Challenge for ya.


Cronocke

 

Posted

So I have a horrible case of altitis - though, surprisingly, it's a lot LESS pronounced in this game than in the other MMO I've tried. Having said that, I have a concept character who I think should be quite fun to tool out. Now, normally I'd go to the Controller board for this, but between cries of "DOOOOOM" and "trick out my (insert foolproof combination here)," I figure it's a safer and saner bet to try my luck on the Scrappers. So, with that out of the way...

Illusion/Empathy Controller.

Now, I know the basic idea of each set - Illusion has a great one-two punch and early pets, Empathy has great buffs and lots of heals - but what I want is a build that stays competitive late-game when everyone else and their little sister is a Fire/Rad, Ill/Rad, or Fire/Kin farmer. I don't expect I'll ever reach the sheer excesses of these three, but that's okay. I don't really need to. I just want a good high-end build for this combo, and advice on how to run it.

Thanks again, guys.


 

Posted

A couple notes, which I just remembered, but shouldn't affect it adversely:

Hover/Fly instead of CJ/SJ
Recall Friend is nice, but not necessary
Which of the Invisibility powers (Group/Superior) to take, and why?

Thanks again.


 

Posted

Well, I'd be more than willing to throw something out there but I'm simply curious as to what you want. From what little I know about Illusion Control (Controllers are, by far, the least interesting AT where I'm concerned) and Empathy, +rech is king (faster controls, faster buffs/heals, perma-Phantom Army, etc).

Here's a build I threw together with the simply aim of getting perma-Phantom Army (what do you mean 300% +rech while solo is out of the question?). Interestingly, it also allows you to Fort 6 targets, keep Ardenalin Boost on a target permanently with nearly 10 seconds of overlap, 70% uptime for Recovery and Regeneration Aura (which is key for not needing Stamina), and all of the attack powers on disturbingly low recharges (Psionic Tornado in 5.2 seconds, Spectral Wounds in 1.56, Blind in 2.34). All that +rech makes me smile.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Empathy
Power Pool: Leadership
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Dam%(5)
Level 1: Healing Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
Level 2: Blind -- FtnHyp-Sleep/Rchg(A), FtnHyp-Acc/Sleep/Rchg(11), FtnHyp-Acc/Rchg(11), FtnHyp-Sleep/EndRdx(13), FtnHyp-Plct%(13)
Level 4: Deceive -- CoPers-Conf(A), CoPers-Conf/Rchg(15), CoPers-Acc/Conf/Rchg(15), CoPers-Acc/Rchg(17), CoPers-Conf/EndRdx(17), CoPers-Conf%(19)
Level 6: Flash -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(19), UbrkCons-Acc/Rchg(21), UbrkCons-EndRdx/Hold(21), UbrkCons-Dam%(23)
Level 8: Heal Other -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(25), Dct'dW-Rchg(27)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33)
Level 12: Hover -- LkGmblr-Rchg+(A)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(37)
Level 16: Group Invisibility -- LkGmblr-Rchg+(A)
Level 18: Phantom Army -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(34), S'bndAl-Acc/Rchg(34), S'bndAl-Build%(34), RechRdx-I(36), RechRdx-I(36)
Level 20: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/Rchg(33), AdjTgt-ToHit/EndRdx(36)
Level 22: Fortitude -- LkGmblr-Rchg+(A), RedFtn-Def/Rchg(27), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(37), RedFtn-Def/EndRdx(39)
Level 24: Clear Mind -- Range-I(A)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(39), Abys-Acc/EndRdx(39), Abys-Acc/Fear/Rchg(40), Abys-Dam%(40)
Level 28: Recovery Aura -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(43)
Level 32: Phantasm -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(42), ExRmnt-Acc/Dmg/Rchg(42), ExRmnt-EndRdx/Dmg/Rchg(43), S'bndAl-Dmg(45), S'bndAl-Dmg/EndRdx(45)
Level 35: Regeneration Aura -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(45), Dct'dW-Heal/EndRdx/Rchg(46), Dct'dW-Heal(46), Dct'dW-Rchg(46)
Level 38: Adrenalin Boost -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42)
Level 41: Indomitable Will -- RechRdx-I(A), RechRdx-I(43), LkGmblr-Rchg+(48)
Level 44: Mind Over Body -- ResDam-I(A), ResDam-I(48)
Level 47: Psionic Tornado -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
Level 49: Resurrect -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment


 

Posted

Hmm. You're hitting my weaknesses... never played a Controller past level 10 or so, and a pretty mediocre Empath.

Questions:

1) Is this mainly a team build?
2) How "high end" are you thinking? 100 million? 300 million? a billion? Or did you just mean "high level"?
3) Are you more interested in the how-it-plays-at-50 game, or the levelling up process?

Talking about what I _do_ know: In the high-end game, Empathy seems like a natural to pair with squishies. Most of your crunchies don't NEED Fortitude [there are exceptions, of course- it works very nicely with Fire and Willpower] but it puts a Blaster in "I can survive the people who survive my Alpha " territory.

Adrenaline Boost is great for a lot of things, but one of the less obvious uses is that you can put one EndMod in, and throw it on a Blaster who's either just nuked, or is just about to nuke, and they regain endurance immediately. As a side benefit you get more nukes per hour out of that Blaster, and they're much more likely to survive the process.

It's probably also good for Last Stand situations: 1000% regen, unlimited endurance and huge +Recharge can turn an ordinarily tough character into an extraordinarily tough one.

I don't know if you're in a situation where you can have a dedicated duo, but one of the most wicked combos I know is two Empaths boosting each other. You can toss out Fitness and replace it with Leadership, you can keep AB on each other, you can get perma-hasten, you have Super Reflexes levels of defense and Instant Healing levels of regeneration... you even have respectable damage (I'm used to thinking of this from a Defender POV), with Fortitude and double Assault.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Cronocke View Post
A couple notes, which I just remembered, but shouldn't affect it adversely:

Hover/Fly instead of CJ/SJ
Recall Friend is nice, but not necessary
Which of the Invisibility powers (Group/Superior) to take, and why?

Thanks again.
I like Umbral's build, but I'd put a Decimation set in Blind for damage and frankenslot A.Boost with heal/rech and endmods/rech. Take group invisibility if you don't want to be constantly spending endurance. Most ill trollers prefer superior invis because they can stealth missions and never remember to click it, it's a costly toggle tho.


 

Posted

Quote:
Originally Posted by Fulmens View Post
Hmm. You're hitting my weaknesses... never played a Controller past level 10 or so, and a pretty mediocre Empath.
Well, like I said, this character was created originally based on a character concept and not on the idea of "what sets would be awesome to play".Having said that, though, I am enjoying them.

Quote:
Originally Posted by Fulmens View Post
1) Is this mainly a team build?
Well, primarily, yes, I'd like to be as good in teams as I can, but I'd still like to be able to solo.

Quote:
Originally Posted by Fulmens View Post
2) How "high end" are you thinking? 100 million? 300 million? a billion? Or did you just mean "high level"?
Hmm. I guess a "no price limit" build is fine, since that's what usually gets thought of here. It's roughly what I meant anyway.

Quote:
Originally Posted by Fulmens View Post
3) Are you more interested in the how-it-plays-at-50 game, or the levelling up process?
Hmm. I guess I'm willing to select powers in a weird way as I level as long as everything seems to make sense when I get near (or to) 50.

Quote:
Originally Posted by Fulmens View Post
Talking about what I _do_ know: In the high-end game, Empathy seems like a natural to pair with squishies. Most of your crunchies don't NEED Fortitude [there are exceptions, of course- it works very nicely with Fire and Willpower] but it puts a Blaster in "I can survive the people who survive my Alpha " territory.

Adrenaline Boost is great for a lot of things, but one of the less obvious uses is that you can put one EndMod in, and throw it on a Blaster who's either just nuked, or is just about to nuke, and they regain endurance immediately. As a side benefit you get more nukes per hour out of that Blaster, and they're much more likely to survive the process.

It's probably also good for Last Stand situations: 1000% regen, unlimited endurance and huge +Recharge can turn an ordinarily tough character into an extraordinarily tough one.

I don't know if you're in a situation where you can have a dedicated duo, but one of the most wicked combos I know is two Empaths boosting each other. You can toss out Fitness and replace it with Leadership, you can keep AB on each other, you can get perma-hasten, you have Super Reflexes levels of defense and Instant Healing levels of regeneration... you even have respectable damage (I'm used to thinking of this from a Defender POV), with Fortitude and double Assault.
Hmm. I'm just not really sure if Leadership is worth it compared to Stamina? Umbral's build seems to be either-or, for example. Thanks for the play advice, though - should be real handy in groups once I get that alt at a higher level.

Quote:
Originally Posted by Kioshi View Post
I like Umbral's build, but I'd put a Decimation set in Blind for damage and frankenslot A.Boost with heal/rech and endmods/rech. Take group invisibility if you don't want to be constantly spending endurance. Most ill trollers prefer superior invis because they can stealth missions and never remember to click it, it's a costly toggle tho.
Yeah, I think I'll go that way too, just because I've heard of people who get all if you have Group Invisibility. Superior Invisibility is quite costly, though, as I've learned the hard way while screwing around solo, heh.


 

Posted

Quote:
Originally Posted by Cronocke View Post
Hmm. I'm just not really sure if Leadership is worth it compared to Stamina? Umbral's build seems to be either-or, for example. Thanks for the play advice, though - should be real handy in groups once I get that alt at a higher level.
Well, in the original draft of the build, I fit Stamina in. I took it out simply because I realized that it was largely redundant: Recovery Aura on such a fast recharge coupled with the substantive end redux slotting from all of the sets meant that it would be more than capable of running sustainable endurance without every having to touch Fitness.