A Few Questions Regarding Medical Rooms


A_Fallen_Angel

 

Posted

I'm new to supergroup base construction, and I'd like to know a few things about the Medical Rooms before I go building one.

Okay. Let's say I pay 50,000 prestige for a little MedBay for my Supergroup Base.

Question #1: Is there any real advantage to having a bigger Medical Room (ie. Trauma Center)? I know you can put more Resurrection Circles in them, but... what's the point? Is there a cooldown on each Resurrection Circle, so that you can't use the same circle twice in a certain amount of time?

Question #2: Let's say I just had a run in with the Kraken in Perez Park, and I really don't want to run all the way back from Atlas Park hospital. I opt to go to my Supergroup Base hospital instead. Well, when I leave the base through the Secret Entrance Room, will I be back where I was, in front of the Kraken in Perez Park? Or will I appear elsewhere and have to run all the way back?

So, I'd like to know if the Resurrection Circles have a cooldown timer (or something else that would make me want to get more than one), and if you appear right where you died if you leave your SG base after rezzing in the SG medical room.

Thank you all in advance!


 

Posted

Quote:
Question #2: Let's say I just had a run in with the Kraken in Perez Park, and I really don't want to run all the way back from Atlas Park hospital. I opt to go to my Supergroup Base hospital instead. Well, when I leave the base through the Secret Entrance Room, will I be back where I was, in front of the Kraken in Perez Park? Or will I appear elsewhere and have to run all the way back?
You will end up in roughly the center of the Park. You appear near the open-air theatre.

As to your other Q about the medbay, I feel it's better.

Thank you for the time...


@Travlr (Main) / @Tymers Realm (Test)

Arc 5299: Magic, Mystery, and Mayhem Updated!! 09/15/09

 

Posted

to answer question 1

The bigger room simply gives you more decorating options multiple pads provide no additional service.


 

Posted

Some of the reasons for having extra med. units in a larger room is either for aesthetics or if you have a large, busy SG. Not sure, but does the larger room also allow for more storage (i.e. inspie bins)? Again though, I really only see that as a benefit if your SG has a lot of players.


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Posted

The original reason to have more than one rez circle was for during base raids - the rez circles could be destroyed & then fallen base defenders would have to go to a hospital then run back to the nearest base portal to rejoin the defense.

But ...

Since base raiding is currently turned off (or if you never really intend to participate in base raids when they get turned back on) the main reason to go with the larger med bay/multi-rez circles is purely for decoratve reasons.

Although ...

All but the basic 50k med bay can also hold a single storage item (usually used for handy access to inspirations.)


 

Posted

Thank you all for all of the answers! I really appreciate it. Well, looks like a Med Bay is a worthy investment after all. (^_^)