WP/EM IO build tips


Dark_Blasphemy_EU

 

Posted

Greetings,

I've been toying with my new tank and just finished giving the last tweaks over Mids last night.

Looks good on paper and *reasonably* not too expensive (barring the uniques Numinas/Miracles/Regenerative Tissue) but those are in very very last).

I've maxed the 1.3%, 1.5% and 1.8% HP as well as the 2.5% recovery and 10% regen. In fact there's one extra 2.5% but since I wanted to grab the fifth and last 1.8% bonus and didn't see where to fit it anywhere, I let that superfluous 2.5% stay.

My last power was going to be something random such as Ressurgence, but after fighting CoT last night I was pretty peeved off at so much -acc and decided to pick Focused Accuracy instead. Unfortunatly I have no slots to spare, so it will only be turned on and off as necessity warrants, not to be used all the time. More of a anti -acc debuff than a real acc buff, y'know?

Random thoughts: Change Build Up for FA and use its slots. I have 5 attacks. Air superiority, Energy Punch and Bone Smasher *should* make a seamless attack chain on their own, and ET and TF used sparingly on tough bosses (first EM tank, so I never actually played with EF and TF before). I wonder if the endurance drain won't be too much considering all the recharge I've foisted on the attacks, maybe change things around, lose some recharge and put more endurance reduction?

Tips? Criticism?


Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: High Pain Tolerance Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(3), Mrcl-Heal/Rchg:40(5), S'fstPrt-ResDam/EndRdx:30(11), S'fstPrt-ResDam/Def+:30(37), ResDam-I:30(40)
Level 1: Barrage Empty(A)
Level 2: Fast Healing Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(3), Mrcl-Heal/Rchg:40(7), Numna-Regen/Rcvry+:40(42), Heal-I:40(45)
Level 4: Bone Smasher Stpfy-Acc/Rchg:40(A), Stpfy-Acc/Stun/Rchg:40(5), Stpfy-Acc/EndRdx:40(15), F'dSmite-Dmg/Rchg:40(25), Dmg-I:40(27), Dmg-I:40(29)
Level 6: Air Superiority KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(7), KntkC'bat-Dmg/EndRdx/Rchg:35(11), F'dSmite-Acc/Dmg/Rchg:40(15), C'ngImp-Acc/Dmg/EndRdx:40(25)
Level 8: Rise to the Challenge Heal-I:40(A), Heal-I:40(9), Heal-I:40(9), DarkWD-ToHitDeb:40(43), DarkWD-ToHitDeb/EndRdx:40(43), DarkWD-ToHitdeb/Rchg/EndRdx:40(43)
Level 10: Indomitable Will LkGmblr-Def/EndRdx:40(A), LkGmblr-Def:40(46), LkGmblr-Def/EndRdx/Rchg:40(46)
Level 12: Quick Recovery Efficacy-EndMod:40(A), Efficacy-EndMod/Acc:40(13), Efficacy-EndMod/EndRdx:40(13), Efficacy-EndMod/Rchg:40(42)
Level 14: Fly Frbd-Fly:40(A), Frbd-EndRdx:40(50), Flight-I:40(50)
Level 16: Mind Over Body TtmC'tng-ResDam:40(A), TtmC'tng-ResDam/EndRdx:40(17), TtmC'tng-ResDam/EndRdx/Rchg:40(17)
Level 18: Heightened Senses LkGmblr-Def:40(A), LkGmblr-Def/EndRdx:40(19), LkGmblr-Def/EndRdx/Rchg:40(19)
Level 20: Whirling Hands C'ngBlow-Dmg/Rchg:40(A), M'Strk-Dmg/EndRdx/Rchg:40(21), C'ngBlow-Acc/Rchg:40(21), M'Strk-Dmg/Rchg:40(23), C'ngBlow-Acc/Dmg:40(23), M'Strk-Acc/Dmg/EndRdx:40(29)
Level 22: Taunt Empty(A)
Level 24: Swift Empty(A)
Level 26: Health Mrcl-Heal/EndRdx:40(A), Mrcl-Heal/Rchg:40(27), Mrcl-Heal:40(46), RgnTis-Regen+:30(48), Mrcl-Rcvry+:40(50)
Level 28: Stamina Efficacy-EndMod:40(A), Efficacy-EndMod/Rchg:40(33), Efficacy-EndMod/Acc:40(34), Efficacy-EndMod/EndRdx:40(42)
Level 30: Energy Punch Stpfy-Acc/Rchg:40(A), Stpfy-Acc/Stun/Rchg:40(31), Stpfy-Acc/EndRdx:40(31), F'dSmite-Dmg/Rchg:40(31), Dmg-I:40(33), Dmg-I:40(33)
Level 32: Build Up AdjTgt-Rchg:40(A), AdjTgt-ToHit/Rchg:40(34), RechRdx(34)
Level 35: Energy Transfer KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(36), KntkC'bat-Dmg/EndRdx:35(36), S'ngH'mkr-Acc/Dmg:35(36), F'dSmite-Acc/Dmg/Rchg:40(37), RechRdx-I:40(37)
Level 38: Total Focus Rope-Acc/Rchg:40(A), Rope-Acc/Stun/Rchg:40(39), F'dSmite-Acc/Dmg:40(39), KntkC'bat-Dmg/EndRdx/Rchg:35(39), S'ngH'mkr-Dmg/EndRdx/Rchg:35(40), Dmg-I:40(40)
Level 41: Boxing Empty(A)
Level 44: Tough TtmC'tng-ResDam/EndRdx:40(A), TtmC'tng-ResDam/Rchg:40(45), TtmC'tng-ResDam/EndRdx/Rchg:40(45)
Level 47: Weave LkGmblr-Def/EndRdx:40(A), LkGmblr-Def/EndRdx/Rchg:40(48), LkGmblr-Def:40(48)
Level 49: Focused Accuracy EndRdx-I:40(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet



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|-----------------------------------------------------------------------------|


 

Posted

Willpower really benefits from 4 slotting Kinetic Combat in all single target attacks. You really really don't need the 2.5% recovery bonuses. I prefer Reactive Armour as a resistance set for Willpower tanks. You are just wasting money on Miracle +recovery and Numinas +recovery/+regen. The small health bonuses don't make a vast difference, certainly not enough to slot sets with those over more useful sets, and you are also wasting slots on stamina, quivk recovery just to get set bonuses which really don't have a great deal of impact


 

Posted

I have to say I don't see much of a difference with and without the 2.5% bonus (I believe it was a +0.70% end recovery when all added), but I fail to see the gain of Reactive Armor (1,25% def to energy) or 4 slots of Kinetic Impact (3.75% def to Smash). Both those gains are situational (AKA useless if fighting non smash or non energy mobs) whereas HP gains will work against both.

I didn't aim for the 2.5% recovery, btw, they just came along as I went for the HP bonuses. Being a powerset that focuses on being a big HP bag and lots of regen, I kinda fail to see how it can be termed useless when enhancing that strong suit.

As for the uniques of Numina and Miracle you're correct, they aren't world shattering, but as I posted, it will be the very last thing I'll add, only after everything being propperly slotted. Not to mention there isn't a single set bonus that, by itself, is world shattering, but rather the sum of them.

Anyway, I'm open to tips, but if you could point me the reasoning it would help so I could learn. I confess I don't bother much with the +def bonuses but mathematicly speaking they might yeld a better result than pure HP.


 

Posted

Get hasten so you can cylce between ET and TF better, those are your main attacks along with BS, you wont need any other attacks but those 3 if you have enough rech.

You did the right thing by going for +HP, more HP means you last longer. Might wanna consider med pool for a heal, yea your regen will be amazing but regen will fail in the end when getting by a AV or something with huge spike dmg.

Dont need fighting pool, the set is about regen and gets a decent amount of def/res from itself.

Maybe slot Numi sets instead of the miracles for +regen +hp.


 

Posted

Another build attempt, though this one is so expensive I'd be until I13 to earn the funds for it

Tried the medecine route this time. If I collect all +HP accolades I reach the HP cap, same as the previous build. This one does have a lot more regen though, as well as 20% recharge and 28% +acc, ergo the lower ACC in the attacks.

But all the Numimas in it make the build a billionaire thing:


Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: High Pain Tolerance Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(3), Mrcl-Heal/Rchg:40(5), S'fstPrt-ResDam/EndRdx:30(11), S'fstPrt-ResDam/Def+:30(37), S'fstPrt-ResKB:30(40)
Level 1: Barrage Empty(A)
Level 2: Fast Healing Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(3), Mrcl-Heal/Rchg:40(7), Numna-EndRdx/Rchg:40(33), Numna-Regen/Rcvry+:40(42), Numna-Heal/EndRdx/Rchg:40(45)
Level 4: Bone Smasher C'ngImp-Dmg/EndRdx/Rchg:40(A), C'ngImp-Dmg/EndRdx:40(5), C'ngImp-Dmg/Rchg:40(15), C'ngImp-Acc/Dmg/Rchg:40(25), C'ngImp-Acc/Dmg/EndRdx:40(27)
Level 6: Air Superiority C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(7), C'ngImp-Acc/Dmg/Rchg:40(11), C'ngImp-Acc/Dmg/EndRdx:40(15), C'ngImp-Dmg/EndRdx/Rchg:40(25)
Level 8: Rise to the Challenge Numna-Heal:40(A), Numna-Heal/EndRdx:40(9), Heal-I:40(9), DarkWD-ToHitDeb:40(43), DarkWD-ToHitDeb/EndRdx:40(43), DarkWD-ToHitdeb/Rchg/EndRdx:40(43)
Level 10: Indomitable Will LkGmblr-Def/EndRdx:40(A), LkGmblr-Def/EndRdx/Rchg:40(29), LkGmblr-Def/Rchg:40(46)
Level 12: Quick Recovery Efficacy-EndMod:40(A), Efficacy-EndMod/Acc:40(13), Efficacy-EndMod/EndRdx:40(13), Efficacy-EndMod/Rchg:40(42)
Level 14: Fly Frbd-Fly:40(A), Frbd-EndRdx:40(40), Frbd-Stlth:40(46)
Level 16: Mind Over Body TtmC'tng-ResDam:40(A), TtmC'tng-ResDam/EndRdx:40(17), TtmC'tng-ResDam/EndRdx/Rchg:40(17)
Level 18: Heightened Senses LkGmblr-Def/EndRdx/Rchg:40(A), LkGmblr-Def/EndRdx:40(19), S'dpty-Def:40(19)
Level 20: Whirling Hands RzDz-Acc/Rchg:30(A), RzDz-Acc/Stun/Rchg:30(21), RzDz-Acc/EndRdx:30(21), Dmg-I:40(23), Dmg-I:40(23)
Level 22: Taunt Zinger-Taunt:40(A), Zinger-Taunt/Rchg:40(31), Zinger-Taunt/Rchg/Rng:40(31), Zinger-Dam%:40(31)
Level 24: Swift Empty(A)
Level 26: Health Mrcl-EndRdx/Rchg:40(A), Mrcl-Heal/EndRdx/Rchg:40(27), RgnTis-Regen+:30(29), Numna-Heal/EndRdx:40(33), Numna-Heal/EndRdx/Rchg:40(37), Mrcl-Heal:40(46)
Level 28: Stamina Efficacy-EndMod:40(A), Efficacy-EndMod/Rchg:40(33), Efficacy-EndMod/Acc:40(34), Efficacy-EndMod/EndRdx:40(42)
Level 30: Aid Other Empty(A)
Level 32: Build Up GSFC-ToHit/Rchg:40(A), GSFC-Rchg/EndRdx:40(34), GSFC-ToHit/Rchg/EndRdx:40(34)
Level 35: Energy Transfer C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(36), C'ngImp-Acc/Dmg/Rchg:40(36), C'ngImp-Acc/Dmg/EndRdx:40(36), C'ngImp-Dmg/EndRdx/Rchg:40(37)
Level 38: Total Focus C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(39), C'ngImp-Acc/Dmg/Rchg:40(39), C'ngImp-Acc/Dmg/EndRdx:40(39), C'ngImp-Dmg/EndRdx/Rchg:40(40)
Level 41: Aid Self Numna-Heal:40(A), Numna-Heal/Rchg:40(45), IntRdx-I:40(48), IntRdx-I:40(50)
Level 44: Focused Accuracy EndRdx-I:40(A), EndRdx-I:40(45)
Level 47: Laser Beam Eyes Dev'n-Acc/Dmg:40(A), Dev'n-Acc/Dmg/Rchg:40(48), Dev'n-Dmg/EndRdx:40(48)
Level 49: Hasten RechRdx-I:40(A), RechRdx-I:40(50), RechRdx-I:40(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet



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Posted

Unsure if anyone's paying attention, and the replies were their usual scarce, but taking the tips given, I went for this as my current build.

Lost some HP bonuses (though if I get all the accolades I max HP anyway), lost some regen (though still at a respectable 724% - 92 HP with one mob), lost some end recovery but gained more offense and still have Tough/Weave/FA for when a situation warrants it. As a plus I think the build is viable for some light PvP even though I don't indulge.

Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: High Pain Tolerance Numna-Heal:40(A), Numna-Heal/EndRdx:40(3), Numna-Heal/Rchg:40(5), TtmC'tng-ResDam:40(11), TtmC'tng-ResDam/Rchg:40(37), TtmC'tng-ResDam/EndRdx:40(40)
Level 1: Barrage Empty(A)
Level 2: Fast Healing Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(3), Mrcl-Heal/Rchg:40(7), Numna-EndRdx/Rchg:40(33), Numna-Regen/Rcvry+:40(42), Numna-Heal/EndRdx/Rchg:40(45)
Level 4: Bone Smasher C'ngImp-Dmg/EndRdx/Rchg:40(A), C'ngImp-Dmg/EndRdx:40(5), C'ngImp-Dmg/Rchg:40(15), C'ngImp-Acc/Dmg/Rchg:40(25), C'ngImp-Acc/Dmg/EndRdx:40(27)
Level 6: Air Superiority C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(7), C'ngImp-Acc/Dmg/Rchg:40(11), C'ngImp-Acc/Dmg/EndRdx:40(15), C'ngImp-Dmg/EndRdx/Rchg:40(25)
Level 8: Rise to the Challenge Numna-Heal:40(A), Numna-Heal/EndRdx:40(9), Heal-I:40(9), DarkWD-ToHitDeb:40(43), DarkWD-ToHitDeb/EndRdx:40(43), DarkWD-ToHitdeb/Rchg/EndRdx:40(43)
Level 10: Indomitable Will LkGmblr-Def/EndRdx:40(A), LkGmblr-Def/EndRdx/Rchg:40(29), DefBuff-I:40(46)
Level 12: Quick Recovery Efficacy-EndMod:30(A), Efficacy-Acc/Rchg:40(13), Efficacy-EndMod/EndRdx:40(13), Efficacy-EndMod/Acc/Rchg:40(31), Efficacy-EndMod/Rchg:40(42)
Level 14: Fly Frbd-Fly:40(A), Frbd-EndRdx:40(40), Flight-I:40(46)
Level 16: Mind Over Body TtmC'tng-ResDam:40(A), TtmC'tng-ResDam/EndRdx:40(17), TtmC'tng-ResDam/EndRdx/Rchg:40(17)
Level 18: Heightened Senses LkGmblr-Def/EndRdx/Rchg:40(A), LkGmblr-Def/EndRdx:40(19), DefBuff-I:40(19)
Level 20: Whirling Hands C'ngBlow-Dmg/Rchg:40(A), M'Strk-Dmg/Rchg:40(21), M'Strk-Dmg/EndRdx:40(21), Sciroc-Acc/Dmg:40(23), Sciroc-Acc/Rchg:40(23)
Level 22: Taunt RechRdx-I:40(A)
Level 24: Swift Flight-I:40(A)
Level 26: Health Mrcl-EndRdx/Rchg:40(A), Mrcl-Heal/EndRdx/Rchg:40(27), RgnTis-Regen+:30(29), Numna-Heal/EndRdx:40(33), Numna-Heal/EndRdx/Rchg:40(37), Mrcl-Heal:40(46)
Level 28: Stamina Efficacy-EndMod:40(A), Efficacy-EndMod/Acc/Rchg:40(31), Efficacy-Acc/Rchg:40(31), Efficacy-EndMod/Rchg:40(33), Efficacy-EndMod/Acc:40(34), Efficacy-EndMod/EndRdx:40(42)
Level 30: Build Up GSFC-ToHit/Rchg:40(A), GSFC-ToHit/Rchg/EndRdx:40(34), GSFC-Rchg/EndRdx:40(34)
Level 32: Hasten RechRdx-I:40(A), RechRdx-I:40(45), RechRdx-I:40(48)
Level 35: Energy Transfer C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(36), C'ngImp-Acc/Dmg/Rchg:40(36), C'ngImp-Acc/Dmg/EndRdx:40(36), C'ngImp-Dmg/EndRdx/Rchg:40(37)
Level 38: Total Focus C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(39), C'ngImp-Acc/Dmg/Rchg:40(39), C'ngImp-Acc/Dmg/EndRdx:40(39), C'ngImp-Dmg/EndRdx/Rchg:40(40)
Level 41: Boxing Empty(A)
Level 44: Tough TtmC'tng-ResDam:40(A), TtmC'tng-ResDam/EndRdx:40(45), TtmC'tng-ResDam/EndRdx/Rchg:40(50)
Level 47: Weave S'dpty-Def:40(A), S'dpty-Def/EndRdx:40(48), S'dpty-Def/EndRdx/Rchg:40(48)
Level 49: Focused Accuracy AdjTgt-EndRdx/Rchg:40(A), AdjTgt-ToHit/EndRdx:40(50), EndRdx-I:40(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet



| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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|-----------------------------------------------------------------------------|


 

Posted

Unless you re duelling Raz, if you want some pvp I'd swap fly for leaping tho


 

Posted

True, true, but it's more for light PvP. Flying gets the shaft and PvP is too much of a mad bouncy kangoroo thing. I've no skills for it so I'll let the pros have their fun ^^


 

Posted

Just slapped the last unique in place, build's over and done with. If the fancy strikes me I might switch one of my attacks for a set of Hectacombe, but the gain would be so tiny that it's not something I can be bothered with.

I only lack the Task Commander accolade (3 of the TFs done already) to reach perma max HP. Twiddled the build a bit to fit my fancy, such as a useless but wanted flight speed cap.

Had to cap quite a few HP bonuses (1.3%, 1.5%, 1.8%) and a couple 0.75% plus the three accolades to reach max HP. Mids is off in a few things though. For example it states my max regen with one mob will be 99 HP. As it is now, without the last accolade I'm regenerating 102 HP and I lack said accolade. It also showed me as needing 3 level 50 IOs in Fly + one level 50 IO in Swift + 15% in combined movement speed bonuses to cap flight speed. Two in Fly, one in Swift and 15% bonuses were enough to cap it.


Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Energy Melee
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal:40(A), Numna-Heal/EndRdx:40(3), Numna-Heal/Rchg:40(5), TtmC'tng-ResDam:40(11), TtmC'tng-ResDam/Rchg:40(37), TtmC'tng-ResDam/EndRdx:40(40)
Level 1: Barrage -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(37)
Level 2: Fast Healing -- Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:37(3), Mrcl-Heal/Rchg:37(7), Numna-EndRdx/Rchg:40(33), Numna-Heal/Rchg:40(42), Numna-Regen/Rcvry+:40(45)
Level 4: Bone Smasher -- C'ngImp-Dmg/EndRdx/Rchg:40(A), C'ngImp-Dmg/EndRdx:40(5), C'ngImp-Dmg/Rchg:40(15), C'ngImp-Acc/Dmg/Rchg:40(25), C'ngImp-Acc/Dmg/EndRdx:40(27)
Level 6: Air Superiority -- C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(7), C'ngImp-Acc/Dmg/Rchg:40(11), C'ngImp-Acc/Dmg/EndRdx:40(15), C'ngImp-Dmg/EndRdx/Rchg:40(25)
Level 8: Rise to the Challenge -- Numna-Heal:40(A), Numna-Heal/EndRdx:40(9), Heal-I:40(9), DarkWD-ToHitDeb:40(43), DarkWD-ToHitDeb/EndRdx:40(43), DarkWD-ToHitdeb/Rchg/EndRdx:40(43)
Level 10: Indomitable Will -- LkGmblr-Def/EndRdx:40(A), LkGmblr-Def/EndRdx/Rchg:40(29)
Level 12: Quick Recovery -- Efficacy-EndMod:40(A), Efficacy-EndMod/Rchg:40(13), Efficacy-EndMod/Acc/Rchg:40(13), Efficacy-EndMod/Acc:40(31)
Level 14: Fly -- Frbd-Fly:50(A), Frbd-EndRdx:40(40), Flight-I:50(46)
Level 16: Mind Over Body -- TtmC'tng-ResDam:40(A), TtmC'tng-ResDam/EndRdx:40(17), TtmC'tng-ResDam/EndRdx/Rchg:40(17)
Level 18: Heightened Senses -- LkGmblr-Def/EndRdx:40(A), LkGmblr-Def:40(19), S'dpty-Def/EndRdx/Rchg:40(19)
Level 20: Whirling Hands -- C'ngBlow-Dmg/EndRdx:40(A), M'Strk-Dmg/Rchg:40(21), M'Strk-Acc/Dmg:40(21), Sciroc-Acc/Rchg:40(23), Sciroc-Dmg/Rchg:40(23)
Level 22: Taunt -- Zinger-Taunt/Rchg:40(A), Zinger-Taunt/Rchg/Rng:40(42), Zinger-Taunt/Rng:40(42), Zinger-Dam%:40(46)
Level 24: Swift -- Flight-I:50(A)
Level 26: Health -- RgnTis-Heal/EndRdx:30(A), RgnTis-Heal/Rchg:30(27), Numna-Heal/EndRdx:40(29), Numna-Heal:40(33), RgnTis-Regen+:30(34)
Level 28: Stamina -- P'Shift-EndMod:40(A), P'Shift-EndMod/Rchg:40(31), P'Shift-EndMod/Acc:40(31), P'Shift-End%:40(33)
Level 30: Build Up -- GSFC-ToHit/Rchg:40(A), GSFC-Rchg/EndRdx:40(34), GSFC-ToHit/Rchg/EndRdx:40(34)
Level 32: Boxing -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(48)
Level 35: Energy Transfer -- C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(36), C'ngImp-Acc/Dmg/Rchg:40(36), C'ngImp-Acc/Dmg/EndRdx:40(36), C'ngImp-Dmg/EndRdx/Rchg:40(37)
Level 38: Total Focus -- C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(39), C'ngImp-Acc/Dmg/Rchg:40(39), C'ngImp-Acc/Dmg/EndRdx:40(39), C'ngImp-Dmg/EndRdx/Rchg:40(40)
Level 41: Focused Accuracy -- GSFC-ToHit/EndRdx:40(A), GSFC-ToHit/Rchg/EndRdx:40(45), EndRdx-I:40(46)
Level 44: Tough -- TtmC'tng-ResDam:40(A), TtmC'tng-ResDam/EndRdx:40(45), TtmC'tng-ResDam/EndRdx/Rchg:40(50)
Level 47: Weave -- S'dpty-Def/EndRdx:40(A), S'dpty-Def:40(48), S'dpty-Def/EndRdx/Rchg:40(48)
Level 49: Hasten -- RechRdx-I:40(A), RechRdx-I:40(50), RechRdx-I:40(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet



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|-----------------------------------------------------------------------------|
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