MA/Reg vs MA/WP


EricHough

 

Posted

Looking to start a new scrapper. Wondering which is better. Looking mainly for PVE, but just for reference, which would be better at PVE, PVP, and AV soloing? Thanks in advance, just resubbed today, haven't played for a year.


 

Posted

Hands down, Regen is better than WP in PvP.

In PvE, well, that thread has been debated many times over, and it usually comes down to playstyle. Regen's health tends to go up and down, and gets better with more global recharge. Willpower is all toggles, so its fire and forget, and doesn't need +recharge, and it has a steady level of damage mitigation.

Regen tends to be less Endurance heavy than WP, though both have access to Quick Recovery.

With just SOs, performance tends to be about the same, with WP needing to herd a bit to get the most out of it.

Once you start building with IO and set bonuses, WP will probably come out ahead when you start to stack layers of defense with +regen; you would need to really plan a out a good build in that case.

AV soloing will probably depend on what defense values you can get, if you consider the MA primary. If WP can't get a high enough defense against a particular AV, then Regen will probably be better. Again, this is considering the MA primary. Otherwise, WP would be better if its defense matches up with the AV.


 

Posted

Quote:
Originally Posted by SpiderTeo_OC View Post
Hands down, Regen is better than WP in PvP.

In PvE, well, that thread has been debated many times over, and it usually comes down to playstyle. Regen's health tends to go up and down, and gets better with more global recharge. Willpower is all toggles, so its fire and forget, and doesn't need +recharge, and it has a steady level of damage mitigation.

Regen tends to be less Endurance heavy than WP, though both have access to Quick Recovery.

With just SOs, performance tends to be about the same, with WP needing to herd a bit to get the most out of it.

Once you start building with IO and set bonuses, WP will probably come out ahead when you start to stack layers of defense with +regen; you would need to really plan a out a good build in that case.

AV soloing will probably depend on what defense values you can get, if you consider the MA primary. If WP can't get a high enough defense against a particular AV, then Regen will probably be better. Again, this is considering the MA primary. Otherwise, WP would be better if its defense matches up with the AV.
As far as PvE is concerned, one of the big advantages of */regen is that it actually gets additional survivability from one of the most important offensive attributes around: +rech. Since optimized attack strings play such an integral part in top end DPS (and, I would argue, in optimized DPS even at low levels), enhancing */regen for survivability will work double duty to increase your damage dealing capabilities. */WP doesn't have that benefit, as is generally seen by the substantially lower amounts of theoretical damage output by top end */WP builds as they compare to */regen. Of course, they'll sustain higher theoretical survivability thanks to not having the controllable peaks and valleys of survivability that are the hallmark of */regen, but they don't have as much offensive synergy to play with.


 

Posted

Quote:
Originally Posted by Umbral View Post
As far as PvE is concerned, one of the big advantages of */regen is that it actually gets additional survivability from one of the most important offensive attributes around: +rech. Since optimized attack strings play such an integral part in top end DPS (and, I would argue, in optimized DPS even at low levels), enhancing */regen for survivability will work double duty to increase your damage dealing capabilities. */WP doesn't have that benefit, as is generally seen by the substantially lower amounts of theoretical damage output by top end */WP builds as they compare to */regen. Of course, they'll sustain higher theoretical survivability thanks to not having the controllable peaks and valleys of survivability that are the hallmark of */regen, but they don't have as much offensive synergy to play with.
My first lvl 50 was a MA/WP. He can endure quite a bit but he's definitely lacking in the damage department.

I want to give him a good respec before I16 comes out but I've been wondering if /Regen might be a better option. I guess it seems that way after reading this thread.

The end consumption and end recovery are my main concerns. Is it THAT different between /WP and /Regen?


 

Posted

Quote:
Originally Posted by Fantomas View Post
The end consumption and end recovery are my main concerns. Is it THAT different between /WP and /Regen?
Well, if you consider that Regen has only one toggle within the set compared to WP's 4-5 toggles, WP tends to have a high end consumption rate. Any other toggle powers (like Tough and Weave) that a Regen build would have, WP would probably have them too. This is not to say that WP can't manage End well, but that Regen has more flexibility than WP in that one area.

Now I haven't though about hitting all your clicks as soon as they are up and available, which would also chip away at your End. However, if you need to keep hitting your regen click powers, End consumption might be the least of your worries.


 

Posted

Great answers. Thank you all very much.


 

Posted

A couple things to add to the previous observations:

1. Regen is a bit click heavy and will cause redraw of weapon sets. For some weapon sets (claws for instance, katana/bs to a lesser degree) the redraw isn't that big a deal, for something like dual blades it can be a problem as interrupting your combo's for a heal can throw things off.
2. I find that with regen you NEED to take tough to get a little extra time so you can get your heals off. With WP you can take tough but you don't have to, especially if you solo a lot.
3. I can't emphasize the play style difference enough - regen is VERY clicky, you have to play a LOT of attention to your green bar or you WILL faceplant. Willpower really IS fire and forget - you don't really need to herd as much as previous posters suggest, just keep an eye on ranged attackers and if you get to many mobs shooting at you (and thus outside of your RttC area) pull around a corner to get them to bunch up - but you don't have to do that often.

Regen will probably feel a bit better at low levels (pre 22) because you quick recovery and reconstruction early on and at low levels recon+integration is pretty nice by L10 you generally don't have to worry about end and have decent defenses. In the 20's I suspect willpower will forge ahead as you are unlikely to have much extra recharge and so you will be very dependant on having reconstruction or dull pain up. I haven't gotten a regen scrapper past the high 20's (too clickly for me) so I can't say how they compare after that but my WP scrappers are cruising by L30 - I solo missions on level 4 and at most need to suck down the occaisonal green or purple inspiration for a really tough boss - this is without tough or weave by the way and the only IO slotting I do by the 30's is crushing impact sets for a little global recharge and accuracy.


Globals: @Midnight Mystique/@Magik13