Tweaking my Fire/MM
[ QUOTE ]
Blessing of the Zephyr KB IO (can it go in sprint?)
[/ QUOTE ]Nope.
I got a "special" playstyle on my Fire/MM Blaster. I'm geared towards staying in air outta melee range and picked the IO sets to up my ranged defence. Once in a while I make the "dive" into the mobs to: BU+Concentration+DP+PS+Inferno...
Only power I was a wee bit disappointed on was Fire Breath, the animation was way too long on it imo, so I specced it out. Fire Mastery isn't bad, tho I decided to go Ice, it got armor, +HP and a panic button every once in a while =)
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Mindferno: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(43)
Level 1: Subdual -- Acc-I(A)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Dmg/Rng(7), Posi-Acc/Dmg/EndRdx(9)
Level 4: Telekinetic Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(5), KinCrsh-Rchg/KB(5), KinCrsh-Rechg/EndRdx(7)
Level 6: Hover -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(9)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Swift -- Flight-I(A)
Level 12: Aim -- AdjTgt-ToHit(A), AdjTgt-Rchg(13), AdjTgt-ToHit/Rchg(13), AdjTgt-EndRdx/Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(50)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Frbd-EndRdx(19), Zephyr-ResKB(31)
Level 16: Concentration -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(17), GSFC-Build%(34), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Drain Psyche -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Rchg(23), Theft-Acc/Heal(37), Theft-Heal/Rchg(40)
Level 24: Psychic Scream -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(25), Det'tn-Dmg/Rchg(25), Det'tn-Acc/Dmg/EndRdx(43), Det'tn-Dmg/EndRdx/Rng(46)
Level 26: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(27), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(50), Thundr-Dmg/EndRdx/Rchg(50)
Level 28: World of Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(29), Mlais-Acc/EndRdx(29), Mlais-Conf/Rng(31), Mlais-Acc/Conf/Rchg(31), Mlais-Dam%(36)
Level 30: Stealth -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx(34), RedFtn-Def/Rchg(37), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(48)
Level 32: Inferno -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(33), Erad-Acc/Dmg/Rchg(33), C'ngBlow-Acc/Dmg(33), C'ngBlow-Dmg/Rchg(34), C'ngBlow-Acc/Rchg(43)
Level 35: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx/Rchg(36), Mantic-Dmg/EndRdx(39)
Level 38: Psychic Shockwave -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Rchg(40), C'ngBlow-Acc/Dmg(42), C'ngBlow-Acc/Rchg(42), C'ngBlow-Dmg/Rchg(42)
Level 41: Snow Storm -- TmpRdns-EndRdx/Rchg/Slow(A)
Level 44: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46), RedFtn-EndRdx(46)
Level 47: Hoarfrost -- RechRdx-I(A), S'fstPrt-ResDam/Def+(48)
Level 49: Hibernate -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Hey blaster forum!
Ive run my Fire/MM to 50 and have been hard* at work IOing her out all Im missing now is a final Obliteration quad and my build is pretty much done but Im not entirely happy with my epic pool powers.
Heres where I am at the moment: -
Fire Fire Blast, Fireball, Fire Breath, Build Up, Rain of Fire, Blaze, Blazing Bolt, Inferno
MM The immob, Telekinetic Thrust, Concentration, Drain Psyche, Psionic Shockwave
Leaping Combat Jumping, Super Jump, Acrobatics
Speed Hasten
Cold Mastery Snowstorm, the +HP thing and Hibern00b.
Yeah, I cant remember the name of some powers. Oh well. Ive picked up a Blessing of the Zephyr KB IO so thatll free up a slot (can it go in sprint?). Not sure where to go for a replacement power for Acrobatics torn between either Super Speed to stack with Celerity +stealth IO to give full on ghosting potential, or Assault to further boost my damage output where my IO bonuses are currently kicking out 20% on top of my enhancement bonuses.
Then theres the epic pool; I initially picked it to have the Snowstorm / Rain of Fire combo up and running but that seems a little unnecessary now. Ive been thinking of taking the fire mastery pool simply to pick up the self res as at high levels, when I get a lot of incoming fire from the sheer amount of AOEs the character throws I tend to end up on the deck.
Any suggestions?
*Well, by hard at work I mean sitting on my backside drinking beer. That can be tricky sometimes, right?