Mind control


Extremus

 

Posted

Do i need more procs?

Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Mezblastroller: Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Force Field
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Mesmerize <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (17) Decimation - Accuracy/Damage/Recharge[*] (17) Thunderstrike - Damage/Recharge[*] (21) Devastation - Accuracy/Damage/Recharge[*] (23) Thunderstrike - Accuracy/Damage/Endurance[*] (23) Call of the Sandman - Accuracy/Sleep/Recharge[/list]Level 1: Personal Force Field <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 2: Levitate <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (3) HamiO:Nucleolus Exposure[*] (3) Devastation - Accuracy/Damage/Recharge[*] (9) Force Feedback - Accuracy/Knockback[*] (15) Force Feedback - Damage/Endurance/Knockback[/list]Level 4: Dominate <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage/Recharge[*] (5) Devastation - Accuracy/Damage/Recharge[*] (5) Devastation - Accuracy/Damage[*] (7) Devastation - Damage/Recharge[*] (7) Neuronic Shutdown - Chance of Damage(Psionic)[*] (9) Ghost Widow's Embrace - Chance of Damage(Psionic)[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Deflection Shield <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (15) Luck of the Gambler - Defense/Endurance[*] (31) Luck of the Gambler - Defense/Endurance/Recharge[*] (46) HamiO:Enzyme Exposure[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (13) Blessing of the Zephyr - Knockback Reduction (4 points)[*] (13) Kismet - Accuracy +6%[/list]Level 12: Insulation Shield <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (46) Luck of the Gambler - Defense/Endurance/Recharge[*] (46) Luck of the Gambler - Defense/Endurance[*] (50) HamiO:Enzyme Exposure[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 16: Telekinesis <ul type="square">[*] (A) Endurance Reduction IO[*] (25) Endurance Reduction IO[*] (25) Endurance Reduction IO[/list]Level 18: Detention Field <ul type="square">[*] (A) Recharge Reduction IO[*] (19) Recharge Reduction IO[*] (19) Accuracy IO[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (21) Endurance Modification IO[*] (27) Endurance Modification IO[/list]Level 22: Total Domination <ul type="square">[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (27) Basilisk's Gaze - Recharge/Hold[*] (31) Basilisk's Gaze - Accuracy/Recharge[*] (50) Basilisk's Gaze - Endurance/Recharge/Hold[/list]Level 24: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points)[*] (34) HamiO:Microfilament Exposure[*] (37) Winter's Gift - Slow Resistance (20%)[/list]Level 26: Aid Other <ul type="square">[*] (A) Empty[/list]Level 28: Aid Self <ul type="square">[*] (A) Numina's Convalescence - Heal/Recharge[*] (29) Miracle - Heal/Recharge[*] (29) Doctored Wounds - Heal/Recharge[*] (31) Harmonized Healing - Heal/Recharge[/list]Level 30: Repulsion Field <ul type="square">[*] (A) Explosive Strike - Chance for Smashing Damage[*] (40) Force Feedback - Damage/Endurance/Knockback[*] (43) Endurance Reduction IO[*] (45) Knockback Distance IO[/list]Level 32: Dispersion Bubble <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (33) Red Fortune - Defense/Recharge[*] (33) Red Fortune - Endurance/Recharge[*] (33) Red Fortune - Defense/Endurance/Recharge[*] (34) Red Fortune - Defense[*] (34) Red Fortune - Endurance[/list]Level 35: Maneuvers <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (36) Red Fortune - Defense/Recharge[*] (36) Red Fortune - Endurance/Recharge[*] (36) Red Fortune - Defense/Endurance/Recharge[*] (37) Red Fortune - Defense[*] (37) Red Fortune - Endurance[/list]Level 38: Tactics <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (40) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 41: Ice Blast <ul type="square">[*] (A) Apocalypse - Damage[*] (42) Apocalypse - Damage/Recharge[*] (42) Apocalypse - Accuracy/Damage/Recharge[*] (42) Apocalypse - Accuracy/Recharge[*] (43) Apocalypse - Damage/Endurance[*] (43) Apocalypse - Chance of Damage(Negative)[/list]Level 44: Hibernate <ul type="square">[*] (A) Recharge Reduction IO[*] (45) Recharge Reduction IO[*] (45) Recharge Reduction IO[/list]Level 47: Frozen Armor <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[*] (48) Luck of the Gambler - Recharge Speed[*] (48) Luck of the Gambler - Defense/Endurance[*] (48) Luck of the Gambler - Defense/Endurance/Recharge[*] (50) HamiO:Enzyme Exposure[/list]Level 49: Assault <ul type="square">[*] (A) Endurance Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) HamiO:Microfilament Exposure[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]10,5% DamageBuff(Smashing)[*]10,5% DamageBuff(Lethal)[*]10,5% DamageBuff(Fire)[*]10,5% DamageBuff(Cold)[*]10,5% DamageBuff(Energy)[*]10,5% DamageBuff(Negative)[*]10,5% DamageBuff(Toxic)[*]10,5% DamageBuff(Psionic)[*]4,25% Defense(Smashing)[*]4,25% Defense(Lethal)[*]5,81% Defense(Fire)[*]5,81% Defense(Cold)[*]13,3% Defense(Energy)[*]13,3% Defense(Negative)[*]8% Defense(Psionic)[*]5,5% Defense(Melee)[*]16,1% Defense(Ranged)[*]8,63% Defense(AoE)[*]57,5% Enhancement(RechargeTime)[*]10% FlySpeed[*]106,8 HP (10,5%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Immobilize) 4,4%[*]6,5% (0,11 End/sec) Recovery[*]58% (2,46 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]2,52% Resistance(Fire)[*]2,52% Resistance(Cold)[*]10% RunSpeed[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1423;700;1400;HEX;|
|78DAA593DB4E13511486F7B4530BEDF4C4480B3D50A0C582D 0697BE5010C0A82216|
|112A2862B9594768049EA94B49888579A78E91B18A2464130 F174697C011FC043A2|
|BE8AA9EBB0C7C2B593CCFFCDDEFB5F6BAF7D18F3FE554D888 7B34289CE37AAEDF6D|
|A7CD3D969351B0DABE533AB9B762D6C5A0FD6614476FA8510 D9AEC7B51BA6EDD4DD|
|46EAD8F8DCBD8D0D63B1D9AA596B8BB6D5A8C7969C2DAB653 93B86FBA1AD34217ED|
|1DE71AC769B1BCB5675DB763643D430ADBA5DB31D2BE20ED5 AD567BCBDE8E2E6CDB|
|356309129B509DD5DA1D80D226E03D54847C3A3EB107A888E 8534041449F51EBF40|
|121FE82F14541CC74A38418A19123E8E2DE8EAACC0054AFF0 B8E41C3D8F3C88F063|
|C21B707BE5CCDEE76450D9A7BE249CDA6754C198113D77696 61FECA94FE1997D453|
|25C82A69F1379FDFDE40A4709433AA1788ECB8883AB9763D5 5E36067E522D815F04|
|ED37E38FC01967C1119479836C2FCA849CBE22F3FA216F48D 6145AA5A1B7A0118EF|
|5447883064EE0321862D2109BA4AE3E89246F1624D539A947 1FE6A3602419EF60B0|
|5F96D7FFD5831527BF1386BE112A3F0809489490332578812 3D35C783EE5C566061|
|C83F234073BF0882CF4A464EED40D5A51FA9A82B7226DF2CE 5EA1D61C1D0DFB32BB|
|905B17053EDDB3BCCCA90902BAB3BC185F36401986830C8D1 1228C841911420CAA1|
|89551A31C95E3A81C47E5382ACF51798ED2216A4CDEABB157 54CC997DC601E335A1|
|70C83822BC879D189751E353D4355164188C12AFABCCA8103 E40D4A4DCDB493EBEA|
|913F80806435E392341BB55E2AB54E23B54D24F5CA53E28BE 2C8FA2CC5B98568FFD|
|6B743ACBD823EF9B9047B9A2FEFBFD8442AE4C37EEBF9E4F9 A3B5BEFF500E84D941|
|5106515BF6EA1DCC6E61DFCAAE2D73A4A0D9B9DCF9A5B45E4 3C167401E522CA34CA|
|1334F9F12F0BA268282194304A04258AA2A3C45192287B289 DBFA52BF9DA|
|-------------------------------------------------------------------|</pre><hr />


 

Posted

Well to answer your question. You need the placate proc in mesmerize. You also slotted the wrong HO's on your defense, you slotted the HO's for def debuff not def buff (Clytoskeleton is what you're after). With some tweaking on those LotG's you can remove the 4th slot on your buffs and place them somewhere else, perhaps aidself or health. The cytoskeletons on your buffs add like .5% if you slot them Lotg+rech, Def and def/end or def/rech, so for .5% more def you will be paying like 20mil or however much those HO's are now. Seeing as this is posted in the pvp and arena section im assuming this is a pvp build :P. I wouldnt bother with total domination or Telekenesis.

TK no longer repels its a worthless power and people dont tend to ball in pvp so total domination is kinda pointless. Maybe confuse or mass confuse for the purple confuse set (neither power will be one you use alot so personally i would take Mass confuse just to make MM's cry, it's also very handy if you aggro a mob of npcs in RV).

Seeing as hold sets dont increase hold durations anymore slotting mez for dmg is crucial (which you have done already). The only thing i would do is switch the apocs to your hold and put the purple hold proc there too (so you got 5 apocs -dam/rech and the hold proc). Ice blast can then be slotted with the devastation from your hold and given the proc from the lvl 30 slow set.

You also might want to switch Swift for hurlde, helps alot when bunny hopping around with CJ.

IMO from what ive whitnessed in duels and from what people have told me Earth Mastery is the way to go for controller epics. Seimis smash and hurl boulder do amazing damage. Will help alot when solo'ing. I dont think you will need hibernate with PFF and aid self (and earths embrace if you switch to earth mastery). Rock armour also grants defense so you wont lose out on a def sheild .

This is just my opinion but i think these changes will only benefit you.

Gamete..


 

Posted

Total domintaion is a set mule and i wouldnt slot much purples/sets until someone figures out the DR cap.

Will tinker a bit with it.

EDIT: Apparently due to some bug enzymes works in defence buffs and will enhance it more than cytos.


 

Posted

[ QUOTE ]


Apparently due to some bug enzymes works in defence buffs and will enhance it more than cytos.

[/ QUOTE ]

I believe the Devs said that was WAI due to the way the buffs/debuffs are coded a couple of years ago - either that or it was too hard to fix.


Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant

 

Posted

[ QUOTE ]
[ QUOTE ]


Apparently due to some bug enzymes works in defence buffs and will enhance it more than cytos.

[/ QUOTE ]

I believe the Devs said that was WAI due to the way the buffs/debuffs are coded a couple of years ago - either that or it was too hard to fix.

[/ QUOTE ]
Second option.

They said it's how it's coded but it's not the way they want it to work - and advised against slotting any enhancement that affects a power in a way it shouldn't because it could change without notice.


 

Posted

[ QUOTE ]
Level 10: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (13) Blessing of the Zephyr - Knockback Reduction (4 points)[*] (13) Kismet - Accuracy +6%[/list]
[/ QUOTE ]Only thing I'd say about this is maybe a common IO instead of LOTG. No need to waste rare salvage when you get no set bonus from it.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

[ QUOTE ]
[ QUOTE ]
Level 10: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (13) Blessing of the Zephyr - Knockback Reduction (4 points)[*] (13) Kismet - Accuracy +6%[/list]
[/ QUOTE ]Only thing I'd say about this is maybe a common IO instead of LOTG. No need to waste rare salvage when you get no set bonus from it.

[/ QUOTE ]

He gets 7.5% global rech from it...


 

Posted

[ QUOTE ]
He gets 7.5% global rech from it...

[/ QUOTE ]My mistake, mistook it for a recharge not the global recharge


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.