Ice/Em PVP Build PLZ!!!!
anybody? I need to slot up and could use the help please
My build:
Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Energy Melee
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor -- HO:Cyto(A), LkGmblr-Def/EndRdx:50(3), LkGmblr-Rchg+:50(3), LkGmblr-Def/EndRdx/Rchg:50(5)
Level 1: Barrage -- Stpfy-Stun/Rng:50(A), Stpfy-KB%:50(15), Stpfy-Acc/EndRdx:50(15), Stpfy-Acc/Rchg:50(23), Stpfy-Acc/Stun/Rchg:50(29)
Level 2: Hoarfrost -- Dct'dW-Rchg:50(A), Dct'dW-Heal:50(5), Dct'dW-EndRdx/Rchg:50(7), Dct'dW-Heal/Rchg:50(7), Dct'dW-Heal/EndRdx/Rchg:50(9), HO:Golgi(9)
Level 4: Bone Smasher -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(11), C'ngImp-Acc/Dmg/Rchg:50(11), C'ngImp-Dmg/Rchg:50(13), C'ngImp-Acc/Dmg:50(13)
Level 6: Wet Ice -- EndRdx-I:50(A), EndRdx-I:50(33)
Level 8: Chilling Embrace -- EndRdx-I:50(A), Taunt-I:50(17), Taunt-I:50(17)
Level 10: Hurdle -- Jump-I:50(A), Jump-I:50(25)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Combat Jumping -- LkGmblr-Rchg+:50(A), Jump-I:50(21), Jump-I:50(21)
Level 18: Glacial Armor -- HO:Cyto(A), LkGmblr-Def/EndRdx/Rchg:50(25), LkGmblr-Def/EndRdx:40(27), LkGmblr-Rchg+:50(27)
Level 20: Health -- Mrcl-Rcvry+:40(A), Numna-Heal/EndRdx:50(23), Numna-Regen/Rcvry+:50(29), Numna-Heal:50(33)
Level 22: Stamina -- EndMod-I:50(A), EndMod-I:50(31), EndMod-I:50(31)
Level 24: Super Jump -- HO:Micro(A), HO:Micro(31)
Level 26: Energy Absorption -- HO:Membr(A), HO:Membr(34), P'Shift-EndMod/Rchg:50(34), P'Shift-EndMod/Acc/Rchg:50(34), P'Shift-EndMod:50(36), LkGmblr-Rchg+:50(36)
Level 28: Build Up -- HO:Membr(A), HO:Membr(36), HO:Membr(37)
Level 30: Swift -- Run-I:50(A), Run-I:50(33)
Level 32: Hibernate -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(37), Dct'dW-EndRdx/Rchg:50(37), Dct'dW-Heal/Rchg:50(39), Dct'dW-Heal/EndRdx/Rchg:50(39)
Level 35: Energy Transfer -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(39), C'ngImp-Acc/Dmg/Rchg:50(40), C'ngImp-Dmg/Rchg:50(40), C'ngImp-Acc/Dmg:50(40), Mako-Acc/Dmg/EndRdx/Rchg:50(42)
Level 38: Total Focus -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg:50(42), C'ngImp-Acc/Dmg/Rchg:50(42), C'ngImp-Dmg/Rchg:50(43), C'ngImp-Acc/Dmg/EndRdx:50(43), Mako-Acc/Dmg/EndRdx/Rchg:50(43)
Level 41: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(45), Mocking-Taunt/Rchg/Rng:50(46), Mocking-Acc/Rchg:50(46), Mocking-Taunt/Rng:50(46), Mocking-Rchg:50(48)
Level 44: Focused Accuracy -- GSFC-ToHit/EndRdx:50(A), GSFC-ToHit/Rchg/EndRdx:50(45), GSFC-Rchg/EndRdx:50(45), HO:Cyto(50)
Level 47: Laser Beam Eyes -- Dev'n-Acc/Dmg:50(A), Dev'n-Acc/Dmg/EndRdx/Rchg:50(48), Dev'n-Acc/Dmg/Rchg:50(48), Dev'n-Dmg/Rchg:50(50), Ruin-Acc/Dmg/Rchg:40(50)
Level 49: Permafrost -- S'fstPrt-ResDam/Def+:30(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd:50(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+3% DamageBuff[*]+4,26% Defense(Smashing)[*]+4,26% Defense(Lethal)[*]+4,58% Defense(Fire)[*]+4,58% Defense(Cold)[*]+3% Defense(Energy)[*]+3% Defense(Negative)[*]+3% Defense(Psionic)[*]+3% Defense(Melee)[*]+3% Defense(Ranged)[*]+3% Defense(AoE)[*]+1,8% Max Endurance[*]+21% Enhancement(Accuracy)[*]+8% Enhancement(Heal)[*]+68,8% Enhancement(RechargeTime)[*]+3% Enhancement(Stun)[*]+10% FlySpeed[*]+185,3 (15,4%) HitPoints[*]+10% JumpSpeed[*]+MezResist(Held) (Mag 2,75%)[*]+MezResist(Immobilize) (Mag 6,6%)[*]+MezResist(Terrorized) (Mag 4,4%)[*]+2,5% Recovery[*]+44% Regeneration[*]+2,52% Resistance(Fire)[*]+2,52% Resistance(Cold)[*]+10% RunSpeed[/list]
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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|-----------------------------------------------------------------------------|
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
Thank you very much I take it, its a pvp build then seems very good ill try it out
It is very good but it's also purely PvP based.
I had a hybrid for quite a while which worked great in both PvE and PvP. That build had whirling hands and icicles instead of swift and laser beam eyes.
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
I would get permafrost in earlier in to that build, atleast in so you have it in WB, because its in WB and RV the Ice/em tank shine´s
so is icicles not needed in pvp then coz i thought it would be good for when things like stalkers get near me?
Also I hear presence pool power is good for fear in pvp as well any thoughts on that?
Oh yes last point what is good about laser beam eyes then never had it before?
That build pre purps, arch? and no accuracy in taunt?
[ QUOTE ]
I would get permafrost in earlier in to that build, atleast in so you have it in WB, because its in WB and RV the Ice/em tank shine´s
[/ QUOTE ]
Don't really do zones...arena is where it's at.
Guess you could swap it round with Swift if you wanted to
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
[ QUOTE ]
That build pre purps, arch? and no accuracy in taunt?
[/ QUOTE ]
Don't have purples on him as they're not worth it for the most part imo.
There's a bit of acc in Taunt. That coupled with setbonus' and FA it ought to be fine.
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
[ QUOTE ]
so is icicles not needed in pvp then coz i thought it would be good for when things like stalkers get near me?
Also I hear presence pool power is good for fear in pvp as well any thoughts on that?
Oh yes last point what is good about laser beam eyes then never had it before?
[/ QUOTE ]
Icicles is a really good PvE power and ok to have in duels but kinda redundant for the most part in PvP. Stalkers have insanely high AoE defense with Hide up so chances are that Icicles won't hit a thing. Best defense against stalkers is movement...simple as.
Presence pool is good and if you can fit it in I would probably go for it. It's tricky to fit in here but you could do it. This build is slightly more duel orientated and it would probably have Challenge over Laser Beam Eyes and Intimidate over either Swift or Energy Absorption if I was to make a slightly more team orientated build.
Laser Beam Eyes is pretty naff to say the least on a tank but I took it cos I had spare power, for some setbonus' and having a ranged attack.
EDIT: wooo! GG style postin' ftl!
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
[ QUOTE ]
[ QUOTE ]
That build pre purps, arch? and no accuracy in taunt?
[/ QUOTE ]
Don't have purples on him as they're not worth it for the most part imo.
There's a bit of acc in Taunt. That coupled with setbonus' and FA it ought to be fine.
[/ QUOTE ]
Maybe it's just me, I'm an accuracy freak but I'd go with something similar to this (quick build, will review it when I'm more sober and less sleepy )
Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(5), LkGmblr-Def:50(5), Ksmt-ToHit+:30(21)
Level 1: Barrage -- Amaze-Acc/Stun/Rchg:50(A), Amaze-Acc/Rchg:50(48), Amaze-Stun:50(50), Amaze-Stun/Rchg:50(50), Amaze-ToHitDeb%:50(50)
Level 2: Hoarfrost -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(3), Dct'dW-Heal/Rchg:50(3), Dct'dW-Heal/EndRdx/Rchg:50(7), Dct'dW-EndRdx/Rchg:50(7)
Level 4: Chilling Embrace -- Zinger-Taunt/Rchg:50(A), Zinger-Taunt/Rchg/Rng:50(19), Zinger-Taunt:50(46)
Level 6: Wet Ice -- EndRdx-I:50(A)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Bone Smasher -- Stpfy-Acc/Rchg:50(A), Stpfy-Acc/EndRdx:50(11), Stpfy-EndRdx/Stun:50(11), Stpfy-Stun/Rng:50(13), Stpfy-Acc/Stun/Rchg:50(13)
Level 12: Taunt -- Zinger-Acc/Rchg:50(A), Zinger-Taunt/Rchg:50(15), Zinger-Taunt/Rng:50(15), Zinger-Taunt/Rchg/Rng:50(17), Zinger-Dam%:50(17), Acc-I:50(43)
Level 14: Super Speed -- Clrty-Stlth:50(A), HO:Micro(46)
Level 16: Hurdle -- Jump-I:50(A), Jump-I:50(43)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Numna-Heal:50(31), Numna-Heal/EndRdx:50(31)
Level 20: Glacial Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(21), LkGmblr-Def/EndRdx:50(37)
Level 22: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(23), Efficacy-EndMod/Acc:50(23), Efficacy-EndMod/EndRdx:50(25), Efficacy-EndMod/Acc/Rchg:50(25), Efficacy-Acc/Rchg:50(31)
Level 24: Combat Jumping -- LkGmblr-Rchg+:50(A), Jump-I:50(40), Jump-I:50(43)
Level 26: Energy Absorption -- LkGmblr-Rchg+:50(A), P'Shift-EndMod:50(27), P'Shift-End%:50(27), P'Shift-EndMod/Rchg:50(34), P'Shift-EndMod/Acc/Rchg:50(34)
Level 28: Build Up -- GSFC-ToHit/Rchg:50(A), GSFC-ToHit/Rchg/EndRdx:50(29), GSFC-Rchg/EndRdx:50(29), RechRdx-I:50(40)
Level 30: Super Jump -- HO:Micro(A)
Level 32: Hibernate -- Dct'dW-Rchg:50(A), Dct'dW-Heal/Rchg:50(33), Dct'dW-Heal/EndRdx/Rchg:50(33), Dct'dW-EndRdx/Rchg:50(33), Dct'dW-Heal:50(34)
Level 35: Energy Transfer -- Hectmb-Acc/Dmg/Rchg:50(A), Hectmb-Acc/Rchg:50(36), Hectmb-Dmg:50(36), Hectmb-Dmg/Rchg:50(36), Hectmb-Dam%:50(37), Hectmb-Dmg/EndRdx:50(37)
Level 38: Total Focus -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Acc/Dmg/EndRdx:50(39), C'ngImp-Dmg/EndRdx:50(39), C'ngImp-Dmg/EndRdx/Rchg:50(40)
Level 41: Focused Accuracy -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(42), GSFC-ToHit/Rchg/EndRdx:50(42), HO:Cyto(42)
Level 44: Laser Beam Eyes -- Apoc-Acc/Dmg/Rchg:50(A), Apoc-Acc/Rchg:50(45), Apoc-Dmg:50(45), Apoc-Dmg/Rchg:50(45), Apoc-Dam%:50(46)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Permafrost -- Aegis-Psi/Status:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
+9% DamageBuff
+37% Enhancement(Accuracy)
+8% Enhancement(Heal)
+91,3% Enhancement(RechargeTime)
+3% Enhancement(Stun)
+15% FlySpeed
+316,2 (16,9%) HitPoints
+15% JumpSpeed
+MezResist(Confused) (Mag 20%)
+MezResist(Held) (Mag 20%)
+MezResist(Immobilize) (Mag 22,2%)
+MezResist(Sleep) (Mag 20%)
+MezResist(Stun) (Mag 20%)
+MezResist(Terrorized) (Mag 29,9%)
+14,5% Recovery
+78% Regeneration
+7,56% Resistance(Fire)
+7,56% Resistance(Cold)
+5% Resistance(Toxic)
+3% Resistance(Psionic)
+15% RunSpeed
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />
Your build is a lot more endheavy than mine and im not sure why you're slotting Stupefy's in Bonesmasher?
I agree that some of my slotting is a bit off for PvP but thats mostly a leftover from that toons PvE days (such as the 6th Mocking Beratement in taunt etc.).
Also worth noting you can't slot tauntsets in tauntauras anymore.
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
My build is a little more endheavy on toggles than yours, granted, but it's made up having 12% +recovery than yours tho (13.5% now). Besides, with the 91.3% +rech, conserve is up again very very soon.
I'm slotting stupefy in bonesmasher just for the +rech, +recov and +hp. Considering that TF or ET will be up all the time unless very very heavily slowed, and with laser beam eyes as a third attack option, bonesmasher seems to me a bit redundant.. and anyway, if you are that slowed, it wouldn't make any difference having BS slotted for damage imo.
And yeah, forgot about the taunt auras change, blame it on the time...
Keeping that in mind, I'd leave things as this:
Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(5), LkGmblr-Def:50(5), Ksmt-ToHit+:30(21)
Level 1: Barrage -- Amaze-Acc/Stun/Rchg:50(A), Amaze-Acc/Rchg:50(48), Amaze-Stun:50(50), Amaze-Stun/Rchg:50(50), Amaze-ToHitDeb%:50(50)
Level 2: Hoarfrost -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(3), Dct'dW-Heal/Rchg:50(3), Dct'dW-Heal/EndRdx/Rchg:50(7), Dct'dW-EndRdx/Rchg:50(7)
Level 4: Chilling Embrace -- TmpRdns-Acc/EndRdx:50(A), TmpRdns-EndRdx/Rchg/Slow:50(19), EndRdx-I:50(46)
Level 6: Wet Ice -- EndRdx-I:50(A)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Bone Smasher -- Stpfy-Acc/Rchg:50(A), Stpfy-Acc/EndRdx:50(11), Stpfy-EndRdx/Stun:50(11), Stpfy-Stun/Rng:50(13), Stpfy-Acc/Stun/Rchg:50(13)
Level 12: Taunt -- Zinger-Acc/Rchg:50(A), Zinger-Taunt/Rchg:50(15), Zinger-Taunt/Rng:50(15), Zinger-Taunt/Rchg/Rng:50(17), Zinger-Dam%:50(17), Acc-I:50(43)
Level 14: Super Speed -- Clrty-Stlth:50(A), HO:Micro(46)
Level 16: Hurdle -- Jump-I:50(A), Jump-I:50(43)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Numna-Heal:50(31), Numna-Heal/EndRdx:50(31)
Level 20: Glacial Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(21), LkGmblr-Def/EndRdx:50(37)
Level 22: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(23), Efficacy-EndMod/Acc:50(23), Efficacy-EndMod/EndRdx:50(25), Efficacy-EndMod/Acc/Rchg:50(25), Efficacy-Acc/Rchg:50(31)
Level 24: Combat Jumping -- LkGmblr-Rchg+:50(A), Jump-I:50(40), Jump-I:50(43)
Level 26: Energy Absorption -- LkGmblr-Rchg+:50(A), P'Shift-EndMod:50(27), P'Shift-End%:50(27), P'Shift-EndMod/Rchg:50(34), P'Shift-EndMod/Acc/Rchg:50(34)
Level 28: Build Up -- GSFC-ToHit/Rchg:50(A), GSFC-ToHit/Rchg/EndRdx:50(29), GSFC-Rchg/EndRdx:50(29), RechRdx-I:50(40)
Level 30: Super Jump -- HO:Micro(A)
Level 32: Hibernate -- Dct'dW-Rchg:50(A), Dct'dW-Heal/Rchg:50(33), Dct'dW-Heal/EndRdx/Rchg:50(33), Dct'dW-EndRdx/Rchg:50(33), Dct'dW-Heal:50(34)
Level 35: Energy Transfer -- Hectmb-Acc/Dmg/Rchg:50(A), Hectmb-Acc/Rchg:50(36), Hectmb-Dmg:50(36), Hectmb-Dmg/Rchg:50(36), Hectmb-Dam%:50(37), Hectmb-Dmg/EndRdx:50(37)
Level 38: Total Focus -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Acc/Dmg/EndRdx:50(39), C'ngImp-Dmg/EndRdx:50(39), C'ngImp-Dmg/EndRdx/Rchg:50(40)
Level 41: Focused Accuracy -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(42), GSFC-ToHit/Rchg/EndRdx:50(42), HO:Cyto(42)
Level 44: Laser Beam Eyes -- Apoc-Acc/Dmg/Rchg:50(A), Apoc-Acc/Rchg:50(45), Apoc-Dmg:50(45), Apoc-Dmg/Rchg:50(45), Apoc-Dam%:50(46)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Permafrost -- Aegis-Psi/Status:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+9% DamageBuff[*]+37% Enhancement(Accuracy)[*]+8% Enhancement(Heal)[*]+91,3% Enhancement(RechargeTime)[*]+3% Enhancement(Stun)[*]+15% FlySpeed[*]+203,3 (16,9%) HitPoints[*]+15% JumpSpeed[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 20%)[*]+MezResist(Immobilize) (Mag 22,2%)[*]+MezResist(Sleep) (Mag 20%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 27,2%)[*]+16% Recovery[*]+68% Regeneration[*]+7,56% Resistance(Fire)[*]+7,56% Resistance(Cold)[*]+5% Resistance(Toxic)[*]+3% Resistance(Psionic)[*]+15% RunSpeed[/list]<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4721;1252;1672;|
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>7OP+@.=?4P``
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</pre><hr />
[ QUOTE ]
[ QUOTE ]
I would get permafrost in earlier in to that build, atleast in so you have it in WB, because its in WB and RV the Ice/em tank shine´s
[/ QUOTE ]
Don't really do zones...arena is where it's at.
Guess you could swap it round with Swift if you wanted to
[/ QUOTE ]
I dont do arena only zones, so I need the build to work towards that thanks peeps for the input though its great
Could someone post up a good pvp build for me to look at please fully IO slotted that would be great thankssssss