Costume change emotes
Quote:
bind numpad1 cce 1 ccbackflip |
Quote:
/bind numpad0 cce 1 ccbackflip |
Try doing a "/bindsavefile ccetest.txt" on a character that has everything already working, and check the file to see what your numpad binds are.
Depending on if you have other personalized binds per character, you can either "/bindloadfile ccetest.txt" on the new character to load the ALL the same binds on to it, or edit out the rest of the file first so it only loads the numpad binds.
Thanks, I will try that
Okay, at the risk of sounding totally stupid, after I do the /bindsavefile ccetest.txt, where do I find the file that has that info?
Quote:
It will usually end up in:
Okay, at the risk of sounding totally stupid, after I do the /bindsavefile ccetest.txt, where do I find the file that has that info?
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"..\City of Heroes\data\"
If you don't have a \data\ directory, it might default to:
"..\City of Heroes\piggs\"
You can also do a search on your computer for the file if you still can't find it.
To prevent confusion, some people just use the full path when creating the file, so they'll know where to find it. You can name the file whatever you want and put it wherever you want. I was just using that name as an example.
For example, some people might create their own folder and use something short like:
/bindsavefile "c:\cohbinds\ccetemp.txt"
I have a kinda weird question, am I doing something wrong when i try to bind keys to my costumes changes/emotes? For example, the following formula seems to work fine:
/bind numpad1 cce 1 ccbackflip. I hit 1 my toon does a back flip and changes to his 2nd costume, however, when I do /bind numpad0 cce 1 ccbackflip. I do not do a backflip when changing back to my original cosume, and my bind for numpad 1 gets erased from keymapping. This is only the first time this has happened, all my other level 20+ toons do the emote changing both ways, and I have used the sme formula. What am i doing wrong?