/Rad help
Hmm looking at Mids designer, /Rad /Therm /Kin are all reasonably good for teaming IMHO.
/Rad and /Therm have Heal, Ally Buff's and Rez.
/Rad also has Enemy Debuff's
/Kin has several Team Buffs and Enemy Debuffs which require an enemy target.
/Sonic is mostly Ally Defensive Buffs
/Traps has a static AoE heal, bubble buff pet, and plenty of of damage on herded enemies.
Rad/Kin has good damage from /Kin and the -Def of Rad/ helps your best buffs hit.
Rad/Sonic also has good damage due to the -Res of /Sonic and again, the -Def from Rad/ will help some of your debuffs hit.
Can't speak from experience on /Traps but from what I've seen, it's got a little of everything.
I'd say Rad/Kin if you want to be damage support, Rad/Sonic if you want to be defensive support and Rad/Traps if.... you want to be a Rad/Traps.
@Jay Leon Hart
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You really want Rad Blast?
Rad/Rad is a good combo, mostly from the secondary side. Seen a few Rad/Kins and they look pretty decent as SP/FS help with Rads weak damage.To me Rad/Sonic would be fairly dull but each to their own.
Rad/Kin from the three you've picked out.
I've wanted to roll a rad/ corr for some time but I'm having problems choosing a secondary. I've narrowed it down to either /kin, /traps or /sonic because I can fit these into my concept, but have no idea which one would work the best, any suggestions?