FF / Psy - PVP Build
get detention field and use it a lot.
Bit more recharge of Force Bub thabs. Team PvP, that & Detentio field = your ace in the hole
Drop fly for SS imo
Righty, thanks guys
I dropped (A) and replaced them with (B)
(A) Acrobatics - lvl 38 - (B) Detension Bubble
(A) Hover - lvl 18 (B) Hasten
(A) Fly - lvl 22 - (B) Super Speed
Also removed the lvl 39 slot from Sprint and moved it over to Force Bubble and slotted it with a reduction recharge IO
Thanks guys, will give you feedback on it after I've tried it out, but it looks good
u still want acrobatics imop
Heya guys
Mind telling me what you think about this build? It's specced for buffing teams in Sirens/Warburg/RV
It has 3 attacks in Sirens, but only two slotted at lvl 30 and 4 fully slotted attacks at lvl 40
Please feel free to comment and give me some tips on how to make it better for team pvp.
When I have Dispersion and Invis on I get a 31-34% buff on myself
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Wulfmane: Level 50 Mutation Defender
Primary Power Set: Force Field
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Personal Force Field -- DefBuff-I:40(A), DefBuff-I:40(3), Def-S:40(5), Def/EndRdx-S:39(7)
Level 1: Mental Blast -- Acc/Dmg-S:39(A), Acc/Dmg/Rchg-S:39(11), Acc/Dmg/EndRdx-S:39(23), Dmg/EndRdx-S:39(33), Dmg/Rchg-S:39(36)
Level 2: Deflection Shield -- DefBuff-I:40(A), DefBuff-I:40(3), Def-S:40(5), Def/EndRdx-S:39(7), Def/Rchg-S:39(17), Rchg+-S:39(40)
Level 4: Subdue -- Acc/Dmg-S:39(A), Acc/Dmg/Rchg-S:39(15), Acc/Dmg/EndRdx-S:39(25), Dmg/EndRdx-S:39(33), Dmg/Rchg-S:39(37)
Level 6: Combat Jumping -- ResKB-S:30(A)
Level 8: Insulation Shield -- DefBuff-I:40(A), DefBuff-I:40(9), Def/EndRdx-S:30(9), Def/Rchg-S:30(11), EndRdx/Rchg-S:30(17)
Level 10: Swift -- Run-I:40(A), Flight-I:40(39)
Level 12: Dispersion Bubble -- DefBuff-I:40(A), EndRdx-I:40(13), DefBuff-I:40(13), EndRdx-I:40(19), DefBuff-I:40(19), EndRdx-I:40(40)
Level 14: Super Jump -- EndRdx-I:40(A), Jump-I:40(15)
Level 16: Health -- Rcvry+-S:40(A), Regen/Rcvry+-S:39(43), Regen+-S:30(43)
Level 18: Hover -- DefBuff-I:40(A)
Level 20: Stamina -- EndMod-I:40(A), EndMod-I:40(21), EndMod-I:40(21)
Level 22: Fly -- EndRdx-I:40(A), Flight-I:40(23)
Level 24: Grant Invisibility -- EndRdx-I:40(A), DefBuff-I:40(25)
Level 26: Invisibility -- DefBuff-I:40(A), EndRdx-I:40(27), DefBuff-I:40(27), EndRdx-I:40(29), DefBuff-I:40(29), EndRdx-I:40(43)
Level 28: Repulsion Field -- Dmg/KB-S:39(A), Acc/KB-S:39(31), EndRdx/KB-S:39(33), Acc/EndRdx/KB-S:39(34), EndRdx-I:40(34)
Level 30: Telekinetic Blast -- Acc/Dmg-S:39(A), Acc/Dmg/Rchg-S:39(31), Acc/Dmg/EndRdx-S:39(31), Dmg/EndRdx-S:39(37), Dmg/Rchg-S:39(37)
Level 32: Force Bubble -- EndRdx-I:40(A), EndRdx-I:40(34), EndRdx-I:40(42)
Level 35: Will Domination -- Acc/Dmg-S:39(A), Acc/Dmg/Rchg-S:39(36), Acc/Dmg/EndRdx-S:39(36), Dmg/EndRdx-S:39(39), Dmg/Rchg-S:39(40)
Level 38: Acrobatics -- EndRdx-I:40(A), RechRdx-I:40(39), EndRdx-I:40(46)
Level 41: Conserve Power -- RechRdx-I:40(A), RechRdx-I:40(42), RechRdx-I:40(42)
Level 44: Power Build Up -- ToHit-S:40(A), ToHit/Rchg-S:40(45), ToHit/Rchg/EndRdx-S:39(45), Rchg/EndRdx-S:39(45), ToHit/EndRdx-S:39(46), Build%-S:39(46)
Level 47: Temp Invulnerability -- EndRdx-I:40(A), ResDam-S:40(48), EndRdx-I:40(48), ResPsi-S:39(48), ResDam-I:40(50)
Level 49: Phase Shift -- RechRdx-I:40(A), RechRdx-I:40(50), RechRdx-I:40(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Stlth-S:39(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
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[u]Set Bonus Totals:[u]<ul type="square">[*]+2.5% DamageBuff[*]+10% Defense(Energy)[*]+2.5% Defense(Melee)[*]+2.5% Defense(Ranged)[*]+2.5% Defense(AoE)[*]+37% Enhancement(Accuracy)[*]+7.5% Enhancement(RechargeTime)[*]+21% FlySpeed[*]+30.5 (3%) HitPoints[*]+21% JumpSpeed[*]+Knockback (Mag -7)[*]+MezResist(Confused) (Mag 1.65%)[*]+16.5% Recovery[*]+10% Regeneration[*]+2.5% Resistance(Smashing)[*]+3% Resistance(Psionic)[*]+24% RunSpeed[/list]