Claws/Elec Build... Jumping off point.
Unless you'd rather be a hero (and/or a scrapper), might I suggest looking at a Claws/Elec brute ?
Currently, Brutes have higher damage numbers for Claws. Higher endurance costs and longer recharges as well, but endurance isn't a problem for ELA and recharge is somewhat mitigated by Lightning Reflexes. ELA benefits a lot from the higher resist cap as well, with your energy resistance bumping to 90% this is 250% as much mitigation as a scrapper will have in that situation. It makes Power Surge worth it as well. There's also the higher base HP, which means a better heal and higher returns from +regen.
I think Claws/ELA is one of these combos that work so much better as a brute. This isn't to say a scrapper wouldn't be great (is there any that isn't ?), but it's something to consider in my opinion.
I started a Claws/ELA Brute, and he's like a Buzz Saw. He has a bit of trouble staying upright, but it is pre-lvl20, so END issues, lack of IO/SO's and poor TO's are contibuting. If they give a lvl bump, I can't wait to see what he does post 40. I see GREAT POTENTIAL.
So, I dabbled around with Mid's a bit at work here and came up with a Claws/Elec build. I was trying to go with something that would give me good defense (especially melee), while also getting decent recharge. I also wanted to try running a stamina-less build. I realize it is expensive, but keep in mind, the purples and the PvPOs are goals and there are other place holders that'd work. With that being said, I'm wondering what I can do to this build to tweak it to be better. I was thinking that something like this would be able to neuter a fair amount of regular content while maybe being able to solo AVs. Anyway, please pick it apart... let's make it better!
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(7), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(9), T'Death-Dam%:40(40)
Level 1: Charged Armor -- ResDam-I:50(A), ResDam-I:50(3), EndRdx-I:50(3)
Level 2: Slash -- Hectmb-Dam%:50(A), Hectmb-Dmg/Rchg:50(40), Hectmb-Acc/Dmg/Rchg:50(43), Hectmb-Acc/Rchg:50(45), Hectmb-Dmg/EndRdx:50(45), Achilles-ResDeb%:20(46)
Level 4: Conductive Shield -- ResDam-I:50(A), ResDam-I:50(5), EndRdx-I:50(5)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Follow Up -- T'Death-Acc/Dmg:40(A), T'Death-Dam%:40(45), T'Death-Dmg/EndRdx:40(46), T'Death-Dmg/Rchg:40(46), T'Death-Acc/Dmg/EndRdx:40(50), T'Death-Dmg/EndRdx/Rchg:40(50)
Level 10: Static Shield -- ResDam-I:50(A), ResDam-I:50(11), EndRdx-I:50(11)
Level 12: Lightning Field -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(15), Oblit-Acc/Dmg/EndRdx/Rchg:50(15), Oblit-%Dam:50(17)
Level 14: Super Jump -- Empty(A)
Level 16: Grounded -- ResDam-I:50(A), ResDam-I:50(17)
Level 18: Focus -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Dmg/Rchg:50(19), Apoc-Acc/Rchg:50(29), Apoc-Dmg/EndRdx:50(39), Apoc-Dam%:50(40)
Level 20: Energize -- Dct'dW-Rchg:50(A), Dct'dW-Heal:50(21), Dct'dW-Heal/Rchg:50(21), Dct'dW-Heal/EndRdx/Rchg:50(23), Dct'dW-Heal/EndRdx:50(23)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(25), GA-ResDam:50(25), GA-End/Res:50(29)
Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(27), LkGmblr-Def/EndRdx:50(27)
Level 28: Lightning Reflexes -- Run-I:50(A)
Level 30: Spin -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(31), Oblit-Dmg/Rchg:50(31), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(33), Oblit-%Dam:50(33)
Level 32: Eviscerate -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(34), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Oblit-%Dam:50(37)
Level 35: Power Sink -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod/Acc:50(36), Efficacy-Acc/Rchg:50(36), Efficacy-EndMod/Acc/Rchg:50(36), Efficacy-EndMod/Rchg:50(37), Efficacy-EndMod:50(37)
Level 38: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(39), LkGmblr-Def/EndRdx:50(39)
Level 41: Focused Accuracy -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(42), GSFC-ToHit/Rchg/EndRdx:50(42), GSFC-Rchg/EndRdx:50(42), GSFC-Build%:50(43), GSFC-ToHit/EndRdx:50(43)
Level 44: Assault -- EndRdx-I:50(A)
Level 47: Physical Perfection -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(48), P'Shift-End%:50(48), P'Shift-EndMod:50(48)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit