PvP Ninja Blade/Ninjitsu Stalker Build


BurningOne

 

Posted

Hi there, any advice is greatly appreciated
This build is centered to PvP but I want it to be as PvE friendly as possible without loosing anything on the PvP side.
I have no experience with any melee chars so I'm sure theres lots wrong specially with the slotting.
I play most the time with another Stalker who is DualBlade/Ninjitsu.
The last 2 abilities I was unsure on, Caltrops because it could be useful, and Recall Friend, as well as useful, in battle with teleport foe me would be good way to get my partner out of trouble.

If anyone has other suggestions to what I should have them as let me know!
So here it is:
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Exported from Ver: 1.6.9.0 of the CoH_CoV Character Builder
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Name: Le Imp
Level: 50
Archetype: Stalker
Primary: Ninja Blade
Secondary: Ninjitsu
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01) --> Sting of the Wasp==> Acc(1)Acc(3)Dmg(5)Dmg(15)Dmg(17)Acc(37)
01) --> Hide==> DefBuf(1)
02) --> Flashing Steel==> Acc(2)Acc(3)Dmg(5)Dmg(13)Dmg(15)Acc(23)
04) --> Ninja Reflexes==> EndRdx(4)DefBuf(31)DefBuf(31)DefBuf(42)
06) --> Assassin's Blade==> Acc(6)Acc(7)Dmg(7)Acc(13)Dmg(17)Dmg(23)
08) --> Build Up==> Rechg(8)Rechg(9)Rechg(9)
10) --> Hasten==> Rechg(10)Rechg(11)Rechg(11)
12) --> Swift==> Run(12)
14) --> Super Speed==> Acc(14)
16) --> Health==> Heal(16)Heal(42)Heal(43)
18) --> Divine Avalanche==> Acc(18)Acc(19)Dmg(19)Dmg(25)Dmg(25)Acc(42)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Placate==> Rechg(22)Rechg(46)Rechg(46)
24) --> Kuji-In Sha==> Heal(24)Rechg(37)Heal(43)Heal(43)Rechg(45)Rechg(45)
26) --> Soaring Dragon==> Acc(26)Acc(27)Dmg(27)Dmg(45)Dmg(48)Dmg(50)
28) --> Kuji-In Rin==> Rechg(28)Rechg(29)Rechg(29)
30) --> Danger Sense==> EndRdx(30)DefBuf(31)DefBuf(34)DefBuf(46)
32) --> Golden Dragonfly==> Acc(32)Acc(33)Dmg(33)Dmg(33)Dmg(34)Acc(34)
35) --> Blinding Powder==> Acc(35)Rechg(36)Rechg(36)ConfDur(36)ConfDur(37)ConfDur(40)
38) --> Kuji-In Retsu==> Rechg(38)Rechg(39)Rechg(39)EndMod(39)EndMod(40)EndMod(40)
41) --> Teleport Foe==> Acc(41)
44) --> Teleport==> EndRdx(44)Range(48)EndRdx(50)
47) --> Caltrops==> Slow(47)Slow(48)Slow(50)
49) --> Recall Friend==> Range(49)
---------------------------------------------
01) --> Sprint==> EndRdx(1)
01) --> Brawl==> Acc(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Rechg(2)
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Posted

Hi there, if you are looking for a leveling build focused on pvp I would advise something like this;

Villain Plan by Mids' Villain Designer 1.4006
http://www.cohplanner.com/

Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Teleportation

Villain Profile:
Level 1: Sting of the Wasp -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(5), RechRdx(7)
Level 1: Hide -- DefBuff(A)
Level 2: Ninja Reflexes -- EndRdx(A), EndRdx(7), DefBuff(9), DefBuff(9), DefBuff(46)
Level 4: Danger Sense -- EndRdx(A), EndRdx(11), DefBuff(11), DefBuff(13), DefBuff(45)
Level 6: Assassin's Blade -- Acc(A), Acc(13), Dmg(15), Dmg(15), Dmg(17), RechRdx(17)
Level 8: Build Up -- RechRdx(A), RechRdx(19), RechRdx(19)
Level 10: Hasten -- RechRdx(A), RechRdx(21), RechRdx(21)
Level 12: Placate -- RechRdx(A), RechRdx(23), RechRdx(23)
Level 14: Super Speed -- Run(A)
Level 16: Kuji-In Rin -- RechRdx(A), RechRdx(25)
Level 18: Divine Avalanche -- Acc(A), Acc(25), DefBuff(27), DefBuff(27), DefBuff(29), RechRdx(29)
Level 20: Kuji-In Sha -- Heal(A), Heal(31), Heal(31), RechRdx(31), RechRdx(33), RechRdx(33)
Level 22: Hurdle -- Jump(A)
Level 24: Health -- Heal(A), Heal(33), Heal(34)
Level 26: Soaring Dragon -- Acc(A), Acc(34), Dmg(34), Dmg(36), Dmg(36), EndRdx(36)
Level 28: Stamina -- EndMod(A), EndMod(37), EndMod(37)
Level 30: Stealth -- EndRdx(A)
Level 32: Golden Dragonfly -- Acc(A), Acc(37), Dmg(39), Dmg(39), Dmg(39), EndRdx(40)
Level 35: Blinding Powder -- Acc(A), Acc(40), Conf(40), Conf(42), RechRdx(42), RechRdx(42)
Level 38: Kuji-In Retsu -- DefBuff(A), DefBuff(43), DefBuff(43), RechRdx(43), RechRdx(45), RechRdx(45)
Level 41: Teleport Foe -- Acc(A), Range(46), Range(48), Range(50)
Level 44: Teleport -- EndRdx(A), Range(46), Range(48), Range(48)
Level 47: Invisibility -- EndRdx(A)
Level 49: Phase Shift -- RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination

First of all, you'll be having a hard time pvping without stealth, you'll be seen very easily. It's also wise to add a stealth IO to a travelpower. Kuji-in rin only needs 2 slots to be on all the time, so I changed that. I also added invis to get rid of toggle debuffs and phase shift for easy escape. I got rid of flashing steel because it's only purpose is hitting several enemies, which is not gonna happen in pvp. Caltrops can be nice if you got the room, but also blinding powder has it's use on occasion, so it's up to you really. The end mods on Retsu aren't needed, I would slot for defense.

I still kept teleport foe, since it's a stalkers new toy after the buff. It doesn't unhide you now, which makes it very attractive. But if you wish to be more mobile I would recommend getting combat jumping and super jump, because if you combine them with superspeed it gives you all the movement you want.

Good luck and don't mind the slotting too much, I had alot of them left, which only means this character will be nice to IO.