Electron Haze
There isn't that much point slotting the normal damage procs though. On average at 50 they do about 14 damage (20% chance of 70ish). But at 50 it does 48 damage anyway so an SO will net you 16 damage, for far cheaper.
The Forced Feedback PROC & Achilles Heel in there would be nice. Along with maybe a purple proc, but wouldn't the purple be better in Irradiate because it is easier to hit more people with it. Haze is a pretty thin cone so you don't tend to hit many with it.
Edit : Oh, the knockback is also only a 25%. Won't that have an impact on the Forced Feedback triggering (will FF only get a chance to PROC if the knockback actually occurs?)
On average at 50 they do about 14 damage (20% chance of 70ish). |
That's a huge over-simplification of the procs though, and doesn't account for the purple proc or the -res proc...so I was curious to see if anyone has tried it.
But you are right, Irradiate looks like it can be 6-slotted with procs too. You could feasibly have both fully slotted with procs...
Edit : Oh, the knockback is also only a 25%. Won't that have an impact on the Forced Feedback triggering (will FF only get a chance to PROC if the knockback actually occurs?)
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I can't say I've tried it, nor will I. I put Posi's Blast in there with a recharge replacing the proc. It is most excellent.
For each hit target, you'd end up with a 0.8^6 chance that the procs will all fail to hit. That's 26.21% chance that none of them will trigger - roughly a fourth of your targets will be unaffected by all those procs. With no slots for end cost reduction or recharge, it seems like a bit of a gamble whether it'll be worth it or not.
Can this power honestly take 6 damage procs? Has anyone ever tried it?
Or 5 damage procs and the -res proc?
If there is some downside to that that I'm not seeing (cost aside), does anyone have good slotting advice for the power?