The blaster I made as a newb


Black_Marrow

 

Posted

ok, this is what you get for jumping in to the game with out reading the guides.

Anyway, I have a respec and i can see huge potential in my EB/ElecM blaster. Except, i have no idea how to slot it out. (trust me, this blaster needs attention, brawl has 2 slots on it >.
I have provided the framework here. I want to achieve fairly good defense with good recovery. Go nuts!

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Posted

Nowadays i really perosnally wouldn't bother with trying to go for phase shift. Especially with /elec, while more unconventional, if your really scared lightning clap can actually be used well, and the knockbacks from your other powers should be fairly safe, and soloing the kbs plus the st holds in the later game should be more than efficient.

Also, you have hasten, hover, and fly. If you move it to hasten, ss, and hover (hover is fine for combat and to get up over obstacles when super speeding, i use this setup with various toons. Then, the stealth IO + superspeed will give you full invisibility anyways. The stealth IOs are steadily becoming cheaper last i checked as well.

You'll definitely be wanting havoc punch, and shocking grasp, and i've gotten good use out of thunder strike as well, but considering hover as your combat mobility the way i'd suggest using it isn't possible.

To be perfectly honest, with IOs you may be able to do without power sink even, energy blast is fairly rounded out for activation/damage per endurance. Though still work getting just for whatever and before you get enough end reduction slotted, good for bonuses as well, i'd 4 slot efficacy adaptor in it, you won't be needing more than that tbh anywho, and its gets you the max hp, recovery and regen bonuses.

Much later, surge of power will act just fine as your "phase shift" ability as situations should be rare you truly need it. I generally keep a couple purples on hand which alternatively do the same while letting you keep fighting.

Here is my suggestion for powers/slotting on an energy/elec/elec:


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And alternatively with your hasten/ss/hover provisions, and what seems like you'd prefer the snipe, which i rarely find uses for, but if you insist can go right in place of thunder strike which your hovering combat won't use as well. Also, not usually a fan of it, but judging by your playstyle from what i'm seeing here, you don't seem to want to melee at all, and youll have an attack chain without, though less damaging certainly viable. Leaving a good place actually for you to pick up aid self, which'll help not need phase shift as well.

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Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

Don't feel bad. My 1st toon ever was an Energy/Energy blaster way back in 2005. Needless to say I had no clue what I was doing and significantly gimped myself right from the start.

I too, put slots in Brawl. I figured it'd be with me for 50 levels might as well make it stronger.... Doh!

I neglected to even open up the Fitness pool. Around level 22 this became apparent as all of the sudden I sucked.... Endurance that is, like mad.

I avoided all my Melee attacks because I was a 'blaster not a scrapper'
Oops....

I never backed down. I thought Heroes always stood their ground.
Then I came to the boards and read a wonderful guide by SnipeFu.
It changed the way I viewed the AT and made me rethink everything.

Luckily freespecs were granted with the next issue and I was able to fix my mistakes pretty easily. Back then we had no fancy respec recipes or Vetspecs. You either did the respec trial or suffered.


Goodluck with the repairs!


Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!

 

Posted

the framework was also for concept. but.... wind gave me enough to tweak it to my concept. it's down to grant invis or invis? can go without phase shift (you will be missed)

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Posted

You can always drop the concealment pool and get a Stealth IO and Super Speed... in PVE that's as good as invisibility. Either the Celerity Stealth for Super Speed or the Unbound Leap Stealth that you can put into Sprint. The Jump stealth IO is usually MUCH cheaper than the Celerity Stealth.

Just a suggestion but on my Archery blaster I grabbed the Devastation Hold proc for all my single target blasts; it isn't too expensive and it goes off enough to be a worthwhile amount of mitigation.

I'd also snag Havoc Punch at a minimum; it's useful to have a heavy damage melee attack for when the party comes to greet you. Since you have both Power Sink and Shocking Grasp, both of which require you to be in melee, you may as well have something else to knock upside the baddie's head.

I'd suggest slotting Build Up and Aim a bit better; my personal favorite slotting is Adjusted Targeting Recharge, To Hit/Recharge and a common Recharge IO; that'll get ED cap recharge and a bit of to hit as well as a 2% damage buff in three slots.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Quote:
Originally Posted by Call Me Awesome View Post
You can always drop the concealment pool and get a Stealth IO and Super Speed... in PVE that's as good as invisibility. Either the Celerity Stealth for Super Speed or the Unbound Leap Stealth that you can put into Sprint. The Jump stealth IO is usually MUCH cheaper than the Celerity Stealth.

Just a suggestion but on my Archery blaster I grabbed the Devastation Hold proc for all my single target blasts; it isn't too expensive and it goes off enough to be a worthwhile amount of mitigation.

I'd also snag Havoc Punch at a minimum; it's useful to have a heavy damage melee attack for when the party comes to greet you. Since you have both Power Sink and Shocking Grasp, both of which require you to be in melee, you may as well have something else to knock upside the baddie's head.

I'd suggest slotting Build Up and Aim a bit better; my personal favorite slotting is Adjusted Targeting Recharge, To Hit/Recharge and a common Recharge IO; that'll get ED cap recharge and a bit of to hit as well as a 2% damage buff in three slots.

Yes but the problem is, where slots are needed. With hasten plus some bonuses the base level 50 common IO of recharge in aim and build up which are generally alternated is definitely manageable. I run such on my sonic/mm right now and have no problems having one of them up when i need it.

To the OP you can definitley, and personally should skip out on phase shift. Its just not that necessary. In the revised build i gave aid self will take care of most situations where you'd think you need it. In the times you REALLY think you'd need it in the later game thats what power surge is for, or a few purples as it would be, both of which still allow you to attack.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

And again as mentioned, superspeed + stealth IO will be your full invis quite easily. The recovery bonuses you are trying to get with grant invis, trust me you won't be needing. Additionally you're a blaster who, even if getting grant invis for things like tfs, should certainly not be bothering with slotting it for defense. The entire concealment pool should be discarded on a blaster nowadays IMO.

Likewise with the slotting on electric fence. No need to waste the slot on it for the 2% recovery bonus. The build i layed out alone even without power sink should be near limitless endurance use. Add on power sink for, pretty much any time you'll ever really need, and endurance will be the last thing on your mind with this character i guarantee it.

As it is more of a ranged based set up, you'll probaly find you might never use it, outside of right after nuking and popping a blue to get back into the fight right away.

If you don't feel like the medicine pool, its still viable to skip it for sure. I would personally place, well if your dead set on having fly, instead of going the hasten/ss/hover route, superspeed at 28, and then lightning clap at 30. It can have its use, and is a cheap place with 5 slots for stupefy to gain 1.88% max hp and 6.25% global recharge, in addition to its use.

As to the suggestion of adding the hold proc in your archery blast powers, that has some use with archery, but with energy blast, who already gets shocking bolt + shocking grasp to hold on bosses, and the main part of the energy blasts main mitigation of knocking the enemy you're fighting down/back, its much less use on an energy blaster.

I would definitely keep the 6th slot of recharge on static discharge as well. Especially on teams, youll want your only non-knockback aoe power up as often as possible.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

At least Windenergy21 has remebered this is a blaster (build).

Thunder Strike is better than Lighting Clap in a way that gets you damage out of it as well as KB. Do remember that the stealth proc does not give you defense where stealth does (for a chunk of end which we nullified in the build)

here look at this build, the numbers shape up well.

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Posted

Quote:
Originally Posted by Fuzz_JDC View Post
At least Windenergy21 has remebered this is a blaster (build).

Thunder Strike is better than Lighting Clap in a way that gets you damage out of it as well as KB. Do remember that the stealth proc does not give you defense where stealth does (for a chunk of end which we nullified in the build)

here look at this build, the numbers shape up well.
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OH i use thunder strike often on my blapping build. His is a ranged hovering build for the most part, of which t-strike is quite a long animation for that, thunder clap is nice quick and to the point, with a larger radius as well. Its an "ahhh get away from me!" power heh. And if you're not slotting t-strike for damage and using as such, lightning clap does much better for its use. The only reason i use t-strike on my blapper in most situations is because he can begin its cast as he is jumping away, making it safer, and additionally knocking all enemies back in the same direction as to not scatter them. With hover, it simply is not fast enough, and mechanically does not work as such to be able to utilize this tactic. So while it still may scatter some, L-clap is much quicker, and effective for its use, and with its larger radius, and not needing to be casted off of a targetted melee enemy, can be used slightly above the mob to actually cause knockdown when using hover right over the mob.

Also in your build, as i mentioned, you won't be needing an end redux in stealth. Not much that again i'd suggest bothering with it. Your only saving .07 end/sec, and with the build, plus power sink, fully not needed.

I'd keep that slot, on energy torrent for the 6th slot of the 50 common recharge IO. As i would also be keeping the 6th slot for SURE on shocking grasp for a hold IO. Thus allowing it to be perma on enemies prior/notwithstanding shocking bolt. Again as mentioned you need not worry about slotting charged armor for end reduction. The res/end on charged armor you used with the defense unique is only gaining you 2.5% s/l/e resistance, not worth the tradeoff of the extra hold duration in shocking grasp IMO. Especially when dealing with multiple bosses/lts etc.

Also, hover has its own mini-kb protection in it. There is a new, possibly via a bug, mechanic in i16 where this may change a bit, haven't tested it, but that blessing of the zephyr kb IO is expensive, and not granting much worth slotting in hover. I'd ditch it and make sure to get another fly speed IO into hover. Its your combat mobility, you'll want it to be tip top fast to move you around the fight especially if planning to go in quick to use a melee attack.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

I've changed a bit in the build. the Blessing's -KB is global, so it works without hover on and you can still be KB'd KU'd and KD'd while hover is on (the tumble effect).
I hate energy torrent and i would skip it if i could.

anyway...

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Posted

Quote:
Originally Posted by Fuzz_JDC View Post
I've changed a bit in the build. the Blessing's -KB is global, so it works without hover on and you can still be KB'd KU'd and KD'd while hover is on (the tumble effect).
I hate energy torrent and i would skip it if i could.

anyway...
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I can easily say skipping energy torrent is fail. I'm not going to lecture you about not taking it, but i'm certainly saying i wouldn't suggest anyone ever skip that power.


Plasmic's Guide to Sonic/Mental

Plasmic's Guide to Regeneration

Plasmic Fire - 50 Fire/Rad Victory Server

 

Posted

Quote:
Originally Posted by MaestroMavius View Post
Don't feel bad. My 1st toon ever was an Energy/Energy blaster way back in 2005. Needless to say I had no clue what I was doing and significantly gimped myself right from the start.

I too, put slots in Brawl. I figured it'd be with me for 50 levels might as well make it stronger.... Doh!

I neglected to even open up the Fitness pool. Around level 22 this became apparent as all of the sudden I sucked.... Endurance that is, like mad.

I avoided all my Melee attacks because I was a 'blaster not a scrapper'
Oops....

I never backed down. I thought Heroes always stood their ground.
Then I came to the boards and read a wonderful guide by SnipeFu.
It changed the way I viewed the AT and made me rethink everything.

Luckily freespecs were granted with the next issue and I was able to fix my mistakes pretty easily. Back then we had no fancy respec recipes or Vetspecs. You either did the respec trial or suffered.


Goodluck with the repairs!

Good Times, good times...

I did the same thing with my Energy/Energy, and with the new Epic power to the Force set, I may just need to bust him out, brush off the dust, and get him back to work.


@Mazzo Grave
Webmaster Grave, Virtueverse!
Energy/Energy Blaster Guide
Quote:
Originally Posted by BackAlleyBrawler View Post
you *******!!!!

 

Posted

Quote:
Originally Posted by Windenergy21 View Post
I can easily say skipping energy torrent is fail. I'm not going to lecture you about not taking it, but i'm certainly saying i wouldn't suggest anyone ever skip that power.
it's a choice between torrent and lighting field... hence 'if i could' because there is no other choice really and it works better than the field