arch/energy
hey Joe!
Just a couple of small things looking at this briefly:
* It may not be worth slotting Super Speed with 2 Run IOs because you cap the Run Speed out with one IO. Travel supression completely cuts out the speed bonus from it so if you are looking to increase your get away speed it may be worth increasing Swift instead
* I don't think you need to 4 slot Assault for End reduction the last two slots only reduce it by 0.02 end/second. You could use the slots elsewhere and get a end boost using IO sets which is higher.
* If you can afford it replace the Healing IOs in Health with Numina's Convalescence: Heal and Numina's Convalescence: +Regen/+Recovery
* I may be wrong here, so it may be worth double checking this, but I thought the Performance Shift: Chance of +End didn't work in Stamina. Again I may be wrong!
* It may be worth slotting Manuevers with two Defence and two Endurance or if you wanted to keep the triple slotted Defence using the Luck of the Gambler: Defence/Endurance, Defence/Endurance/Recharge, Defence, Defence/Recharge. If you can afford it that is
* You can get away with an Endurance Reduction in Combat Jumping as again it reduces it by only 0.02 End/Sec. You could also replace Gift of hte Ancients: Defence with the Luck of the Gambler for the IO bonus.
* You cap the Jumping speed with Super Jump with just two Jump IOs and remember this surpresses in Combat so if you are going for quick get away then you could put it in Combat Jumping. Unless you are planning on putting IO sets in there
* Maybe an extra recharge in power boost?
* Maybe replace one of the Endurance Reducs in Tactics with a to hit buff? As the third End only brings it down by 0.01%
Anyway - hope some of that helps!
*
hey ive had an arch/enrgy for some time now and i love it i have an alright build but im not to sure would be nice if you could annotate it for me and just tell me whats good/bad aboutit :P maybe even make a better build lol
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Hitman Joe: Level 50 Technology Blaster
Primary Power Set: Archery
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Snap Shot
[*] (A) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[*] (3) Devastation - Damage/Endurance: Level 50[*] (3) Thunderstrike - Accuracy/Damage/Recharge: Level 50[*] (5) Thunderstrike - Damage/Recharge: Level 50[*] (5) Entropic Chaos - Accuracy/Damage: Level 35[*] (46) Entropic Chaos - Damage/Recharge: Level 35[/list]Level 1: Power Thrust
[*] (A) Force Feedback - Damage/Knockback: Level 50[/list]Level 2: Aimed Shot
[*] (A) Devastation - Accuracy/Damage: Level 50[*] (7) Devastation - Damage/Endurance: Level 50[*] (7) Devastation - Damage/Recharge: Level 50[*] (9) Thunderstrike - Accuracy/Damage: Level 50[*] (9) Thunderstrike - Damage/Recharge: Level 50[*] (11) Thunderstrike - Damage/Endurance: Level 50[/list]Level 4: Build Up
[*] (A) Recharge Reduction IO: Level 50[*] (36) Recharge Reduction IO: Level 50[*] (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[/list]Level 6: Blazing Arrow
[*] (A) Apocalypse - Damage/Recharge: Level 50[*] (17) Apocalypse - Damage: Level 50[*] (17) Apocalypse - Damage/Endurance: Level 50[*] (19) Devastation - Damage/Recharge: Level 50[*] (19) Devastation - Damage/Endurance: Level 50[*] (43) Devastation - Accuracy/Damage: Level 50[/list]Level 8: Fistful of Arrows
[*] (A) Detonation - Damage/Range: Level 50[*] (11) Detonation - Damage/Endurance/Range: Level 50[*] (13) Positron's Blast - Damage/Range: Level 50[*] (13) Positron's Blast - Damage/Recharge: Level 50[*] (15) HamiO:Centriole Exposure[*] (15) HamiO:Centriole Exposure[/list]Level 10: Hasten
[*] (A) Recharge Reduction IO: Level 50[*] (31) Recharge Reduction IO: Level 50[*] (34) Recharge Reduction IO: Level 50[*] (36) Recharge Reduction IO: Level 50[/list]Level 12: Explosive Arrow
[*] (A) Ragnarok - Damage: Level 50[*] (21) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (21) Positron's Blast - Damage/Range: Level 50[*] (23) Positron's Blast - Damage/Recharge: Level 50[*] (23) Positron's Blast - Damage/Endurance: Level 50[*] (25) Positron's Blast - Accuracy/Damage: Level 50[/list]Level 14: Super Speed
[*] (A) Endurance Reduction IO: Level 50[*] (37) Run Speed IO: Level 50[*] (37) Run Speed IO: Level 50[/list]Level 16: Swift
[*] (A) Run Speed IO: Level 50[/list]Level 18: Health
[*] (A) Healing IO: Level 50[*] (43) Healing IO: Level 50[/list]Level 20: Stamina
[*] (A) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (37) Efficacy Adaptor - EndMod: Level 50[*] (39) Performance Shifter - Chance for +End: Level 50[*] (40) Performance Shifter - EndMod: Level 50[/list]Level 22: Ranged Shot
[*] (A) Decimation - Damage/Recharge: Level 40[*] (25) Decimation - Damage/Endurance: Level 40[*] (27) Decimation - Accuracy/Damage: Level 40[*] (27) Sting of the Manticore - Accuracy/Damage: Level 50[*] (29) Sting of the Manticore - Damage/Endurance: Level 50[*] (43) Sting of the Manticore - Damage/Interrupt/Recharge: Level 50[/list]Level 24: Aim
[*] (A) Recharge Reduction IO: Level 50[*] (31) Recharge Reduction IO: Level 50[/list]Level 26: Maneuvers
[*] (A) Defense Buff IO: Level 50[*] (29) Defense Buff IO: Level 50[*] (31) Defense Buff IO: Level 50[*] (39) Endurance Reduction IO: Level 50[/list]Level 28: Power Boost
[*] (A) Recharge Reduction IO: Level 50[/list]Level 30: Combat Jumping
[*] (A) Gift of the Ancients - Defense: Level 40[*] (40) Luck of the Gambler - Recharge Speed: Level 50[*] (40) Karma - Knockback Protection: Level 30[*] (42) Kismet - Accuracy +6%: Level 30[*] (42) Endurance Reduction IO: Level 50[/list]Level 32: Rain of Arrows
[*] (A) Ragnarok - Damage/Endurance: Level 50[*] (33) Ragnarok - Damage/Recharge: Level 50[*] (33) Positron's Blast - Damage/Recharge: Level 50[*] (33) Positron's Blast - Damage/Endurance: Level 50[*] (34) Detonation - Damage/Recharge: Level 50[*] (34) Detonation - Damage/Endurance: Level 50[/list]Level 35: Boost Range
[*] (A) Recharge Reduction IO: Level 50[*] (48) Recharge Reduction IO: Level 50[/list]Level 38: Super Jump
[*] (A) Jumping IO: Level 50[*] (39) Jumping IO: Level 50[*] (42) Jumping IO: Level 50[/list]Level 41: Bonfire
[*] (A) Knockback Distance IO: Level 50[/list]Level 44: Fire Shield
[*] (A) Impervium Armor - Psionic Resistance: Level 40[*] (45) Impervium Armor - Resistance: Level 40[*] (45) Impervium Armor - Resistance/Endurance/Recharge: Level 30[*] (45) Impervium Armor - Endurance/Recharge: Level 40[*] (46) Impervium Armor - Resistance/Recharge: Level 40[*] (46) Impervium Armor - Resistance/Endurance: Level 40[/list]Level 47: Assault
[*] (A) Endurance Reduction IO: Level 50[*] (48) Endurance Reduction IO: Level 50[*] (48) Endurance Reduction IO: Level 50[*] (50) Endurance Reduction IO: Level 50[/list]Level 49: Tactics
[*] (A) Endurance Reduction IO: Level 50[*] (50) Endurance Reduction IO: Level 50[*] (50) Endurance Reduction IO: Level 50[/list]------------
Level 1: Brawl
[*] (A) Empty[/list]Level 1: Sprint
[*] (A) Unbounded Leap - +Stealth: Level 50[/list]Level 2: Rest
[*] (A) Empty[/list]Level 1: Defiance