Mender Silos TF - five's a crowd?
I often used to solo the Mender Silos TF on my Ill/Rad troller - and no, there is no 'cap' on the number of Heroes that can follow you around. I'm sure i have a screenie on my home PC of me posing with all 13 of them after finishing the TF. The trick is to scout the final map to see where all the hostages are and work out the best order to save them. When 2 or more are closely grouped, you dont stand much chance of keeping tabs on them - and Synapse will tend to Super Speed into anything, so dont worry about his kamikaze attitude! The only advice i can offer is to take it slow and do a head-count after every fight.
Better than the Villain version. Black Scorpion dies when someone looks at him funny, and Ghost Widow bugs and falls comatose halfway through (stands in one spot without responding and stays there).
ah -thanks. I think I'll have another go at it then. On the last attempt I managed to liberate all the heroes but by the time the final boss showed up it was just me and Malaise I think. The rest were off examining interesting rocks, running round in circles or, in Posi's case, standing with his arms folded 60ft above the ground. It wasn't a long, or pretty final fight.
Ever wondered how our costumes stay so clean and shiny given everything we put them through?
Then you need to try out Spandex Crisis (Arc ID 32943)
Minor spoilers contained here - you have been warned.
So I've finally got round to trying the Mender Silos TF and decided to give it a go solo on my fire/kin.
The final mission's a huge amount of fun but the AI that's running your "allies" is ....um....challenging to say the least. Let's just say I spent more time trying to shepherd Paragon City's finest around the map like a party of ADHD school kids than actually whacking Arachnos baddies.
However (and here comes the question). It seemed to me that four was the maximum amount of allies I could have in tow at any one time. As soon as I liberated a fifth one of the others wandered off/just started ignoring me/disappeared.
Is this me just reading something into an admittedly challenging AI or does anyone know if this is actually a limitation built into the game? i.e. that each player can only have a maximum of four allies following at any one time?
Cheers
Drag
Ever wondered how our costumes stay so clean and shiny given everything we put them through?
Then you need to try out Spandex Crisis (Arc ID 32943)