Fire Rad PvE Build.. PLZ constructively Critique
A few suggestions:
- Yes, slot 3 EndMods in AM, or even better use the sets (in particular Efficacy Adaptor)
- Rad Infection: I'm not sure how valuable the +dmg buffs are given your rad debuffs, but if you're short on slots, you could always slot 3 Enzymes instead (not sure what level you are)
- Blaze: I would slot either Decimation for the +rechg (although it's pricey) or Thunderstrike/Devastation (probably a mix of those). If you can afford another Apocalypse then I would keep it for the bonuses, otherwise a single one isn't that useful (compared to what you can buy if you sell it).
- For PvE I would skip Acro and slot a -kback in CJ.
- Inferno: I would fully slot damage before recharge. Look at Scirocco's for the acc bonus.
- EM Pulse: strange slotting here. You need more accuracy since it's an AoE and I wouldn't bother with the stun proc given that it's already a hold (and it's worth enhancing that part of it) and you don't use it often enough to make it worthwhile. I would really try to 6-slot it if possible, Endoplasms are nice too.
- Tactics: 3 Cytos are enough, or 4 Adjusted Targeting if you want the acc bonus.
- Charged Armour: you may want to fully enhance the Res part. 4 slots are enough but consider slotting the Res/EndRdx from the other sets.
- Fire Blast: try to get 1-2 more slots here. It's a decent attack.
- Fire Ball: if you're slotting Posi Blast, think of using the dmg proc. It adds some nice damage given how much you're spamming this power (less useful for RoF imo given the recharge).
- Power Sink: another EndMod would be useful. Have a look at sets too since they have nice bonuses.
Hope some of this helps!
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
Im going for a PvE Damage Dealer. Got the chance for stamina, the Miracle IO, and I slotted EMP pulse with chance for disorient. O yeah, I also love to nuke, AIM EMP RoF & Inferno FTW for me. I still have some stamina issues which I am working on. Would another slot in AM as End Mod help? Another End Redu slot in Enervating Field? As and when I get more Purple Range and PBAoEs they will be slotted.
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Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Hard Gamma: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Blast <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (3) Damage Increase IO: Level 50[*] (3) Accuracy IO: Level 50[/list]Level 1: Radiant Aura <ul type="square">[*] (A) Miracle - Heal: Level 40[*] (5) Miracle - Heal/Endurance/Recharge: Level 40[*] (5) Healing IO: Level 50[*] (7) Recharge Reduction IO: Level 50[*] (7) Recharge Reduction IO: Level 50[*] (9) Endurance Reduction IO: Level 50[/list]Level 2: Fire Ball <ul type="square">[*] (A) Positron's Blast - Damage/Range: Level 53[*] (9) Positron's Blast - Accuracy/Damage: Level 53[*] (11) Positron's Blast - Damage/Endurance: Level 53[*] (11) Positron's Blast - Damage/Recharge: Level 53[*] (13) Positron's Blast - Accuracy/Damage/Endurance: Level 53[*] (13) Endurance Reduction IO: Level 50[/list]Level 4: Radiation Infection <ul type="square">[*] (A) Undermined Defenses - Defense Debuff: Level 50[*] (15) Undermined Defenses - Defense Debuff/Endurance: Level 50[*] (15) Dampened Spirits - To Hit Debuff: Level 50[*] (17) Dampened Spirits - To Hit Debuff/Endurance: Level 50[*] (17) Endurance Reduction IO: Level 50[*] (19) Dampened Spirits - To Hit Debuff/Recharge/Endurance: Level 50[/list]Level 6: Rain of Fire <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage/Endurance: Level 53[*] (19) Positron's Blast - Accuracy/Damage: Level 53[*] (21) Positron's Blast - Damage/Endurance: Level 53[*] (21) Positron's Blast - Damage/Recharge: Level 53[*] (23) Positron's Blast - Damage/Range: Level 53[*] (23) Recharge Reduction IO: Level 50[/list]Level 8: Accelerate Metabolism <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (25) Recharge Reduction IO: Level 50[*] (25) Recharge Reduction IO: Level 50[*] (27) Endurance Modification IO: Level 50[/list]Level 10: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 16: Health <ul type="square">[*] (A) Miracle - +Recovery: Level 40[/list]Level 18: Aim <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (27) Adjusted Targeting - Recharge: Level 50[*] (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (29) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (31) To Hit Buff IO: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[*] (33) Performance Shifter - Chance for +End: Level 50[/list]Level 22: Blaze <ul type="square">[*] (A) Apocalypse - Accuracy/Recharge: Level 50[*] (33) Damage Increase IO: Level 50[*] (33) Accuracy IO: Level 50[*] (34) Endurance Reduction IO: Level 50[*] (34) Endurance Reduction IO: Level 50[*] (34) Recharge Reduction IO: Level 50[/list]Level 24: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (36) Endurance Reduction IO: Level 50[/list]Level 26: Enervating Field <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (36) Endurance Reduction IO: Level 50[/list]Level 28: Lingering Radiation <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (36) Recharge Reduction IO: Level 50[*] (37) Tempered Readiness - Accuracy/Slow: Level 53[*] (37) Tempered Readiness - Accuracy/Endurance: Level 53[*] (46) Accuracy IO: Level 50[/list]Level 30: Blazing Bolt <ul type="square">[*] (A) Sting of the Manticore - Damage/Endurance/Recharge: Level 53[*] (37) Sting of the Manticore - Damage/Interrupt/Recharge: Level 53[*] (39) Sting of the Manticore - Accuracy/Damage: Level 53[*] (39) Sting of the Manticore - Damage/Endurance: Level 53[*] (39) Sting of the Manticore - Accuracy/Interrupt/Range: Level 53[/list]Level 32: Inferno <ul type="square">[*] (A) Armageddon - Damage: Level 50[*] (40) Recharge Reduction IO: Level 50[*] (40) Recharge Reduction IO: Level 50[*] (40) Recharge Reduction IO: Level 50[*] (42) Damage Increase IO: Level 50[*] (42) Accuracy IO: Level 50[/list]Level 35: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[*] (43) Recharge Reduction IO: Level 50[/list]Level 38: EM Pulse <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (43) Recharge Reduction IO: Level 50[*] (43) Accuracy IO: Level 50[*] (45) Energy Manipulator - Chance to Stun: Level 20[/list]Level 41: Assault <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (45) Endurance Reduction IO: Level 50[/list]Level 44: Power Sink <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (45) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[*] (46) Endurance Modification IO: Level 50[/list]Level 47: Tactics <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (48) Adjusted Targeting - To Hit Buff/Endurance: Level 50[*] (48) Endurance Reduction IO: Level 50[*] (48) Endurance Reduction IO: Level 50[*] (50) To Hit Buff IO: Level 50[/list]Level 49: Charged Armor <ul type="square">[*] (A) Impervium Armor - Resistance: Level 40[*] (50) Impervium Armor - Resistance/Endurance: Level 40[*] (50) Endurance Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Scourge
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+11% DamageBuff[*]+0.95% Defense(Energy)[*]+0.95% Defense(Negative)[*]+1.8% Max Endurance[*]+27% Enhancement(Accuracy)[*]+20% Enhancement(RechargeTime)[*]+11.5% Recovery[*]+12% Regeneration[*]+3.15% Resistance(Fire)[*]+3.15% Resistance(Cold)[*]+1.26% Resistance(Energy)[*]+1.26% Resistance(Negative)[/list]------------
[u]Set Bonuses:[u]
[u]Miracle[u]
(Radiant Aura)<ul type="square">[*] +2.5% Recovery[/list][u]Positron's Blast[u]
(Fire Ball)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list][u]Undermined Defenses[u]
(Radiation Infection)<ul type="square">[*] +2% DamageBuff[/list][u]Dampened Spirits[u]
(Radiation Infection)<ul type="square">[*] +2% DamageBuff[*] +1.8% Max Max Endurance[/list][u]Positron's Blast[u]
(Rain of Fire)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list][u]Adjusted Targeting[u]
(Aim)<ul type="square">[*] +2% DamageBuff[*] +1.26% Res(Energy, Neg)[*] +9% Enhancement(Accuracy)[/list][u]Tempered Readiness[u]
(Lingering Radiation)<ul type="square">[*] +1.5% Recovery[/list][u]Sting of the Manticore[u]
(Blazing Bolt)<ul type="square">[*] +12% Regeneration[*] +0.945% Def(Energy, Neg)[*] +3% DamageBuff[*] +7.5% Enhancement(RechargeTime)[/list][u]Adjusted Targeting[u]
(Tactics)<ul type="square">[*] +2% DamageBuff[/list][u]Impervium Armor[u]
(Charged Armor)<ul type="square">[*] +2.5% Recovery[/list]
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