Hellions vs Skulls vs Outcasts vs Trolls
You know i was actually thinking of something like this not so long ago (for mission creator) but it got me thinking . . . . .
Youv got the hellions which (apart from 1 or 2) are the weakest villains by far and wouldnt pose much trouble to any half decent villain group.
The skulls who just like the hellions are very very easy to overcome but those two are too busy fighting eachother over perez park (which no other villain organisation thinks is a worthwhile base of operations) to sustain a respectable challenge.
Then youv got the outcasts and the trolls. Just like the skulls/hellions they are mortal enemies of eachother and would like nothing better than to get one over on the other.
Now in the early kheldian story arc you see the council employ the services of the trolls to help stop you. This lets us know that though they are mindless drugged up people, they are willing to sell their services if the price is right (to buy more superadine *sp?* i presume) to the right organisation.
Now here is my theory for a good low level arc . . . . .
The skulls are gathering their forces to try and finally push all resistance out of perez park but cannot do this alone. We all know they have access to the superadine *sp again?* machines (due to that one mission) and thus could be using that equipment as a bargaining tool to entice the trolls to join them in making perez park theirs.
Now the plan is to have numerous enemy factions in one mission (hydra, CoT, hellions, vahz, clockwork) getting beaten by the skulls/trolls team in which you must try and contain the fight before it spills out into the streets.
After that you find out that most of the villain groups have been pushed out of perez leaving just the hellions. Left with no option they breakfree frostfire from the zig and thus getting his and the outcasts help to fight the trolls/skulls team.
Now the next mission would be something like trying to prevent the breakout of the zig by defeating all enemies in there, however you learn you are too late and he has already escaped and joined the hellions.
Now the next 1/2 missions would be just to put a halt to some fights that have already started between the two new teams of hellions/outcasts v trolls/skulls.
Leading up to the final mission where you must fight your way through and defeat the four leaders of the groups.
Frostire
Atta
3k Kelvin
Bone daddy (unless we can make custome EB's too)
Well thats my idea for how it could happen anyway, have a little story to it
*shameless plug for a possible story arc of mine*
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
The Skulls, Trolls and Family are already in an alliance with each other. Same with the Hellions, Outcasts and Warriors , with the Tsoo and Lost being outsiders when it comes to gang banging in Paragon.
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The Skulls, Trolls and Family are already in an alliance with each other. Same with the Hellions, Outcasts and Warriors , with the Tsoo and Lost being outsiders when it comes to gang banging in Paragon.
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Dont ruin my arc like that! Ok quick rethink . . . . . . the arc could be about HOW they joined forces in the first place xD
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
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You know i was actually thinking of something like this not so long ago (for mission creator) but it got me thinking . . . . .
Youv got the hellions which (apart from 1 or 2) are the weakest villains by far and wouldnt pose much trouble to any half decent villain group.
The skulls who just like the hellions are very very easy to overcome but those two are too busy fighting eachother over perez park (which no other villain organisation thinks is a worthwhile base of operations) to sustain a respectable challenge.
Then youv got the outcasts and the trolls. Just like the skulls/hellions they are mortal enemies of eachother and would like nothing better than to get one over on the other.
Now in the early kheldian story arc you see the council employ the services of the trolls to help stop you. This lets us know that though they are mindless drugged up people, they are willing to sell their services if the price is right (to buy more superadine *sp?* i presume) to the right organisation.
Now here is my theory for a good low level arc . . . . .
The skulls are gathering their forces to try and finally push all resistance out of perez park but cannot do this alone. We all know they have access to the superadine *sp again?* machines (due to that one mission) and thus could be using that equipment as a bargaining tool to entice the trolls to join them in making perez park theirs.
Now the plan is to have numerous enemy factions in one mission (hydra, CoT, hellions, vahz, clockwork) getting beaten by the skulls/trolls team in which you must try and contain the fight before it spills out into the streets.
After that you find out that most of the villain groups have been pushed out of perez leaving just the hellions. Left with no option they breakfree frostfire from the zig and thus getting his and the outcasts help to fight the trolls/skulls team.
Now the next mission would be something like trying to prevent the breakout of the zig by defeating all enemies in there, however you learn you are too late and he has already escaped and joined the hellions.
Now the next 1/2 missions would be just to put a halt to some fights that have already started between the two new teams of hellions/outcasts v trolls/skulls.
Leading up to the final mission where you must fight your way through and defeat the four leaders of the groups.
Frostire
Atta
3k Kelvin
Bone daddy (unless we can make custome EB's too)
Well thats my idea for how it could happen anyway, have a little story to it
*shameless plug for a possible story arc of mine*
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Good idea Damz, but one query, wouldn't you replace 3K Kelvin with the Hellion EB villian side? Or is he that I can't remember his name
mmm, a 4 way street fight wouldn't be a bad idea, all 4 factions wanting to take over the street.
but because it's gone out of hand, every street is now flooded with hellions trolls the skulls and outcast fighting each other.
the only "decent" enemy around is the family and counsel, who do not fight any of the four factions but just try to keep the heroes out if this battle.(sorta the guards of this team arena)
maybe have this as an event when we don't have the rikti event active.
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mmm, a 4 way street fight wouldn't be a bad idea, all 4 factions wanting to take over the street.
but because it's gone out of hand, every street is now flooded with hellions trolls the skulls and outcast fighting each other.
the only "decent" enemy around is the family and counsel, who do not fight any of the four factions but just try to keep the heroes out if this battle.(sorta the guards of this team arena)
maybe have this as an event when we don't have the rikti event active.
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That came into my head when they invaded the hollows
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
The ultimate 4-way war!
On a calm night in Paragon, it feels unsafe. You can hear outcries from the skies, and pain just coming from it. Then you see it. Not one, not two, not three, but FOUR villian groups battling it out. Let the games begin.
It's late at night so I'll put the full idea on tommorow! Just enjoy the Prologue!