Good secondaries for Ill?
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I would also do my very best to get Hasten in the build somewhere to help get Phantom Army up more often, its a great power.
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This!
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I would also do my very best to get Hasten in the build somewhere to help get Phantom Army up more often, its a great power.
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This!
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I would also do my very best to get Hasten in the build somewhere to help get Phantom Army up more often, its a great power.
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And this!
If there's one pool power that Illusion needs it's Hasten. While PA are out you're a Demi-God when they're not....hhhmmmm not so.
L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
Hasten is easy, - letting Hover go would free a pick (it would be nice with TP and conceptually, but with the Raptor shop in Shadow Shard I can eventually get the same flexibility, if not the same style/concept.) (getting it pre-28 but post-20 would only affect SPTF, - no big deal, and it positively can't be fit anytime earlier.)
Me likes Health and Hurdle Main problem is that with TP and Siphon Speed, Swift feels kind of pointless, TP doesn't benefit from it and in combat Siphon gives all the movement speed I can use efficiently anyway.
Overslotted/underslotted powers, - thanks, will fix that.
Swift + Hover + Siphon Speed is pretty fun though
Indeed! Fly with low end cost lol
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Swift + Hover + Siphon Speed is pretty fun though
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Yep good flying speed combined with the positional control of hover - and a bit of def & kb res thrown in for good measure.
Only place that I'd realy prefer fly would be in the Shadow Shards - the distances between mobs there means the Sipon Speed runs out before you reach your destination - but Raptor Packs are cheap there.
Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant
TBH I would swap Health for Swift because Health isn't going to be doing a great deal for you, you will either be able to keep alive with Transfusion, or you will die. And if your low after a fight just be brave, pop invis and open with Transfusion on the next mob
But Knightly is right about Speed Boost only needing one slot for EndMod, and I would put the extra slots into Siphon Power to get 2 Acc 2 RechRdx.
Fulcrum Shift is also WAAAAY over slotted, you only really need 2 Acc 1 RechRdx to have it perma, especially when stacked with Siphon Speeds.
6 slotting armor is over slotting too, outside of set bonus' I would just 3 slot it.
I would also do my very best to get Hasten in the build somewhere to help get Phantom Army up more often, its a great power.
Lastly if you really want Teleport as your travel power I would 4 slot it with 2 Range 2 EndRdx, or at least 2 Range 1 EndRdx.
Actually thats not last, the last thing is Transfusion could do with 6 slots as it is one of the best AoE heals there is and great vs AV's to allow everyone to safely pile in. I would go 2 Acc, 3 Heal, 1 RechRdx or EndRdx.
British by act of union, English by grace of God, Northern by pure good fortune!