My Elec/WP Brute, need some build advice!!:)
Couple of things that stick into my eye... You don't need Stamina at 20. Take Quick Recovery instead at that point. It's better and doesn't require prerequisites. Also grab Lightning Rod at 32.
You should also slot High Pain Tolerance for Healing instead of Resistance. Then to further add survival take Heightened Senses before Weave.
That's about it on a quick glance..
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
what is your build goal
goal is actually performing better @ tanking larger spawns as i suck at it atm
Now the order ive picked stuff doesnt rly matter anymore since im 50 on this toon already. juz picked it this way clicking quick :O
As for the High pain tolerance remark. 3 slot it healing u say or?
not a bad start, but there's quite abite i'd changed an swap around, it's not power choices, more the slotting.
i'll post a build later when i'm home. an give you a quick run down.
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
Hey guys,
Just setup my build in the hero builder. Could you all tell me what you think?
Defence and Resistance lvl seems rly nice to me.
Will agree with the 1st to say that a build without patron powers is mayb weird but im playing with them atm and they do not seem to be very large contributors and dont do much to keep me up longer.
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Roadtrain: Level 50 Natural Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Villain Profile:
Level 1: Charged Brawl <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (3) Crushing Impact - Damage/Endurance: Level 50[*] (3) Crushing Impact - Damage/Recharge: Level 50[*] (5) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (5) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (7) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Healing IO: Level 50[*] (7) Resist Damage IO: Level 50[*] (9) Resist Damage IO: Level 50[*] (50) Resist Damage IO: Level 50[/list]Level 2: Havoc Punch <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (9) Crushing Impact - Damage/Endurance: Level 50[*] (11) Crushing Impact - Damage/Recharge: Level 50[*] (11) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (13) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (13) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 4: Jacobs Ladder <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (15) Scirocco's Dervish - Damage/Endurance: Level 50[*] (15) Scirocco's Dervish - Damage/Recharge: Level 50[*] (17) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (17) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (19) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[/list]Level 6: Mind Over Body <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (19) Resist Damage IO: Level 50[*] (21) Resist Damage IO: Level 50[/list]Level 8: Fast Healing <ul type="square">[*] (A) Healing IO: Level 50[*] (21) Healing IO: Level 50[*] (23) Healing IO: Level 50[/list]Level 10: Thunder Strike <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (23) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (25) Scirocco's Dervish - Damage/Endurance: Level 50[*] (25) Scirocco's Dervish - Damage/Recharge: Level 50[*] (27) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (27) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 16: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (29) Healing IO: Level 50[*] (29) Healing IO: Level 50[*] (31) Numina's Convalescence - Endurance/Recharge: Level 50[*] (31) Numina's Convalescence - +Regeneration/+Recovery: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[*] (33) Endurance Modification IO: Level 50[*] (48) Performance Shifter - Chance for +End: Level 50[/list]Level 22: Chain Induction <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (33) Crushing Impact - Damage/Endurance: Level 50[*] (33) Crushing Impact - Damage/Recharge: Level 50[*] (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (34) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (34) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 24: Rise to the Challenge <ul type="square">[*] (A) Healing[*] (36) Healing[*] (36) Healing[/list]Level 26: Indomitable Will <ul type="square">[*] (A) Defense Buff[*] (36) Defense Buff[*] (37) Defense Buff[/list]Level 28: Boxing <ul type="square">[*] (A) Damage Increase IO: Level 50[/list]Level 30: Tough <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (37) Resist Damage IO: Level 50[*] (37) Resist Damage IO: Level 50[/list]Level 32: Weave <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (39) Defense Buff IO: Level 50[*] (39) Defense Buff IO: Level 50[/list]Level 35: Lightning Rod <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (39) Scirocco's Dervish - Damage/Endurance: Level 50[*] (40) Scirocco's Dervish - Damage/Recharge: Level 50[*] (40) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (40) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (42) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[/list]Level 38: Taunt <ul type="square">[*] (A) Perfect Zinger - Taunt: Level 50[*] (42) Perfect Zinger - Taunt/Recharge: Level 50[*] (42) Perfect Zinger - Taunt/Recharge/Range: Level 50[*] (43) Perfect Zinger - Accuracy/Recharge: Level 50[*] (43) Perfect Zinger - Taunt/Range: Level 50[*] (43) Perfect Zinger - Chance for Psi Damage: Level 50[/list]Level 41: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (45) Endurance Modification IO: Level 50[*] (45) Endurance Modification IO: Level 50[/list]Level 44: Heightened Senses <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (45) Defense Buff IO: Level 50[*] (46) Defense Buff IO: Level 50[/list]Level 47: Strength of Will <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (48) Resist Damage IO: Level 50[*] (48) Resist Damage IO: Level 50[/list]Level 49: Build Up <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]2,5% DamageBuff(Smashing)[*]2,5% DamageBuff(Lethal)[*]2,5% DamageBuff(Fire)[*]2,5% DamageBuff(Cold)[*]2,5% DamageBuff(Energy)[*]2,5% DamageBuff(Negative)[*]2,5% DamageBuff(Toxic)[*]2,5% DamageBuff(Psionic)[*]3,13% Defense(Smashing)[*]3,13% Defense(Lethal)[*]4,69% Defense(Fire)[*]4,69% Defense(Cold)[*]9,38% Defense(Psionic)[*]1,56% Defense(Melee)[*]9,38% Defense(AoE)[*]20% Enhancement(RechargeTime)[*]48% Enhancement(Accuracy)[*]50,6 HP (3,38%) HitPoints[*]MezResist(Immobilize) 6,6%[*]MezResist(Terrorized) 2,75%[*]52% (3,25 HP/sec) Regeneration[*]9,38% Resistance(Negative)[*]7,5% Resistance(Psionic)[/list]------------
[u]Set Bonuses:[u]
[u]Crushing Impact[u]
(Charged Brawl)<ul type="square">[*] MezResist(Immobilize) 2,2%[*] 16,9 HP (1,13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2,5% Resistance(Psionic)[/list][u]Crushing Impact[u]
(Havoc Punch)<ul type="square">[*] MezResist(Immobilize) 2,2%[*] 16,9 HP (1,13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2,5% Resistance(Psionic)[/list][u]Scirocco's Dervish[u]
(Jacobs Ladder)<ul type="square">[*] 10% (0,63 HP/sec) Regeneration[*] 3,13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3,13% Defense(AoE), 1,56% Defense(Fire), 1,56% Defense(Cold)[*] 3,13% Defense(Psionic)[/list][u]Scirocco's Dervish[u]
(Thunder Strike)<ul type="square">[*] 10% (0,63 HP/sec) Regeneration[*] 3,13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3,13% Defense(AoE), 1,56% Defense(Fire), 1,56% Defense(Cold)[*] 3,13% Defense(Psionic)[/list][u]Numina's Convalescence[u]
(Health)<ul type="square">[*] 12% (0,75 HP/sec) Regeneration[/list][u]Crushing Impact[u]
(Chain Induction)<ul type="square">[*] MezResist(Immobilize) 2,2%[*] 16,9 HP (1,13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2,5% Resistance(Psionic)[/list][u]Scirocco's Dervish[u]
(Lightning Rod)<ul type="square">[*] 10% (0,63 HP/sec) Regeneration[*] 3,13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3,13% Defense(AoE), 1,56% Defense(Fire), 1,56% Defense(Cold)[*] 3,13% Defense(Psionic)[/list][u]Perfect Zinger[u]
(Taunt)<ul type="square">[*] MezResist(Terrorized) 2,75%[*] 10% (0,63 HP/sec) Regeneration[*] 5% Enhancement(RechargeTime)[*] 2,5% DamageBuff(All)[*] 3,13% Defense(Smashing,Lethal), 1,56% Defense(Melee)[/list]