Turning on bars for all enemies - Seeing things during AOE
You can try working this:
http://paragonwiki.com/wiki/Target_c...(Slash_Command)
You can have it find partial names, which is the best for an easy "Find boss" method that there is.
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The link didn't quite work. Try: http://paragonwiki.com/wiki/Target_c...Slash_Command) For some reason, the URL command is putting the last ")" after the close url tag and I had to adjust it manually.
You can try working this:
http://paragonwiki.com/wiki/Target_c...(Slash_Command) You can have it find partial names, which is the best for an easy "Find boss" method that there is. |
Note the ability to add the "alive" parameter in there. It's a good one to include (read examples at bottom of Wiki page for proper formatting). With the Void bind I've been using, I left it off and the target next key will continue to target the dead void until it fades away. Not helpful when things are still trying to kill you.
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You can't select more than one target at a time (nor would you want to; it would paralyze everything but PBAoE attacks). Use the targeting binds described above to single out your favorite targets, and in combat, see how everyone's doing by mousing over them - their health bar will pop up without you having to tab over to them.
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Is it possible to turn on "overhead" bars for all enemies?
Sometimes in AoE packs I can hardly tell what's what with all the effects firing, and would like to be able to see with a little more detail wth is going on, without tabbing like a fiend.
Any other tips for finding the bosses in a pack, or just telling how the hp of the pack is doing and picking who to go after?
Thanks.