Storm/dark: Too bad it wasn't a boss farm


Amy_Amp

 

Posted

Rolled a Storm/dark way back in the day. One of the few builds I really enjoyed, and yet rerolled due to server space. Eventually I rolled it again on an alt server. Played it up to 24 and was still kind of wondering about how much I would play it. It seems to be lacking some "it" factor for me, but there's no way I can reroll it again.

So last night I was poking around builds and decided to grab my Storm/dark for some AE stuff full knowing and expecting to get on a farm. I mostly picked it due to FR and the AoEs just to see how it would do. I'm in ultra passive mode, so I'm not looking to solo missions, or trying to lead teams. Just kind of hanging out, you know?

I get on a classic bad PuG team lead by a 3 month vet. Eventually get a Stone tank, who asks for us to get another tank. Stone tank is a 48 month vet, who for some reason doesn't have any of the fitness pool. Eventually we get a 2nd tank and fill out the team and go. Team has horrible DPS, scrapper is a leecher, Stone tank isn't doing much, etc. Some people leave, ie scrapper who gets called out by me, and we add in more DPS. I do notice how well I can handle some of the strangler bosses that are around me by just using Hurricane on them. I'm wondering how well I could tank a mob. Again, level 24, level 25 common IOs, so nothing special from me.

We eventually get through the mission and ready for round two. Main tank leaves, so we are sitting there waiting to get a 2nd tank. 2nd tank so isn't happening. Now I'm moving from passive mode to getting kind of pissed. Even the other teammates are going, "But wait, we already have a tank." Stone tank says he's too squishy(doesn't have Granite form yet, but I think he's got all of the other armors). One teammate says just to grab a controller. Lead passes the star to the one teammate. My hopes pick up, but yet we are still kind of waiting. Eventually, we get a main tank(Ice).

We do a mission and it's only LTs, so we are running through it rather well. Main tank DCs. Team stops, and then agrees to finish the mob and wait for the tank to come back. Oh, hell no. Former lead is a Emp, who thankfully has Fort. I jump into the next mob and bring them back and lay FR down in front of them. We clean house. My health goes low, but nothing inspirs can't cover. I ask to be kept Forted, and then we go through a number of mobs after that. I joke about me tanking and the current lead still makes a comment about looking for a tank. O.o Eventually, the Ice tank comes back and again I toss out a comment about me filling the tank role and yet nobody says anything. We go through and finish the mission without much incident.

I probably converted nobody over, but I now I'm really looking at trying it on an actual boss farm. I only really used FR, Hurricane and my blasts. Give me more tools and better enhancements and I'm rather sure I can tank a boss farm rather easily. I just might have to start building all squishy farms and having me play the roll of tank. Now this is a project I could get behind.


 

Posted

I just made a Storm / Dark last night since I have yet to try Storm or Dark Blast, I decided to make it a combo.

Tanking seems possible combining Hurricane with Dark Blast's -to hit debuff. I"m not sure if TT suppresses Knockback.


 

Posted

Quote:
Originally Posted by TheTaxi View Post
I"m not sure if TT suppresses Knockback.
It does not. I believe the /ice holds and electric fence are the only powers available to defenders that suppress KB.


Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
Avatar by Wassy full reference here

 

Posted

I have a storm dark and I'm loving it.
I can't say I've been accused of being the tank before, but it's been great fun.
Not a single green number, but plenty of action and a lot of fun overall.


 

Posted

The tentacles do not suppress knockback, however, that just gives another mitigation tool on a person who can't run towards you any longer. Thus leaving them with only ranged attacks, assuming you don't continue to use knockback to further mitigate their chances of damaging you (or your team). Knockback is something that's very hard to master, however, when you get to that point, you are very potent on any team.

I love my Storm/Dark and he's the one I enjoy playing the most and tend to play the most, assuming I don't want to actually get more badges for task forces and the like on other characters. He's my badge hunter, and last time I calculated, he's only about 3-5 TF/Trails away from having all of them done. He's great fun, and most of the friends that I have that's teamed with him a couple times use him as their judge on how good other Storm characters are of other players. One's told me that only a couple have matched but not surpassed.

It's a great combo that I love. I hope you guys can beat the knockback curve, be effective with your Storm/Dark's and enjoy playing one of my favorite power set combos. Just remember, Knockback, though a powerful mitigation tool, doesn't need to be used in all circumstances. If you can learn that lesson, you'll be well on your way to becoming a good Storm player and teams will not instinctively hate you and then begin to hate all Storm characters they come across.


50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec

 

Posted

TT doesn't suppress KB but it does keep them in your FR! Also you can put baddies in a corner with hurricane, FR, TT, NF, Tornado and Lightning Storm. Profit.


 

Posted

People seriously underestimate Storm. I run the Cimerora wall on my Storm/Rad. On a recent Hess TF I neutralized an ambush with 10-15 mobs and multiple bosses at one end of the room while the rest of the team completed the mission at the other end. As long as you don't get mezzed, there's not much Storm can't tank.