Build challange
Would you settle for everything except Perma Hasten? Its only 4 seconds away.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Villain Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(50), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(43), RedFtn-EndRdx(46), LkGmblr-Rchg+(48)
Level 2: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(3), RedFtn-Def(5), RedFtn-EndRdx(5), LkGmblr-Rchg+(40)
Level 4: True Grit -- Heal-I(A)
Level 6: Touch of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(7), SipInsght-Acc/Rchg(7), SipInsght-ToHitDeb/EndRdx/Rchg(25), SipInsght-Acc/EndRdx/Rchg(25), SipInsght-%ToHit(39)
Level 8: Siphon Life -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(9), Cloud-ToHitDeb/EndRdx/Rchg(9), Cloud-Acc/EndRdx/Rchg(11), Numna-Heal/Rchg(11), Numna-Heal(17)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13), LkGmblr-Rchg+(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Dark Consumption -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(19), Mocking-Acc/Rchg(19), Mocking-Taunt/Rng(21)
Level 20: Phalanx Fighting -- LkGmblr-Def(A), LkGmblr-Rchg+(23)
Level 22: Hurdle -- Jump-I(A)
Level 24: Health -- Mrcl-Rcvry+(A)
Level 26: Soul Drain -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(27), Mocking-Acc/Rchg(27), Mocking-Rchg(34), C'ngBlow-Acc/Dmg(37), C'ngBlow-Acc/Rchg(39)
Level 28: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc(29)
Level 30: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(31), Stpfy-Acc/EndRdx(31), Stpfy-Stun/Rng(31), Stpfy-Acc/Stun/Rchg(34)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(39)
Level 41: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(43), RedFtn-EndRdx(43)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45), RechRdx-I(45), RechRdx-I(46), RechRdx-I(46)
Level 47: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:
- 11.5% DamageBuff(Smashing)
- 11.5% DamageBuff(Lethal)
- 11.5% DamageBuff(Fire)
- 11.5% DamageBuff(Cold)
- 11.5% DamageBuff(Energy)
- 11.5% DamageBuff(Negative)
- 11.5% DamageBuff(Toxic)
- 11.5% DamageBuff(Psionic)
- 15.5% Defense(Smashing)
- 15.5% Defense(Lethal)
- 9.56% Defense(Fire)
- 9.56% Defense(Cold)
- 8.94% Defense(Energy)
- 8.94% Defense(Negative)
- 3% Defense(Psionic)
- 14.9% Defense(Melee)
- 14.9% Defense(Ranged)
- 16.1% Defense(AoE)
- 5.85% Max End
- 3% Enhancement(Stun)
- 75% Enhancement(RechargeTime)
- 25% Enhancement(Accuracy)
- 9% FlySpeed
- 95.6 HP (6.38%) HitPoints
- 9% JumpHeight
- 9% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Confused) 2.5%
- MezResist(Held) 10.8%
- MezResist(Immobilize) 14.1%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 4.7%
- MezResist(Terrorized) 2.5%
- 5% (0.08 End/sec) Recovery
- 22% (1.38 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 9% RunSpeed
- 2% XPDebtProtection
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Favorite Hero: Computer (Empathy/Energy Blast Defender)
Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)
Wow nice Comp, the closest i could get was about 8 sec off.
Didn't think of fear and slotting boxing to eek out that little bit more.
Has the PF error though that counts one team member i think. May need to eek out that 3% def accross the board.
Do you find you have enough attacks in your build? I see, smite, siphon life, and midnight grasp only. I do see boxing, but it isn't slotted for damage. Gloom is an awesome attack for brutes. At the very least, I would consider adding that to your chain.
I used obliteration for Shadow Maul, Dark Consumption, and Soul Drain. I chose Scirroco's 5 slotted with an additional recharge IO in Shield Charge (since iirc procs hit you). It also gave me the much-needed AoE defense.
6 slotting stamina with performance shifter will give you another 3.13 AoE defense if you need it. At the very least, 4 slotting it with the proc, endmod end/acc, end/rech and end/acc/rech will help your endurance a bit.
Overall, it's interesting.
edit: Oh, and yes, you aren't currently softcapped. You need to change mids by:
1) Options menu, advanced, database editor
2) Select the main database editor
3) Find brute_defense sets
4) Select Shield_Defense
5) Double click on Phalanx Fighting in the far right column.
6) Change the minimum from 1 to 0 in power scaling.
Favorite Hero: Computer (Empathy/Energy Blast Defender)
Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)
Alright so here is as close I have gotten while retaining 'Playability.'
This build has:
- 45.25% Melee Defense
- 46.5 Ranged Defence
- 41.5 AoE Defense (Don't worry, I set PH to zero this time )
- Hasten Recharges is 123.5 Seconds (3.5 Seconds of down time)
- It has Smite, Siphon Life, Midnight Grasp, Dark Consumption, and Soul Drain.
- It has two travel powers
- It has Gloom, and it is slotted as an attack.
This Build sacrifices 3.1% Area of Effect defense and 1 slot. In return it gets Siphon Life slotted as a heal and 3.9 more seconds off Hasten.
Note: These builds assume you will not be using tough. It is just there to be the 'IO Mule' for Steadfast +3% Defence Proc.
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- 45.25% Melee Defense
- 46.5 Ranged Defence
- 44.63 AoE Defense
- Hasten Recharges is 127.4 Seconds (7.4 Seconds of down time)
- It has Smite, Siphon Life, Midnight Grasp, Dark Consumption, and Soul Drain.
- It has two travel powers
- It has Gloom, and it is slotted as an attack.
This build reaches the Positional Cap (The Game will round 44.6% AoE defense up to 45%, no?), gets Siphon Life slotted as an Attack, and has one additional slot for you to play with, in return it looses 3.9 Seconds off of hasten.
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Favorite Hero: Computer (Empathy/Energy Blast Defender)
Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)
Time Lord Accolade - 10% recharge knocks off 3.4 seconds
Predator Badge - 5% recharge knocks off 1.7 seconds
50 SM/WP Brute - D Block
50 FM/ELA Brute - Raging Daemon
50 Acher/MM Blaster - Dark Reiver
50 FM/SD - Firestorm Brigade
You were right to fear me...
Like some of the other forums have done i have come to set a challenge:
I currently have a DM/SD build that is Soft cap'd that i have tried to keep to under 500K.
What i am seeking is a DM/SD build that is Soft cap'd and perma hastened without using Hami or purple enhancers. Is this possible and would anyone be willing to post it.
Only real requirements are:
Must positional soft cap'd
Must have Perma Hasten
Must have Smite, Siphon Life and Midnight grasp along with Dark con and Soul Drain
Travel powers are optional, i dont mind 3, 1 or none.
Gloom is optional but would be nice.
I have tried to do this myself but i have problems getting both the softcap and perma hasten without resorting to purples or HOs.