Dark/Storm - synergy or just asking for trouble?
The immob has no -knockback component to it, so things will still fall back / down. This gives you excellent synergy with Tenctales + Freezing Rain.
The two should go really well together. Lots of -ToHit, the TT + FR combo and a self-heal in Dark too. And stacked stuns (although both Dark Pit and Thunderclap aren't the best and need a fair few slots to be really useful).
*Edit : Here's my take on an SO levelling build. Took TP instead of Haste + SS through choice (I really want to be a Tsoo Sorcerer).
Villain Plan by Mids' Villain Designer 1.40
http://www.cohplanner.com/
Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Storm Summoning
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Dark Blast -- Acc(A), Dmg(3), Dmg(5), Dmg(19), Acc(33), RechRdx(43)
Level 1: Gale -- Acc(A)
Level 2: Gloom -- Acc(A), Acc(3), Dmg(5), Dmg(11), Dmg(31), RechRdx(37)
Level 4: Snow Storm -- EndRdx(A), Slow(7)
Level 6: O2 Boost -- Heal(A), Heal(7), Heal(21)
Level 8: Tenebrous Tentacles -- Acc(A), Dmg(9), Dmg(9), Dmg(11), RechRdx(19), RechRdx(21)
Level 10: Recall Friend -- Range(A)
Level 12: Night Fall -- Acc(A), Dmg(13), Dmg(13), Dmg(15), Acc(34), RechRdx(40)
Level 14: Teleport -- EndRdx(A), Range(15)
Level 16: Freezing Rain -- RechRdx(A), RechRdx(17), RechRdx(17)
Level 18: Hurdle -- Jump(A)
Level 20: Health -- Heal(A)
Level 22: Stamina -- EndMod(A), EndMod(23), EndMod(23)
Level 24: Hurricane -- EndRdx(A), ToHitDeb(25), ToHitDeb(25), ToHitDeb(36)
Level 26: Life Drain -- Acc(A), Heal(27), Heal(27), Heal(40), Dmg(43), RechRdx(46)
Level 28: Dark Pit -- Acc(A), Dsrnt(29), Dsrnt(29), RechRdx(31), Acc(36)
Level 30: Steamy Mist -- ResDam(A), ResDam(31), EndRdx(37)
Level 32: Blackstar -- Acc(A), Dmg(33), Dmg(33), Dmg(34), RechRdx(34), RechRdx(37)
Level 35: Tornado -- Dmg(A), Dmg(36)
Level 38: Lightning Storm -- Dmg(A), Dmg(39), Dmg(39), RechRdx(39), RechRdx(40), RechRdx(46)
Level 41: Power Sink -- EndMod(A), EndMod(42), EndMod(42), RechRdx(42), RechRdx(43)
Level 44: Electric Shackles -- Acc(A), Hold(45), Hold(45), Hold(45), RechRdx(46)
Level 47: Summon Adept -- Acc(A), Dmg(48), Dmg(48), RechRdx(48), RechRdx(50)
Level 49: Hasten -- RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1485;606;808;|
|>-JEDWUOTE`4QF]IH8/R5AALC(UM,&0O6N<G,-FF"8DD4V8T:B2X==@(+2EE<?_Y`?P|
|*?A']0+Y&/T(]M_<I6/0_F_#\RCGW.?><V[;S]B3-V+N[3,H=#_N32>_8<=WIV'/<>*|
|<_L,Z9RABKSH*]1WU[8%X8)WWW3>^(#%YMGCN:7EX:7;H;];K3T<BQ+7N@M^W7IFO:G|
|A'>%$X=9VB<F4-S[+A>W[,<.QV$[EN>;4XFJ>!/=VR:%WIPV[:OK(GURAI:WG7EWM@Z|
|-^9;=J:]#C5ANM>KU.<>_;08P^7'`R@RB\F""E@`MY#?UP4_2 S,O"[UIJB>AGA368]%|
|Z*;`&[J#>5S+(PBO)JH@E2H)?*"<:]&/Q%'+@,IBCC53LK6+/)3G*<.\"]EP&FV1(8I|
|9D7L3R5$]#/2V<3XXR"VXCWT*]%M7+8)8,9LFB[G>8=9<EB?7V""/+HD^M&S(J92K|
|(A8$3,O4:PD8K%20L3*"_Q!^16QG[R"7E8K43;``LU<P<P5S+26BK(%[F/V6^@Y2]ZJ|
|\"I5>-?+4=:PMH'\-^IM`V>Q4<`:<`>]%JGN)GK:A&]+CG([I!Y]IWY2_3J>0QUK&N`|
|ORC51MXG8C47JT><:SCJA_&[PIOO*+LYY;Y%Z]'N9DN<`YW.`.6YJ_V:XSQ5Y#'@,>&|
|[+"\3:.V"=SNT09WJXD`NYKOSQ[?ITL0=_14Z5V;?,I"#2GJ_YK^MC.JR3?,A?IBZ7Q|
|UR><'G*Y1F7YUQ><'G)I<?%_S1S:^]Y0.5GIG%)<\EPR7+)<<ES*7(I<UGC\H&+_ QL:|
|>]-)|
|-------------------------------------------------------------------|</pre><hr />
I would if I made one, with my intentions, try to rely on the -def of freezing rain to a point of using as few acc slots as poss in favour of other slotting, thats if with so many power picks that require good slotting.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Thanks for those, much appreciated. Having no -KB on Tentacles is a bit of a blessing and a curse. Means I can't use Torrent as much as an attack power but will make Freezing Rain nice and effective. I'm almost tempted to let out a 'Mwa ha ha' type laugh.
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

Aye, its a curse for Tornado too, you can't really use it as a reliable damage power like a (Fire/Ice/Earth/Plant) Controller might via spamming their AOE immob. Pity because Tornado has a nice Defense debuff in there too.
Hello,
Personally, I don't know. I've currently got a dark/dark corruptor at 43 (ish) and a storm/electric at 37 (ish).
To me dark blast is all about lining up the cones, TT and Nightfall are the key powers that grind the mobs down. With storm instead of dark miasma you'll be able to replace tar patch with freezing rain and shadow fall with steamy mist. With the bonus of snow storm.
I have never taken torrent or dark pit. I understand that torrent does very minor damage. I have blackstar but rarely use it and plan to respec out of it soon. Flatlining endurance means I can't maintain my toggle debuffs or continue blasting.
To me storm summoning is all about disrupting the enemy. Hurricane is the jewel here with a large short duration to hit and range debuff, with mob positioning through repel and knockback. Tornado does steady autohit damage and stuns, but throws mobs all over the place. When slotted lightning storm can hit hard, with knockback, in a tiny aoe radius from a fixed point. Thunderclap has a very large pbaoe mag 2 stun. I have mine 4 slotted with a mix of set IOs and I get a good use out of it, when and if I can use it. I find hasten helps no end, multiple lightning clouds really pack a punch.
I am however thinking about respecing out of thunderclap, minion only and pbaoe limits my use, and I have plenty of other things to do. I don't know if any of the storm powers will scourge or not...
So my conflict is with dark blast benefiting from tightly packed groups and storm throwing them around through normal play. As TT and Nightfall are cones, maximising the number of targets hit means keeping out of melee, to get the larger end of the cone onto the mobs. Whereas storm is very up close and personal, with hurricane and thunderclap being pbaoe. I debuff on my dark by using darkest night and fearsome stare, from range, to keep me safe. On my storm, with hurricane, up close. Mobs that stay at range hurt my storm way more than those that melee.
I think you might find different strategies that do work however. I like the idea of stunned mobs being immobilised by TT in a freezing rain or slowed with snow storm.
I just wouldn't to try and do it myself.
Mike.
If I made a Dark Storm I'd see synergy with Dark Pit and Thunderclap and stack them but to make them good would take some slotting and I'd likely use them situationally.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Hi folks
For a bit of fun last night, I rolled a Dark/Storm Corruptor and had a lot of fun in a random group. Having now sat down to plan out a build, I suspect it could be quite powerful. Two knockback powers, three stun powers and a generally debuffiness to the sets would seem to mesh nicely.
However, Im wondering whether the Knockback, Knockdown and Immobilize are going to work well together or whether theyre just going to constantly overcome each others effects. In short, will the Dark Primary bring a bit of control to the chaos that is Storm? Or is it going to be a mess no matter what I do?
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk