP's build is based on Phalanx fighting set a 1 ally; set a 0 allies he's currently at 40% Melee defense and 43% Ranged. The first thing the OP should do is add a 6th Gaussian's slot to Build-Up, since that's worth 2.5% for all positions. That's enough for ranged, but to boost Melee, the Scirocco's set could be swapped out for Obliteration or the Crushing Impacts for a Touch of Death set. (AoE def is well over the soft-cap, so losing that bonus won't be a problem.)

Also, the OP doesn't need a full set of LotG in Deflection, drop a couple of those for plain ResDam IOs. Similarly, slotting single Resistance set IOs in True Grit does nothing but increase cost; I'd replace those with common IOs.


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Knight Court--A CoH Story Complete 2/3/2012