Comments on my LV 50 Fire/Fire IO Build


Eleven

 

Posted

Ok, so I've been one of those who simple has not been bothered with Inventions since they came out. Guess I orginally found them to be too much hassle for someone like me that was just happy with simple SO's.

But after chatting at length with Liz Bathory at Omega Sektor, he's kind of got me interested in looking at IO's seriously now.

My stance on getting my toons IO's up is that I would much rather wait until Lv's 47 onwards to make a start with them and use SO's until then. I have seen many people say that IO'ing should really begin somewhere in the 30's but it just seems easier to me to wait until 47 onwards to get high level IO's. Plus it means I have an excuse to keep playing with toons that reach 50.

So I have had my first Lv 50 toon, a Fire/Fire Blaster, sitting around not doing a great ot so I figured I might as well make a start experiencing IO building with that toon.

I've played around with Mids' planner and came up with the following IO build. The slotting is unchanged from when it was all SO'd up.

Looking at the stats this IO build beats the [censored] out of my SO build by a considerable margin, however I still wan to post it here for more experienced IO builders to have a look to see if I am doing anything obviously wrong before I start building.

Keep in mind I am open to suggestions to change slotting and maybe order of getting the powers listed. I have plenty of respecs if necessary that I have stacked ether from earning them the old fashioned way, or ones given at events, or vet awared. I'm not so keen though on getting rid of powers for other ones though if that can be done.

Enough waffling, here's the build:

Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Kusanagi Eleven: Level 50 Natural Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Fire Blast

    [*] (A) Tempest - Accuracy/Damage: Level 30[*] (3) Tempest - Damage/Endurance: Level 30[*] (9) Tempest - Damage/Recharge: Level 30[*] (39) Tempest - Chance of End Drain: Level 30[/list]Level 1: Ring of Fire
      [*] (A) Maelstrom's Fury - Damage/Endurance/Recharge: Level 35[*] (5) Maelstrom's Fury - Damage/Recharge: Level 35[*] (15) Maelstrom's Fury - Damage/Endurance: Level 35[*] (40) Maelstrom's Fury - Accuracy/Damage: Level 35[/list]Level 2: Fire Ball
        [*] (A) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (3) Ragnarok - Damage/Endurance: Level 50[*] (9) Ragnarok - Damage/Recharge: Level 50[*] (37) Ragnarok - Accuracy/Recharge: Level 50[*] (46) Ragnarok - Damage: Level 50[/list]Level 4: Fire Sword
          [*] (A) Focused Smite - Accuracy/Damage: Level 40[*] (5) Focused Smite - Damage/Endurance: Level 40[*] (15) Focused Smite - Damage/Recharge: Level 40[*] (19) Focused Smite - Accuracy/Endurance/Recharge: Level 40[*] (43) Focused Smite - Accuracy/Damage/Recharge: Level 40[/list]Level 6: Hasten
            [*] (A) Recharge Reduction[*] (7) Recharge Reduction[*] (7) Recharge Reduction[/list]Level 8: Swift
              [*] (A) Run Speed[/list]Level 10: Combat Jumping
                [*] (A) Luck of the Gambler - Defense: Level 53[*] (11) Luck of the Gambler - Defense/Endurance: Level 53[*] (11) Luck of the Gambler - Defense/Recharge: Level 53[/list]Level 12: Fire Sword Circle
                  [*] (A) Multi Strike - Accuracy/Damage: Level 53[*] (13) Multi Strike - Damage/Endurance: Level 53[*] (13) Multi Strike - Accuracy/Damage/Endurance: Level 53[*] (19) Multi Strike - Damage/Recharge: Level 53[*] (46) Multi Strike - Accuracy/Endurance: Level 53[/list]Level 14: Super Speed
                    [*] (A) Run Speed[/list]Level 16: Health
                      [*] (A) Miracle - Heal/Recharge: Level 40[*] (17) Miracle - Heal: Level 40[*] (17) Miracle - +Recovery: Level 40[/list]Level 18: Super Jump
                        [*] (A) Jumping[/list]Level 20: Stamina
                          [*] (A) Performance Shifter - EndMod: Level 50[*] (21) Performance Shifter - Accuracy/Recharge: Level 50[*] (21) Performance Shifter - Chance for +End: Level 50[/list]Level 22: Aim
                            [*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[*] (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[/list]Level 24: Build Up
                              [*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[*] (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50[*] (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[/list]Level 26: Blazing Bolt
                                [*] (A) Extreme Measures - Accuracy/Damage: Level 53[*] (27) Extreme Measures - Damage/Endurance: Level 53[*] (27) Extreme Measures - Accuracy/Interrupt/Range: Level 53[*] (31) Extreme Measures - Damage/Interrupt/Recharge: Level 53[*] (34) Extreme Measures - Damage/Endurance/Recharge: Level 53[*] (43) Extreme Measures - Accuracy/Range/Recharge: Level 53[/list]Level 28: Blaze
                                  [*] (A) Apocalypse - Damage: Level 50[*] (29) Apocalypse - Damage/Recharge: Level 50[*] (29) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (37) Apocalypse - Accuracy/Recharge: Level 50[*] (40) Apocalypse - Damage/Endurance: Level 50[*] (43) Apocalypse - Chance of Damage(Negative): Level 50[/list]Level 30: Combustion
                                    [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (31) Scirocco's Dervish - Damage/Endurance: Level 53[*] (31) Scirocco's Dervish - Damage/Recharge: Level 53[*] (40) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 53[*] (46) Scirocco's Dervish - Chance of Damage(Lethal): Level 53[/list]Level 32: Inferno
                                      [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (33) Scirocco's Dervish - Damage/Endurance: Level 53[*] (33) Scirocco's Dervish - Damage/Recharge: Level 53[*] (33) Scirocco's Dervish - Accuracy/Recharge: Level 53[*] (34) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 53[*] (34) Scirocco's Dervish - Chance of Damage(Lethal): Level 53[/list]Level 35: Boxing
                                        [*] (A) Stagger - Accuracy/Endurance: Level 30[*] (36) Stagger - Endurance/Stun: Level 30[*] (36) Stagger - Accuracy/Stun/Recharge: Level 30[/list]Level 38: Kick
                                          [*] (A) Explosive Strike - Damage/Knockback: Level 20[*] (39) Explosive Strike - Accuracy/Knockback: Level 20[*] (39) Explosive Strike - Chance for Smashing Damage: Level 20[/list]Level 41: Tough
                                            [*] (A) Impervium Armor - Resistance: Level 40[*] (42) Impervium Armor - Endurance/Recharge: Level 40[*] (42) Impervium Armor - Psionic Resistance: Level 40[*] (42) Impervium Armor - Resistance/Endurance: Level 40[/list]Level 44: Char
                                              [*] (A) Ghost Widow's Embrace - Endurance/Hold: Level 53[*] (45) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 53[*] (45) Ghost Widow's Embrace - Accuracy/Endurance: Level 53[*] (45) Ghost Widow's Embrace - Hold/Range: Level 53[/list]Level 47: Fire Shield
                                                [*] (A) Aegis - Resistance/Endurance: Level 53[*] (48) Aegis - Resistance: Level 53[*] (48) Aegis - Psionic/Status Resistance: Level 53[*] (48) Aegis - Resistance/Endurance/Recharge: Level 53[/list]Level 49: Rise of the Phoenix
                                                  [*] (A) Numina's Convalescence - Heal/Endurance/Recharge: Level 53[*] (50) Numina's Convalescence - Heal/Recharge: Level 53[*] (50) Numina's Convalescence - +Regeneration/+Recovery: Level 53[*] (50) Numina's Convalescence - Heal: Level 53[/list]------------
                                                  Level 1: Brawl
                                                    [*] (A) Damage Increase[/list]Level 1: Sprint
                                                      [*] (A) Run Speed[/list]Level 2: Rest
                                                        [*] (A) Recharge Reduction[/list]Level 1: Defiance
                                                        ------------
                                                        [u]Set Bonus Totals:[u]
                                                          [*]+9.5% DamageBuff[*]+2.21% Defense(Fire)[*]+4.08% Defense(Cold)[*]+10% Defense(Psionic)[*]+2.5% Defense(Melee)[*]+1.88% Defense(Ranged)[*]+10.6% Defense(AoE)[*]+4.5% Max Endurance[*]+33% Enhancement(Accuracy)[*]+6% Enhancement(Heal)[*]+20% Enhancement(RechargeTime)[*]+18% FlySpeed[*]+180.8 (15%) HitPoints[*]+18% JumpSpeed[*]+MezResist(Confused) (Mag 21.7%)[*]+MezResist(Held) (Mag 20%)[*]+MezResist(Immobilize) (Mag 21.7%)[*]+MezResist(Sleep) (Mag 23.9%)[*]+MezResist(Stun) (Mag 23.3%)[*]+MezResist(Terrorized) (Mag 20%)[*]+15.5% Recovery[*]+58% Regeneration[*]+3.47% Resistance(Fire)[*]+3.47% Resistance(Cold)[*]+0.63% Resistance(Energy)[*]+6.88% Resistance(Negative)[*]+6% Resistance(Psionic)[*]+33% RunSpeed[*]+4% Debt Protection[/list]------------
                                                          [u]Set Bonuses:[u]
                                                          [u]Tempest[u]
                                                          (Fire Blast)
                                                            [*] +MezResist(Sleep) (Mag 2.2%)[*] +0.63% Res(Energy, Neg)[*] +2% DamageBuff[/list][u]Maelstrom's Fury[u]
                                                            (Ring of Fire)
                                                              [*] +3% RunSpeed[*] +1.88% Defense(Cold)[*] +MezResist(Stun) (Mag 1.65%)[/list][u]Ragnarok[u]
                                                              (Fire Ball)
                                                                [*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Focused Smite[u]
                                                                (Fire Sword)
                                                                  [*] +MezResist(Immobilize) (Mag 1.65%)[*] +MezResist(Confused) (Mag 1.65%)[*] +1.5% Debt Protection[*] +3% Movement Increase[/list][u]Luck of the Gambler[u]
                                                                  (Combat Jumping)
                                                                    [*] +10% Regeneration[*] +13.6 (1.13%) HitPoints[/list][u]Multi Strike[u]
                                                                    (Fire Sword Circle)
                                                                      [*] +MezResist(Sleep) (Mag 1.65%)[*] +0.945% Res(Fire, Cold)[*] +MezResist(Stun) (Mag 1.65%)[*] +1.88% Defense(AoE)[/list][u]Miracle[u]
                                                                      (Health)
                                                                        [*] +2.5% Recovery[*] +22.6 (1.88%) HitPoints[/list][u]Performance Shifter[u]
                                                                        (Stamina)
                                                                          [*] +5% Movement Increase[*] +22.6 (1.88%) HitPoints[/list][u]Gaussian's Synchronized Fire-Control[u]
                                                                          (Aim)
                                                                            [*] +5% Movement Increase[*] +22.6 (1.88%) HitPoints[*] +2.5% Recovery[/list][u]Gaussian's Synchronized Fire-Control[u]
                                                                            (Build Up)
                                                                              [*] +5% Movement Increase[*] +22.6 (1.88%) HitPoints[*] +2.5% Recovery[/list][u]Extreme Measures[u]
                                                                              (Blazing Bolt)
                                                                                [*] +1.5% Recovery[*] +18.1 (1.5%) HitPoints[*] +2% DamageBuff[*] +2.5% Defense(AoE)[*] +2.5% Defense(Melee)[/list][u]Apocalypse[u]
                                                                                (Blaze)
                                                                                  [*] +16% Regeneration[*] +36.2 (3%) HitPoints[*] +4% DamageBuff[*] +10% Enhancement(RechargeTime)[*] +5% Defense(Psionic)[/list][u]Scirocco's Dervish[u]
                                                                                  (Combustion)
                                                                                    [*] +10% Regeneration[*] +3.13% Resistance(Negative)[*] +9% Enhancement(Accuracy)[*] +3.13% Defense(AoE)[/list][u]Scirocco's Dervish[u]
                                                                                    (Inferno)
                                                                                      [*] +10% Regeneration[*] +3.13% Resistance(Negative)[*] +9% Enhancement(Accuracy)[*] +3.13% Defense(AoE)[*] +3.13% Defense(Psionic)[/list][u]Stagger[u]
                                                                                      (Boxing)
                                                                                        [*] +2% RunSpeed[*] +0.63% Def( Fire, Cold)[/list][u]Explosive Strike[u]
                                                                                        (Kick)
                                                                                          [*] +1.5% DamageBuff[*] +1.88% Defense(Ranged)[/list][u]Impervium Armor[u]
                                                                                          (Tough)
                                                                                            [*] +2.5% Recovery[*] +1.88% Defense(Psionic)[*] +2.25% Max Max Endurance[*] +3% Resistance(Psionic)[/list][u]Ghost Widow's Embrace[u]
                                                                                            (Char)
                                                                                              [*] +5% RunSpeed[*] +22.6 (1.88%) HitPoints[*] +2.25% Max Max Endurance[/list][u]Aegis[u]
                                                                                              (Fire Shield)
                                                                                                [*] +5% RunSpeed[*] +1.575% Def( Fire, Cold)[*] +2.5% Debt Protection[*] +3% Resistance(Psionic), +MezResist(Confused) (Mag 20%), +MezResist(Held) (Mag 20%), +MezResist(Immobilize) (Mag 20%), +MezResist(Sleep) (Mag 20%), +MezResist(Stun) (Mag 20%), +MezResist(Terrorized) (Mag 20%)[/list][u]Numina's Convalescence[u]
                                                                                                (Rise of the Phoenix)
                                                                                                  [*] +12% Regeneration[*] +22.6 (1.88%) HitPoints (Exceeded 5 Bonus Cap)[*] +6% Enhancement(Heal)[/list]


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Credit goes to FrankyT49 for animated avatar

List of toons on Union Handbook

Leon Tasker: "Dunelm Group! What is your profession?"

Dunelm Group: "OOOOORRRAAAAH!"

 

Posted

Hey, assuming you want this pve and not pvp your build looked ok but i thought some powers were under slotted and better sets could be used so i just tweaked it abit, reaaranged some powers and rejigged the slotting. Personally i hate snipes so i took that out but if you enjoy using it you can switch it in for consume and just use 5 sting of the manticore IO's.
Your build has quite a few purples in and these are very expensive so i didn't really bother using them in the 1st build. The second build loaded is with purples so you can work towards them as you get more money .

1st Build - no purples..

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2nd build - With purples..

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