High def BS/regen


DSorrow

 

Posted

This is just a build I did more a friend of mine, any comments?

Hero Plan by Mids' Hero Designer 1,4006
http://www.cohplanner.com/

Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting

Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(46), Mako-Dam%(50)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Reconstruction -- H'zdH-Heal/EndRdx(A), H'zdH-EndRdx/Rchg(3), H'zdH-Heal/Rchg(3), H'zdH-Heal/EndRdx/Rchg(43), H'zdH-Heal(46), RechRdx-I(46)
Level 4: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(5), Efficacy-EndMod/Acc(5)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 8: Parry -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(9), S'dpty-EndRdx/Rchg(9), S'dpty-Def/EndRdx/Rchg(15), S'dpty-Def(42), Acc-I(42)
Level 10: Dull Pain -- H'zdH-Heal/EndRdx(A), H'zdH-EndRdx/Rchg(11), H'zdH-Heal/Rchg(11), H'zdH-Heal/EndRdx/Rchg(13), H'zdH-Heal(13), RechRdx-I(15)
Level 12: Combat Jumping -- DefBuff-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Integration -- H'zdH-Heal/EndRdx(A), H'zdH-EndRdx/Rchg(17), H'zdH-Heal/Rchg(17), H'zdH-Heal/EndRdx/Rchg(23), H'zdH-Heal(40)
Level 18: Whirling Sword -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(21), M'Strk-Acc/Dmg/EndRdx(21), M'Strk-Dmg/EndRdx/Rchg(23)
Level 20: Swift -- Run-I(A)
Level 22: Health -- Heal-I(A)
Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/Acc(25)
Level 26: Disembowel -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(40), T'Death-Dam%(40)
Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Head Splitter -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(33), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(34)
Level 35: Slice -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(36), M'Strk-Dmg/Rchg(36), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(37)
Level 38: Moment of Glory -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-EndRdx/Rchg(39), TtmC'tng-ResDam/EndRdx/Rchg(39)
Level 41: Kick -- Empty(A)
Level 44: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45), RctvArm-ResDam/EndRdx(45)
Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]10% DamageBuff(Smashing)[*]10% DamageBuff(Lethal)[*]10% DamageBuff(Fire)[*]10% DamageBuff(Cold)[*]10% DamageBuff(Energy)[*]10% DamageBuff(Negative)[*]10% DamageBuff(Toxic)[*]10% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]14,3% Defense(Melee)[*]11,8% Defense(Ranged)[*]16,1% Defense(AoE)[*]5% Enhancement(RechargeTime)[*]3% Enhancement(Accuracy)[*]9% Enhancement(Heal)[*]5% Enhancement(JumpSpeed)[*]5% Enhancement(RunSpeed)[*]5% Enhancement(FlySpeed)[*]5% Enhancement(JumpHeight)[*]145,6 HP (10,9%) HitPoints[*]MezResist(Confused) 4,95%[*]MezResist(Held) 6,05%[*]MezResist(Immobilize) 8,25%[*]MezResist(Sleep) 9,35%[*]MezResist(Stun) 4,95%[*]10% (0,17 End/sec) Recovery[*]4% (0,22 HP/sec) Regeneration[*]4,1% Resistance(Fire)[*]4,1% Resistance(Cold)[/list]


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- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

On top of my head, I am calculating you get the following defence:

19% AoE def
22% melee def (without Parry)
24% Ranged def

(please correct me if I am wrong, don't have Mid's here)

Imo, BS could do with less Melee Def and more Ranged/AoE. I'd personally remove the Touch of Death set from disembowel (too good power for such a low acuracy set) and put a Mako in there plus, I'd remove one or two of the Multi Strike sets and use Scirocco Dervish sets replacing the proc with an Acc/Dmg from either Multi Strike or Cleaving Blow. You'd gain Accuracy and Damage for Disembowel and better Ranged / AoE def. The melee def you will lose can be overcome with Parry plus with BS, your melee foes shouldn't last that long anyway


 

Posted

Yeah well I thought about that too, but with 22% melee def 1 parry is enough to get you to melee soft cap. Although it is worth trying that option too.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

no erf/babl trollah giefz mo def wid pursoonal frc feeld and pr0 dmg frm slt creestals and frc bolt

i wud roll 1 but nt kl enuff


@Lukas

 

Posted

In all seriousness though dude, looks good ;D


@Lukas