Fire/Rad build
No Lingering Radiation?
Other than that not much to say really, other than I hope you've a lot of cash. I've got Stamina 4 slotted with 3 End Mod IOs plus Performance Shifter, as well as a few +Recovery set bonuses (about 10% altogether I think) and End can still be an issue sometimes. With all that +Recharge you might find it a bit of an issue.
Fissure rocks (pun intended), although its likely that Forced Feedback will be fixed eventually (currently its running at a 100% PROC rate or thereabouts).
My fire/rad build...
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
aw: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- G'Wdw-Acc/Rchg:50(A), G'Wdw-EndRdx/Hold:50(46), G'Wdw-Acc/EndRdx:50(46), G'Wdw-Hold/Rng:50(46), G'Wdw-Acc/Hold/Rchg:50(50)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(40), Dct'dW-Heal/EndRdx/Rchg:50(43), Dct'dW-Heal:50(43), Dct'dW-Rchg:50(45)
Level 2: Fire Cages -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(3), GravAnch-Acc/Immob/Rchg:50(3), GravAnch-Acc/Rchg:50(37), GravAnch-Immob/EndRdx:50(37)
Level 4: Accelerate Metabolism -- RechRdx-I:50(A), RechRdx-I:50(5), RechRdx-I:50(5), EndMod-I:50(36), EndMod-I:50(37)
Level 6: Swift -- Run-I:50(A), Run-I:50(7), Run-I:50(7)
Level 8: Hot Feet -- Sciroc-Dmg/EndRdx:50(A), M'Strk-Dmg/EndRdx:50(9), C'ngBlow-Dmg/EndRdx:50(9), M'Strk-Dmg/EndRdx/Rchg:50(13), Armgdn-Dam%:50(15)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(13)
Level 14: Super Jump -- HO:Micro(A), HO:Micro(15)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(17), Mrcl-Heal:40(17)
Level 18: Flashfire -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(19), Amaze-Acc/Stun/Rchg:50(19), Amaze-Acc/Rchg:50(34), Amaze-EndRdx/Stun:50(36)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Cinders -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(23), UbrkCons-Acc/Hold/Rchg:50(23), UbrkCons-Acc/Rchg:50(31), UbrkCons-EndRdx/Hold:50(34)
Level 24: Radiation Infection -- HO:Enzym(A), HO:Enzym(25), HO:Enzym(25), Achilles-ResDeb%:20(27)
Level 26: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(27)
Level 28: Lingering Radiation -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
Level 30: Mutation -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 32: Fire Imps -- HO:Nucle(A), HO:Nucle(33), HO:Nucle(33), SvgnRt-PetResDam:50(33), EdctM'r-PetDef:40(34)
Level 35: Assault -- EndRdx-I:50(A), EndRdx-I:50(36)
Level 38: Tactics -- AdjTgt-ToHit/EndRdx:50(A), AdjTgt-ToHit:50(39), AdjTgt-ToHit/EndRdx/Rchg:50(39), AdjTgt-ToHit/Rchg:50(39), AdjTgt-EndRdx/Rchg:50(40), GSFC-Build%:50(40)
Level 41: Fire Ball -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(42), Ragnrk-Acc/Dmg/Rchg:50(42), Ragnrk-Acc/Rchg:50(42), Ragnrk-Dmg/EndRdx:50(43)
Level 44: Fire Shield -- HO:Ribo(A), HO:Ribo(45), HO:Ribo(45)
Level 47: Consume -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(48), P'Shift-EndMod/Acc/Rchg:50(48), P'Shift-Acc/Rchg:50(48), P'Shift-EndMod/Acc:50(50), RechRdx-I:50(50)
Level 49: Smoke -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+4.5% DamageBuff[*]+2.25% Max Endurance[*]+69% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+2.5% Enhancement(Held)[*]+57.5% Enhancement(RechargeTime)[*]+5% FlySpeed[*]+45.2 (3.75%) HitPoints[*]+5% JumpSpeed[*]+Knockback (Mag -4)[*]+MezResist(Sleep) (Mag 1.65%)[*]+MezResist(Terrorized) (Mag 2.2%)[*]+21% Recovery[*]+11.3% Resistance(Fire)[*]+11.3% Resistance(Cold)[*]+1.26% Resistance(Energy)[*]+1.26% Resistance(Negative)[*]+10% RunSpeed[*]+PBAoE (20ft) Pet +Def(All) 5%[*]+PBAoE (20ft) Pet +Res(All but Psionic) 10%[/list]------------
[u]Set Bonuses:[u]
[u]Ghost Widow's Embrace[u]
(Char)<ul type="square">[*] +5% RunSpeed[*] +22.6 (1.88%) HitPoints[*] +2.25% Max Max Endurance[*] +2.5% Enhancement(Held)[/list][u]Doctored Wounds[u]
(Radiant Aura)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list][u]Gravitational Anchor[u]
(Fire Cages)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Multi Strike[u]
(Hot Feet)<ul type="square">[*] +MezResist(Sleep) (Mag 1.65%)[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] +7.5% Enhancement(RechargeTime)[/list][u]Karma[u]
(Combat Jumping)<ul type="square">[*] +Knockback (Mag -4)[/list][u]Miracle[u]
(Health)<ul type="square">[*] +2.5% Recovery[/list][u]Absolute Amazement[u]
(Flashfire)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Unbreakable Constraint[u]
(Cinders)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Sovereign Right[u]
(Fire Imps)<ul type="square">[*] +PBAoE (20ft) Pet +Res(All but Psionic) 10%[/list][u]Edict of the Master[u]
(Fire Imps)<ul type="square">[*] +PBAoE (20ft) Pet +Def(All) 5%[/list][u]Adjusted Targeting[u]
(Tactics)<ul type="square">[*] +2% DamageBuff[*] +1.26% Res(Energy, Neg)[*] +9% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Ragnarok[u]
(Fire Ball)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Performance Shifter[u]
(Consume)<ul type="square">[*] +5% Movement Increase[*] +22.6 (1.88%) HitPoints[*] +2.5% Recovery[*] +2.5% DamageBuff[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />
This is my Fire/Rad - cost me lots, but that's what you do when you love a toon too much (and because I get perma AM);
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
ScarRad: Level 50 Technology Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- HO:Endo(A), HO:Endo(3), HO:Perox(7), HO:Centri(19), RechRdx-I:50(39), RechRdx-I:50(40)
Level 1: Radiant Aura -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(3), Numna-Heal/Rchg:50(11), Numna-Heal/EndRdx/Rchg:50(37), Numna-Heal:50(37)
Level 2: Fire Cages -- GravAnch-Hold%:50(A), GravAnch-Immob/EndRdx:50(5), GravAnch-Acc/Rchg:50(11), GravAnch-Acc/Immob/Rchg:50(36), GravAnch-Immob/Rchg:50(46)
Level 4: Accelerate Metabolism -- RechRdx-I:50(A), P'Shift-EndMod/Rchg:50(5), P'Shift-EndMod:50(7), RechRdx-I:50(19), Efficacy-EndMod:50(25), Efficacy-EndMod/Rchg:50(27)
Level 6: Radiation Infection -- HO:Enzym(A), HO:Enzym(17), HO:Enzym(23)
Level 8: Hot Feet -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(9), Armgdn-Acc/Rchg:50(9), Armgdn-Dmg/EndRdx:50(40), Armgdn-Dam%:50(43), EndRdx-I:50(46)
Level 10: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(48)
Level 12: Flashfire -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(13), Amaze-Acc/Stun/Rchg:50(13), Amaze-Acc/Rchg:50(15), Amaze-EndRdx/Stun:50(17), RechRdx-I:50(34)
Level 14: Super Jump -- HO:Micro(A), Jump-I:50(15)
Level 16: Swift -- Run-I:50(A)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(40), Mrcl-Rcvry+:40(48), Mrcl-Heal:40(48)
Level 20: Stamina -- EndMod-I:50(A), P'Shift-EndMod:50(21), P'Shift-End%:50(21)
Level 22: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(23)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(27)
Level 26: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(36), LkGmblr-Def:50(50), LkGmblr-EndRdx/Rchg:50(50)
Level 28: Choking Cloud -- UbrkCons-EndRdx/Hold:50(A), UbrkCons-Hold:50(29), UbrkCons-Hold/Rchg:50(29), UbrkCons-Acc/Hold/Rchg:50(31), UbrkCons-Dam%:50(34), EndRdx-I:50(50)
Level 30: Cinders -- G'Wdw-Acc/Rchg:50(A), G'Wdw-EndRdx/Hold:50(31), G'Wdw-Acc/EndRdx:50(31), G'Wdw-Hold/Rng:50(34), G'Wdw-Acc/Hold/Rchg:50(37), RechRdx-I:50(43)
Level 32: Fire Imps -- S'bndAl-Dmg:50(A), S'bndAl-Acc/Dmg/Rchg:50(33), S'bndAl-Dmg/EndRdx:50(33), S'bndAl-Acc/Rchg:50(33)
Level 35: Tactics -- HO:Cyto(A), HO:Cyto(36), HO:Cyto(42), RechRdx-I:50(43)
Level 38: Lingering Radiation -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-EndRdx/Rchg/Slow:50(39), TmpRdns-EndRdx/Rchg/Slow:50(39), TmpRdns-Acc/Slow:50(42), RechRdx-I:50(42)
Level 41: Acrobatics -- EndRdx-I:50(A)
Level 44: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(46)
Level 47: Mutation -- RechRdx-I:50(A)
Level 49: Smoke -- HO:Lyso(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- IntRdx-I:50(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+4% DamageBuff[*]+2.25% Max Endurance[*]+78% Enhancement(Accuracy)[*]+6% Enhancement(Heal)[*]+2.5% Enhancement(Held)[*]+61.3% Enhancement(RechargeTime)[*]+10% FlySpeed[*]+108.5 (9%) HitPoints[*]+10% JumpSpeed[*]+MezResist(Held) (Mag 3.3%)[*]+MezResist(Sleep) (Mag 2.75%)[*]+22.5% Recovery[*]+60% Regeneration[*]+11.7% Resistance(Fire)[*]+11.7% Resistance(Cold)[*]+15% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Numina's Convalescence[u]
(Radiant Aura)<ul type="square">[*] +12% Regeneration[*] +22.6 (1.88%) HitPoints[*] +6% Enhancement(Heal)[*] +MezResist(Held) (Mag 3.3%)[/list][u]Gravitational Anchor[u]
(Fire Cages)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Performance Shifter[u]
(Accelerate Metabolism)<ul type="square">[*] +5% Movement Increase[/list][u]Efficacy Adaptor[u]
(Accelerate Metabolism)<ul type="square">[*] +13.6 (1.13%) HitPoints[/list][u]Armageddon[u]
(Hot Feet)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] +10% Regeneration[*] +7.5% Enhancement(RechargeTime)[/list][u]Absolute Amazement[u]
(Flashfire)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Numina's Convalescence[u]
(Health)<ul type="square">[*] +12% Regeneration[/list][u]Miracle[u]
(Health)<ul type="square">[*] +2.5% Recovery[/list][u]Performance Shifter[u]
(Stamina)<ul type="square">[*] +5% Movement Increase[/list][u]Luck of the Gambler[u]
(Maneuvers)<ul type="square">[*] +10% Regeneration[*] +13.6 (1.13%) HitPoints[*] +9% Enhancement(Accuracy)[*] +7.5% Enhancement(RechargeTime)[/list][u]Unbreakable Constraint[u]
(Choking Cloud)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Ghost Widow's Embrace[u]
(Cinders)<ul type="square">[*] +5% RunSpeed[*] +22.6 (1.88%) HitPoints[*] +2.25% Max Max Endurance[*] +2.5% Enhancement(Held)[/list][u]Soulbound Allegiance[u]
(Fire Imps)<ul type="square">[*] +16% Regeneration[*] +36.2 (3%) HitPoints[*] +4% DamageBuff[/list][u]Pacing of the Turtle[u]
(Lingering Radiation)<ul type="square">[*] +MezResist(Sleep) (Mag 2.75%)[/list][u]Tempered Readiness[u]
(Lingering Radiation)<ul type="square">[*] +1.5% Recovery[/list][u]Positron's Blast[u]
(Fire Ball)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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W0VHV9'=+C\/+B)QEZ-$8`
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</pre><hr />
Went for earth mastery to compliment -tohit in rad, and because fissure is the new pwnz, seeing as it can slot force feedback: chance for +rech in it
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char <ul type="square">[*] (A) Unbreakable Constraint - Endurance/Hold: Level 50[*] (34) Unbreakable Constraint - Hold: Level 50[*] (34) Unbreakable Constraint - Hold/Recharge: Level 50[*] (36) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50[*] (37) Unbreakable Constraint - Accuracy/Recharge: Level 50[/list]Level 1: Radiant Aura <ul type="square">[*] (A) Doctored Wounds - Heal: Level 50[*] (3) Doctored Wounds - Recharge: Level 50[*] (3) Doctored Wounds - Heal/Recharge: Level 50[*] (19) Doctored Wounds - Heal/Endurance/Recharge: Level 50[*] (50) Doctored Wounds - Heal/Endurance: Level 50[/list]Level 2: Radiation Infection <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50[*] (34) Dark Watcher's Despair - Chance for Recharge Slow: Level 21[*] (37) Dark Watcher's Despair - To Hit Debuff: Level 50[*] (40) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50[*] (40) Achilles' Heel - Defense Debuff: Level 20[*] (43) Achilles' Heel - Chance for Res Debuff: Level 20[/list]Level 4: Accelerate Metabolism <ul type="square">[*] (A) Efficacy Adaptor - EndMod/Endurance: Level 50[*] (5) Efficacy Adaptor - EndMod: Level 50[*] (5) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (7) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (7) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (9) Efficacy Adaptor - EndMod/Accuracy: Level 50[/list]Level 6: Fire Cages <ul type="square">[*] (A) Gravitational Anchor - Chance for Hold: Level 50[*] (46) Gravitational Anchor - Immobilize: Level 50[*] (46) Gravitational Anchor - Immobilize/Recharge: Level 50[*] (46) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50[*] (48) Gravitational Anchor - Accuracy/Recharge: Level 50[/list]Level 8: Hot Feet <ul type="square">[*] (A) Armageddon - Chance for Fire Damage: Level 50[*] (9) Armageddon - Damage/Endurance: Level 50[*] (11) Armageddon - Damage/Recharge: Level 50[*] (11) Armageddon - Accuracy/Damage/Recharge: Level 50[*] (19) Armageddon - Accuracy/Recharge: Level 50[*] (25) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[/list]Level 10: Enervating Field <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (37) Endurance Reduction IO: Level 50[/list]Level 12: Flashfire <ul type="square">[*] (A) Absolute Amazement - Endurance/Stun: Level 50[*] (13) Absolute Amazement - Stun: Level 50[*] (13) Absolute Amazement - Stun/Recharge: Level 50[*] (17) Absolute Amazement - Accuracy/Stun/Recharge: Level 50[*] (17) Absolute Amazement - Accuracy/Recharge: Level 50[/list]Level 14: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (15) Recharge Reduction IO: Level 50[*] (15) Recharge Reduction IO: Level 50[/list]Level 16: Super Speed <ul type="square">[*] (A) Celerity - +Stealth: Level 50[/list]Level 18: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 20: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (21) Miracle - +Recovery: Level 40[*] (21) Miracle - Heal: Level 40[/list]Level 22: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End: Level 50[*] (23) Performance Shifter - EndMod: Level 50[*] (23) Endurance Modification IO: Level 50[/list]Level 24: Assault <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (25) Endurance Reduction IO: Level 50[/list]Level 26: Tactics <ul type="square">[*] (A) HamiO:Cytoskeleton Exposure[*] (27) HamiO:Cytoskeleton Exposure[*] (27) HamiO:Cytoskeleton Exposure[/list]Level 28: Choking Cloud <ul type="square">[*] (A) Unbreakable Constraint - Chance for Smashing Damage: Level 50[*] (29) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 50[*] (29) Neuronic Shutdown - Chance of Damage(Psionic): Level 30[*] (31) Ghost Widow's Embrace - Endurance/Hold: Level 50[*] (31) Neuronic Shutdown - Endurance/Hold: Level 30[*] (31) Essence of Curare - Endurance/Hold: Level 50[/list]Level 30: Boxing <ul type="square">[*] (A) Empty[/list]Level 32: Fire Imps <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (33) HamiO:Nucleolus Exposure[*] (33) HamiO:Nucleolus Exposure[*] (33) Soulbound Allegiance - Chance for Build Up: Level 50[/list]Level 35: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/Endurance: Level 30[*] (36) Steadfast Protection - Resistance/+Def 3%: Level 30[*] (36) Steadfast Protection - Knockback Protection: Level 30[/list]Level 38: EM Pulse <ul type="square">[*] (A) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 50[*] (39) Ghost Widow's Embrace - Accuracy/Recharge: Level 30[*] (39) Neuronic Shutdown - Accuracy/Hold/Recharge: Level 30[*] (39) Essence of Curare - Accuracy/Hold/Recharge: Level 30[*] (40) Paralytic - Accuracy/Hold/Recharge: Level 30[*] (45) Ghost Widow's Embrace - Endurance/Hold: Level 50[/list]Level 41: Fissure <ul type="square">[*] (A) Ragnarok - Damage: Level 50[*] (42) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (42) Ragnarok - Damage/Recharge: Level 50[*] (42) Ragnarok - Accuracy/Recharge: Level 50[*] (43) Ragnarok - Chance for Knockdown: Level 50[*] (43) Force Feedback - Chance for +Recharge: Level 50[/list]Level 44: Rock Armor <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (45) Luck of the Gambler - Defense: Level 50[*] (45) Luck of the Gambler - Defense/Endurance: Level 50[/list]Level 47: Earth's Embrace <ul type="square">[*] (A) Numina's Convalescence - Heal/Recharge: Level 50[*] (48) Miracle - Heal/Recharge: Level 40[*] (48) Doctored Wounds - Heal/Recharge: Level 50[/list]Level 49: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (50) Luck of the Gambler - Defense: Level 50[*] (50) Luck of the Gambler - Defense/Endurance: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+4% DamageBuff[*]+3% Defense(Smashing)[*]+3% Defense(Lethal)[*]+3% Defense(Fire)[*]+3% Defense(Cold)[*]+3% Defense(Energy)[*]+3% Defense(Negative)[*]+3% Defense(Psionic)[*]+3% Defense(Melee)[*]+3% Defense(Ranged)[*]+3% Defense(AoE)[*]+75% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+80% Enhancement(RechargeTime)[*]+5% FlySpeed[*]+83.9 (8.25%) HitPoints[*]+5% JumpSpeed[*]+Knockback (Mag -4)[*]+MezResist(Immobilize) (Mag 2.2%)[*]+MezResist(Terrorized) (Mag 2.2%)[*]+28% Recovery[*]+30% Regeneration[*]+13.9% Resistance(Fire)[*]+13.9% Resistance(Cold)[*]+15% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Unbreakable Constraint[u]
(Char)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Doctored Wounds[u]
(Radiant Aura)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[/list][u]Dark Watcher's Despair[u]
(Radiation Infection)<ul type="square">[*] +15.3 (1.5%) HitPoints[*] +2.5% Recovery[*] +5% Enhancement(RechargeTime)[/list][u]Achilles' Heel[u]
(Radiation Infection)<ul type="square">[*] +1.5% DamageBuff[/list][u]Efficacy Adaptor[u]
(Accelerate Metabolism)<ul type="square">[*] +11.4 (1.13%) HitPoints[*] +1.5% Recovery[*] +10% Regeneration[*] +2.5% DamageBuff[*] +5% Enhancement(RechargeTime)[/list][u]Gravitational Anchor[u]
(Fire Cages)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Armageddon[u]
(Hot Feet)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Absolute Amazement[u]
(Flashfire)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Miracle[u]
(Health)<ul type="square">[*] +2.5% Recovery[/list][u]Performance Shifter[u]
(Stamina)<ul type="square">[*] +5% Movement Increase[/list][u]Ghost Widow's Embrace[u]
(Choking Cloud)<ul type="square">[*] +5% RunSpeed[/list][u]Neuronic Shutdown[u]
(Choking Cloud)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[/list][u]Steadfast Protection[u]
(Tough)<ul type="square">[*] +1.5% Recovery[*] +15.3 (1.5%) HitPoints[*] +3% Def(All)[*] +Knockback (Mag -4)[/list][u]Ghost Widow's Embrace[u]
(EM Pulse)<ul type="square">[*] +5% RunSpeed[*] +19.1 (1.88%) HitPoints[/list][u]Ragnarok[u]
(Fissure)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Rock Armor)<ul type="square">[*] +10% Regeneration[*] +11.4 (1.13%) HitPoints[*] +7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Weave)<ul type="square">[*] +10% Regeneration[*] +11.4 (1.13%) HitPoints[*] +7.5% Enhancement(RechargeTime)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />