Power Selection


Coolio

 

Posted

I'm planning a Ill/ Controller build, over the idea of a hero who can bend light. Any good themed ideas for a secondary? I'm stuck between Thermal Radiation or Kinetics


 

Posted

Well my 2p is...
Thermal : Mostly ally targeted which shouldn't break your Illusion's based invisibility. (Apart from the top 2 powers.)
Kinetics : Mostly enemy targeted and will therefore make you draw agro, thus making you a target.
Sonic : Had to mention this just for the 'Hot oat cereal' glow effect on allies.

My personal opinion would be to suggest Thermal, As it has Team, and ally heals and a rez. (With big explosion.)

Some mob just nuked a team mate and is hanging around preventing them from either being given or using a wakie?

Superior Invisibility to walk up to them unnoticed and Power of the Phoenix to get them back on their feet and damage the mob at the same time.


Nuff Said...
Coolio Wolfus leader of Coolio�s Crusaders on Union.
Tekna Logik leader of Tekna�s Tormentors on Defiant.
AE arc 402506, 'The Rise and Demise or Otherwise of Tekna Logik...'.

 

Posted

From a looks perspective Force Field would work also, the other two however would be more fun IMO and better for end game play.


L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR

Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller

 

Posted

Ill/Therm is more thematic than /kin. High temperatures can cause illusions (e.g. typical desert mirages).


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

cheers everyone im making an Ill/Therm now