I am just starting a trial of this game for the first time (I was in the Champions beta, but did not like it, so I thought I would give this a try).
I am almost certainly going to play on the side of villainy, and am trying to do some research on viable pvp builds, but most of the information seems to be 404'd or hopelessly out of date.
My PvP goals are to play similarly to the 'Affliction Warlock' class in WoW (for those of you familiar with the game/build). I would like to be able to spam out DoT effects on multiple players in mass PvP, and be able to give myself some sort of movement advantage to keep myself out of range while the DoTs take effect. I am open to either stunning/locking skills or speed buffs to myself to control the distance of the fight. It would also be nice to have some sort of shielding/healing skills to keep my survival up.
In this sort of PvP environment I enjoy being the 'evil support' class, where I can spam out a large number of DoTs and debuffs on a mass of enemy players. I would also like to be viable in 1 on 1 PvP, as everyone gets jumped from behind eventually.
If these goals are possible, I would greatly appreciate the communities advice on how to achieve them.
Thank you for your time.
Posted
Pretty much all you described can be found in the corrupter AT on the villain side. If you want DoT i would say go fire/ have fun, and welcome to the family
Posted
Just a quick note.. AoE attacks are worthless damage wise in pvp.
Hello everyone.
I am just starting a trial of this game for the first time (I was in the Champions beta, but did not like it, so I thought I would give this a try).
I am almost certainly going to play on the side of villainy, and am trying to do some research on viable pvp builds, but most of the information seems to be 404'd or hopelessly out of date.
My PvP goals are to play similarly to the 'Affliction Warlock' class in WoW (for those of you familiar with the game/build). I would like to be able to spam out DoT effects on multiple players in mass PvP, and be able to give myself some sort of movement advantage to keep myself out of range while the DoTs take effect. I am open to either stunning/locking skills or speed buffs to myself to control the distance of the fight. It would also be nice to have some sort of shielding/healing skills to keep my survival up.
In this sort of PvP environment I enjoy being the 'evil support' class, where I can spam out a large number of DoTs and debuffs on a mass of enemy players. I would also like to be viable in 1 on 1 PvP, as everyone gets jumped from behind eventually.
If these goals are possible, I would greatly appreciate the communities advice on how to achieve them.
Thank you for your time.