Weather Blast Power set


Felithecat

 

Posted

Hi everyone - bored again at work and was thinking about another new powerset. This time its a new blaster powerset which was inspired by one of my fav sets 'Storm Summoning'. Its been influenced by that along with Sonic, Ice, Electric, Power and Fire blaster sets. Thought it would be interesting to have a powerset that did multiple damage types. I did a search and couldnt find anything similar posted before but if it has sorry! Let me know what you think


Weather Blast

You can control the weather around you to unleash an array of powerful ranged attacks.

1 - Wind Bolt
Ranged, Minor Damage (Smashing), Foe Knockdown
You unleash a small but concentrated bolt of wind causing minor damage and may knock your foe to the floor.

2 - Wind Blast
Ranged, Moderate Damage (Smashing), Foe Knockback
You attack your foe with a concentrated blast of wind that will send them flying. This attack does more damage that Wind Bolt but has a longer recharge time.

3 - Thunder Blast
Ranged Cone, Moderate Damage (Smashing/Energy), Foe Knockback
You clap your hands together and unleash a mighty Thunder Blast hitting all foes in a cone in front of you. The force of the blast is enough to send them flying.

4 - Hail
Ranged TAoE, Moderate Damage over Time (Smashing/Ice), Foe Knockdown, Foe -Speed
You summon a hail storm at a targeted location. However these aren’t small hailstones but are ones the size of your fist that will knock foes to the floor and slow there movement speed.

5 - Aim

6 - Storm Clouds
Ranged TAoE, Moderate Damage over Time (Smashing/Energy/Ice), Foe -Speed, -Recharge, -Defence
You summon several storm clouds at a targeted location. These storm clouds unleash strong winds, hail, thunder and lightening on all foes in the targeted area which causes reduced speed, recharge and defence.

7 - Sunbeam
Ranged, High Damage (Fire), Foe -Accuracy
You are able to focus the power of the sun into a focused beam which you can target at your foes. The targeted foe will be hit for high damage and will be burned and set ablaze. In addition the target and any nearby foes have a chance to have there accuracy reduced due to brightness of the attack.

8 - Lightening Charge
Sniper, Extreme Damage (Energy), Foe Sleep
You can focus yourself and channel a powerful lightening blast that can travel great distances and has a high accuracy. However, because it takes a few moments to focus it is best done at a distance as it can be interrupted. The power of the lightening blast is enough to leave a foe in shock for a short period, however if the foe is attacked then the energy will dissipate and they will be able to function again.

9 - Heart of the Storm
PBAoE, Extreme Damage over Time (Smashing/Ice/Energy), Foe Fear, Foe Knockdown, Foe -Speed, Self -Recovery
You muster all your strength to summon a huge storm, with you at the centre. The storm rages for a brief time and causes major damage to all those caught in it, although the damage will vary from foe to foe. The sheer force of the storm is enough to knock foes to the floor and reduce their movement speed and is such a frightening experience will leave them cowering in fear for a short time afterwards. The sheer effort of maintaining such a storm, however, will leave you drained and unable to recover endurance for a short while.


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

Interesting choices and I like the idea of multiple damage types, however if anything with the sleep, fear, knockback etc. and the different damage options, this would perhaps need some tinkering as the resulting toon may be too powerful.


PS Hiya BK




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Posted

[ QUOTE ]
Interesting choices and I like the idea of multiple damage types, however if anything with the sleep, fear, knockback etc. and the different damage options, this would perhaps need some tinkering as the resulting toon may be too powerful.


PS Hiya BK

[/ QUOTE ]

Heya NH

Thanks for the feedback - I can definitely see your point about the status effects maybe making things over powered.

I put sleep instead of -endurance on the snipe so it wasn't just a carbon copy of the Electric blast snipe. Also the fear aspect of Heart of the Storm was inspired by tornado from Storm Summoning.

I think the knockback on the first few powers is ok as that just matches the sonic/power set but definitely limit the secondary aspects of the later powers to just one or two


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

i like this one a lot, i do think that heard of the storm needs a more stretched explanation to know what you mean.
as far as i get for it, you have a tornado around you to make melee enemy's fly and thunderclouds around you shooting lightning to every foo around you.
please correct me if it's something els.


 

Posted

Tro'in Wind just doesn't compare to tro'in mad fiyar pyr0z style.


 

Posted

[ QUOTE ]
i like this one a lot, i do think that heard of the storm needs a more stretched explanation to know what you mean.
as far as i get for it, you have a tornado around you to make melee enemy's fly and thunderclouds around you shooting lightning to every foo around you.
please correct me if it's something els.

[/ QUOTE ]

Yep thats pretty much exactly how I imagined it! A huge tornado with storm clouds throwing lightening and hail from them.

[ QUOTE ]
Tro'in Wind just doesn't compare to tro'in mad fiyar pyr0z style.

[/ QUOTE ]

Hehe - true but my mate has just introduced me to the Avatar the last wind bender lol


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

cool, but i would like to get the attack with high damage at third place *think*