Fire/Pain


DSorrow

 

Posted

I rolled a Fire/Pain corr a couple of weeks after corruptors got Pain Domination. The character was quite fun until the 30s when it started to feel sluggish. I made it to 50 after a while and pretty much abandoned the character. Now I'm trying to breath some life into the corruptor by IOing her up. The thing is, though, I don't have that much inf redside, so I'm trying to keep the build at a reasonable price.

I'm trying to get some global recharge (all around useful) and ranged defense at a moderate budget. For endurance I'll be relying pretty much on Power Sink until (if ever) I get the +End accolades.

The build is strictly a PvE one.

Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Pain Domination
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Nullify Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(7), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(11)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Acc/Dmg/EndRdx(13), Posi-Dmg/Rchg(15), Posi-Dam%(17), RechRdx-I(17)
Level 4: Soothe -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(40)
Level 6: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(40), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), Range-I(50)
Level 10: Swift -- Flight-I(A)
Level 12: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-ResKB(15)
Level 16: Health -- Heal-I(A)
Level 18: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(25)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
Level 22: Soothing Aura -- Heal-I(A), Heal-I(50)
Level 24: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 26: Share Pain -- Heal-I(A)
Level 28: World of Pain -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(29), TtmC'tng-ResDam/EndRdx/Rchg(29), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit(31), AdjTgt-Rchg(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 32: Inferno -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Anguishing Cry -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(36), AnWeak-Acc/Rchg(36), AnWeak-DefDeb/EndRdx/Rchg(36), AnWeak-Acc/Rchg/EndRdx(37), RechRdx-I(37)
Level 38: Painbringer -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(40)
Level 41: Power Sink -- RechRdx-I(A), RechRdx-I(42)
Level 44: Charged Armor -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(45), TtmC'tng-ResDam/EndRdx(45)
Level 47: Conduit of Pain -- RechRdx-I(A)
Level 49: Enforced Morale -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1405;688;1376;HEX;|
|78DAA593594F135114C7EF94D6D205CA226507D90A5D18E0CDE5C104D08448B54A8|
|C468D4D03034C82D3663A24FAE607F049137D02DC9767D7E87770C11DFC262EF59C|
|F3BF96181F9DB4FFDFF4DC7BCEFF9CE99DECC5E9A852970F2A2336B5522897F3534|
|5D75D2D794537902D2CD9F32AA894EAAC06F3270ACE92B5601EB65D2B3F49095ECF|
|CEDAE4EAE2A2992BD84E7EBA78C1760A9E5D741A679C65CBB51CCFFC7313CD158B2|
|B54C073AC7239821F2BF6D2B21796FBB992652DC4E476D62A2C586E79D92EB51F2A|
|D9F3E68E5376359F256FCBBDD446ED25E99BF0297D55026A8D9051BE756043E0BF0|
|9DC12ECBA2D781FAD66F9D5114356B282DA59E0A8207C4C3042268636311E4B85F0|
|1341F4B9A0FEA9A0E10590167C20931A6D5203930E54EF80D7204C8661324C26016|
|D12C024C39824894992982485495298244559419D15446B63686D0C3D8D3D134CA0|
|D189942040292199A8A24203120A5128829011D9F2C970DB8208ADD4C1C2A8C34AF|
|D3741905662BA4C6C50CA6468A151F7D388299A304513A688638A364CD186296AA9|
|50330AD5345F95DABBAF01D705F11B822FF4485B74932D309C00D2B4DEAA7D5BEFC|
|AE6D43D41E6BE60F401F0107824F848F5DA91A5DA51E82B853A6111E834E59FE94A|
|03A3829E0D49ED5907EE08FA69806E14F275E3EFEFFB0B266DEBD587A1F7BBE4ECF|
|901FC047E09FA2A822DEAA25F8FD3FF5A42036F80B7C03BC1E02600936DCA1AD226|
|43386A091CB5048E5A421FB59CA04CA773440E76C518418524E0D14A1A0FC1978E1|
|B3C5BA6154849EA277232F5833391F39942E33A34DE27A12E7FF535A30F5D6AF69F|
|48CE5F7DB7942191999D3DFF75BDACBEE4A1E361D23996932CA7584EB39C6139CB7|
|28EE53C4B9EA5F2AA9A1DDBCB0DED63D9CF7280E50A6F0A4648222C51963A967A96|
|184B034B334B9CA583658DA5F21B7C470942|
|-------------------------------------------------------------------|


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/

Click this DataLink to open the build!


Modifications:

  • Added a slot to Nullify Pain, and replaced Doctored Wounds set with a whole set of Numinas (DOOOOOOM!) But hey, it's got a nice ranged defense bonus!
  • Removed the Gaussian set from Aim, removed slots from it, added Adj. Targetings. It'll recharge a bit faster and give you a tiny damage boost.
  • Removed Share Pain and added Assault. This will make you more CREDIT TO TEAM by almost doubling the amount of +dmg you can grant to your teammates. Added a slot on it to easen the endurance cost.
  • Removed slots from WoP and adjusted slotting a little. You really don't need to enhance the +ToHit, 10% is enough to be CREDIT TO TEAM.
  • Removed a slot from AC, you can already pretty much hit +3s without a problem and with WoP on (even with reduced +ToHit on it) you can hit +4s without sweat. Also, The thing does a lot -Def anyway so you don't need to EDCap it.
  • Added a slot to Painbringer. An endurance mod, which will make you more CREDIT TO TEAM. Nukers will love you for this.
  • Added slots to Power Sink, now with more endurance action! (Both costing less and draining more) Personal preference, could do with less.
  • Slightly modified Charged Armor. Personal preference. Could do with less.