MoSTF Run Sat 1st March 8pm start


Baccarac

 

Posted

I would love a chance for a shot at this badge on the Friday. See my sigs for the toons I have that are available. I would prefer to use my Ice/Energy tank as she's my main, but will happily use whichever is best suited.


 

Posted

Thx for the responses, I still need to chase up a couple of others tonight to confirm attendance. Current confirmed lists are:

Friday 29th Feb:
1. -Shockwave Grav/Rad Troller or Elec/Elec Blaster
2. Demonic Judgement Dark/Dark Defender
3. Defcon_Kid Rad/? Troller
4. Xemulus
5. Gorerider SS/Invuln Tank
6. Baccarac Empathy/Dark Blast Defender
7.
8.

Sunday 2nd March
1. -Shockwave Grav/Rad Troller or Elec/Elec Blaster
2. Demonic Judgement Dark/Dark Defender
3. Uzzi Dual Blades/SR Scrapper
4. Defcon_Kid Rad/? Troller
5. Xemulus
6. Gorerider SS/Invuln Tank
7.
8.

Still awaiting to hear from Icenii, and 1st reserve Alpha Ray (B-Lizzard) over Fri or Sun. I'll chase up tonight.
Nice big reserve list though, but I'll need to confirm asap so ppl are aware they are involved.

Reserves:
1. Alpha Ray Rad/Rad Defender
2. Heyman Fire/Kin Controller
3. D. Structor fire/fire blaster
4. Light Within illusion/radiation or liqour fire/kin troller
5. Cryostasis Ice/Energy/Ice Tank or Elusive Blade DB/SR Scrapper

Concerning a few other things:
DJ - no problem if you're a little late. I only just about get on for 8 normally (kids to put to bed, etc), so if we all gather in IP, feel free to start teaming if you're on before me.

Blasters - generally the riskier part of a MoSTF run. My main badger is my elec/elec, but I think I'll use my Rad first. Would prefer to keep the blaster number down to 0 or 1 if poss. Happy to take advice from STF experienced ppl here.

3. Don't mind who leads tbh, happy myself, but also happy to go with experience.

4. Top up on purples and BF's before we start, we may need them! Maybe some emergency Green's too.

Thx all

-Shock


Shock

Co-Leader of The Echelon
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Check out our calendar for weekly events: http://forum.theechelon.eu/index.php?action=calendar

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Posted

I'm up for it, Sirius, pure empath, leadership pool, invis, tp, lots of fun stuff. Friday session prefered.


 

Posted

Player is more important than AT. A good blaster will reduce the amount of time the AVs are alive, which means less risk of someone else dying. Remember blasters have more HPs than Defenders by a fair bit, so they're not all that squishy. Just bad players bring them a bad reputation


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

Very good point Cynic. Blasters are also more likely to get AV or enemy agro during the course of a battle due to their damage output. I'll see what toons we got and see where we go.
I'll put you down (TygrrFang) as a reserve, but all places are likely to be filled now. Will let you know

-Shock


Shock

Co-Leader of The Echelon
http://www.theechelon.eu

Check out our calendar for weekly events: http://forum.theechelon.eu/index.php?action=calendar

Always trying to keep you in regular teams and doing fun events, if you fancy joining us, then send me a tell to @Mr Shock

 

Posted

Ammendment to list:
Alpha Ray available for Sunday run
Cannot contact Icenii, so 3 spaces can now be filled from the other reserves. To share out the spaces fairly I propose the following:

Friday:
7. Heyman Fire/Kin Controller
8. D. Structor fire/fire blaster

Sunday:
7. Alpha Ray Rad/Rad Defender
8. Light Within illusion/radiation or liqour fire/kin troller

Reserves:
1.Cryostasis Ice/Energy/Ice Tank or Elusive Blade DB/SR Scrapper
2. Sirius, pure empath

Please confirm this is okay with everyone
Thx

-Shock


Shock

Co-Leader of The Echelon
http://www.theechelon.eu

Check out our calendar for weekly events: http://forum.theechelon.eu/index.php?action=calendar

Always trying to keep you in regular teams and doing fun events, if you fancy joining us, then send me a tell to @Mr Shock

 

Posted

[ QUOTE ]
Player is more important than AT. A good blaster will reduce the amount of time the AVs are alive, which means less risk of someone else dying. Remember blasters have more HPs than Defenders by a fair bit, so they're not all that squishy. Just bad players bring them a bad reputation

[/ QUOTE ]

It's not just bad players. The main reason why blasters die a lot is that the three bosses or LTs who escape the tanks and controllers will invariably be pissed off about the blaster's opening AoEs and proceed to squish it. Controllers and defenders don't have the same problem because their aggro-drawing opening powers are mostly debuffy, so whatever goes after them isn't much of an immediate threat.

The best way for a blaster to counter this is simply to hold off on their AoEs until the tanks and controllers have got things locked down. With a rezzer around they usually won't care enough to bother; obviously things are different under a 0-death limit.


 

Posted

I fear that friday is a no go for me, the girlfriend has booked me for dinner for friday night so im stuffed, will defo be around for sundays run, many apologies for the inconvinience shock

PS, Thought you wanted my scrapper? dnt mind taking the D3 at all though


 

Posted

[ QUOTE ]
[ QUOTE ]
Player is more important than AT. A good blaster will reduce the amount of time the AVs are alive, which means less risk of someone else dying. Remember blasters have more HPs than Defenders by a fair bit, so they're not all that squishy. Just bad players bring them a bad reputation

[/ QUOTE ]

It's not just bad players. The main reason why blasters die a lot is that the three bosses or LTs who escape the tanks and controllers will invariably be pissed off about the blaster's opening AoEs and proceed to squish it. Controllers and defenders don't have the same problem because their aggro-drawing opening powers are mostly debuffy, so whatever goes after them isn't much of an immediate threat.

The best way for a blaster to counter this is simply to hold off on their AoEs until the tanks and controllers have got things locked down. With a rezzer around they usually won't care enough to bother; obviously things are different under a 0-death limit.

[/ QUOTE ]

Actually, I've found that the main cause of unintended death on MoSTF runs has been pets pulling unwanted aggro. The obvious culprits are the Imps, but even DM's Fluffy isn't entirely blameless here.

Never had a Blaster die first on a MoSTF run. It's either been a Controller, a Scrapper that got too cocky or a Tanker that got in over their heads without buffs. Or on one memorable instance, my Sonic Defender (when i was asked to pull Patron AVs without insps!!)...

Looks like you have more than enough interest for these runs, so I'll just say "Good Luck" to all concerned!

As an aside: if three bosses are escaping your Tank/Controllers to go smack a Blaster, you need to get different Tanks/Controllers. By level, 50 a Blaster should know better than to engage another unaggroed group of mobs. Likewise; by level 50, there is NO EXCUSE for poor aggro control on a group of mobs that your team is aware of, especially on a MoSTF run. If your Tanker just plain sucks, then certainly the Blasters can hold back. But that is merely treating the symptoms of your team's poor aggro control, not the root cause of it.

Note that the above points about poor aggro control will not apply if Gore is tanking for you guys... he's definately one of the "you aren't getting to the squishies without going through me first" crowd!


 

Posted

Nice and very true comments there Maelwys (and Miiru), and its a shame I couldn't find a space for your sonic/Elec defender, as experience and good play is the key to being successful on this challenging run.
Looks like we've a fire/kin on both sessions, so will need to make sure the imps are handled so as not to cause un-necessary agro, especially when the team are mid-battle against a mob already. From my STF and MoSTF experience, blasters haven't been the ones to normally drop first, but I do find them challenging to keep alive. I think blasters know they are vulnerable, so good players take this into account and are more reserved in their game play, especially avoiding large mob agro which would mean their demise. Controllers potentially offer the best powersets in a team, however have the greatest risk of agro if their powers fail. As I'm likely to play my Grav/Rad, a poor hold can pose a major risk tbh to myself, and therefore the success of the run. I'm hoping we have enough experience and cool heads in the group to give us the best chance possible. And yes, scrappers are always cocky, I do it myself, charge into combat in the belief you'll be definately standing at the end

DJ - no problem about Friday mate, and soz, your scrapper would be good (got my wires crossed there)

Friday space therefore goes to SpyCho, and I based on the team setup your Scrapper would probably be the best option for their damage output (what do people think of 2 tanks?, better than a scrapper and tank?)

Friday 29th Feb:
1. -Shockwave Grav/Rad Troller
2. Cryostasis Ice/Energy/Ice Tank or Elusive Blade DB/SR Scrapper
3. Defcon_Kid Rad/? Troller
4. Xemulus FF/Psi Defender
5. Gorerider SS/Invuln Tank
6. Baccarac Empathy/Dark Blast Defender
7. Heyman Fire/Kin Controller
8. D. Structor fire/fire blaster

Sunday 2nd March
1. -Shockwave Grav/Rad Troller or Elec/Elec Blaster
2. Demonic Judgement Kat/Regen Scrapper
3. Uzzi Dual Blades/SR Scrapper
4. Defcon_Kid Rad/? Troller
5. Xemulus FF/Psi Defender
6. Gorerider SS/Invuln Tank
7. Alpha Ray Rad/Rad Defender
8. Liqour fire/kin troller

Reserves:
1. Sirius, pure empath

These actually look like good teams, plenty of rad for AV's, good mix of healing from rads and empath, and hopefully enough damage output, plus a kin too.
Cool.

-Shock


Shock

Co-Leader of The Echelon
http://www.theechelon.eu

Check out our calendar for weekly events: http://forum.theechelon.eu/index.php?action=calendar

Always trying to keep you in regular teams and doing fun events, if you fancy joining us, then send me a tell to @Mr Shock

 

Posted

[ QUOTE ]
(what do people think of 2 tanks?, better than a scrapper and tank?)

[/ QUOTE ]

As long as the Ice tank doesn't try and Tank Recluse, you should be fine with them. It might even go a bit easier if in the CoT tree room you can get one Tanker to clear all the vines in line-of-sight of the tree (avoiding any nasty tree one-hit-kills on your squishies) whilst the rest of the team clears the back of the room.

I found that on my INV tanker I could tank Recluse indefinately with roughly capped -tohit chance on him if I had my Invincibility (+ Weave + CJ + Tough Hide) going full plus a Defender's Fortitude on me. In other words, with a FF Defender's buffs providing both defence and End Drain Protection, Gore should be able to tank him indefinately - INV's resistances should easily survive any "lucky hit" streaks.

The other time a second Tank can really be handy is if more than one Patron AV comes at once during a pull (my INV can just about handle tanking either BS or Mako in melee range whilst taunting another AV from range- but Ghost Widow linking can cause wipes), or if the flier aggroes your team when you're killing the towers. A second tank can kite the flier away from your tower team until it loses aggro, though lately I've found that the best method is simply to perma-cage it (FF defenders rarely take and/or slot their cage though).


 

Posted

i'm free for it, will be doing most things, just maybe not FS, as thats a huge agro power =D


It's now Issue 21 and I am back!
My new Global is @Zyhar
Currently enjoying the Exalted Server!

 

Posted

btw if you wanted to use my ventrilo server for them, you're more than welcome too


It's now Issue 21 and I am back!
My new Global is @Zyhar
Currently enjoying the Exalted Server!

 

Posted

Thanks for the place. I'm happy to bring either tank or scrapper, though as has already been mentioned, I can't tank recluse. My DB scrapper does have all the combos, so maybe the wekan combo will be useful on AVs, but I'm unsure if the sweep combo would actually be able to knock an AV on their [censored].

I'll be online from about 7pm on friday, so just send me a global tell and let me know the final decision.


 

Posted

Maelwys has made some good points concerning the benefits of having 2 tanks at the same time. I can see great benefits especially in the tree room as the squishies can remain we out of sight during the vine clear, then help out for the final AV drop. And the Inner Circle can be a real pain if multiple AV's are aggro'd. So from this perspective, bring along your tank SpyCho.
Ta for the advice M.

Heyman - yup, FS is a big big agro magnet. Thanks for confirming. (Ventrilo server - that one went above my n00b head )

-Shock


Shock

Co-Leader of The Echelon
http://www.theechelon.eu

Check out our calendar for weekly events: http://forum.theechelon.eu/index.php?action=calendar

Always trying to keep you in regular teams and doing fun events, if you fancy joining us, then send me a tell to @Mr Shock

 

Posted

[ QUOTE ]


Heyman - yup, FS is a big big agro magnet. Thanks for confirming. (Ventrilo server - that one went above my n00b head )

-Shock

[/ QUOTE ]

Like TeamSpeak. Internet hosted server for voice chat.

Something laptop users like me will find very hard to use. Would be helpful, but so long as we're slow, TS isn't essential

also: my last MoSTF was an amazing run, up until some imps aggrod LR's Bane Spiders into the squishies who were dealing with the towers. Lesson?. bind Release_pets and make use of it this TF :P


 

Posted

[ QUOTE ]

As an aside: if three bosses are escaping your Tank/Controllers to go smack a Blaster, you need to get different Tanks/Controllers. By level, 50 a Blaster should know better than to engage another unaggroed group of mobs. Likewise; by level 50, there is NO EXCUSE for poor aggro control on a group of mobs that your team is aware of, especially on a MoSTF run. If your Tanker just plain sucks, then certainly the Blasters can hold back. But that is merely treating the symptoms of your team's poor aggro control, not the root cause of it.


[/ QUOTE ]

It shouldn't happen, but let's face it: things sometimes go wrong. You're halfway through a fight when somebody gets knockbacked into the next group, or a patrol comes along unexpectedly, or the controllers just get an unlucky streak and miss everything (or tanks, for those who rely on their auras). That's when blasters die, if they didn't notice and get out of the line of fire.

If everybody could go an afternoon without making any mistakes then MoSTFs just wouldn't be hard.


 

Posted

[ QUOTE ]
[ QUOTE ]

As an aside: if three bosses are escaping your Tank/Controllers to go smack a Blaster, you need to get different Tanks/Controllers. By level, 50 a Blaster should know better than to engage another unaggroed group of mobs. Likewise; by level 50, there is NO EXCUSE for poor aggro control on a group of mobs that your team is aware of, especially on a MoSTF run. If your Tanker just plain sucks, then certainly the Blasters can hold back. But that is merely treating the symptoms of your team's poor aggro control, not the root cause of it.


[/ QUOTE ]

It shouldn't happen, but let's face it: things sometimes go wrong. You're halfway through a fight when somebody gets knockbacked into the next group, or a patrol comes along unexpectedly, or the controllers just get an unlucky streak and miss everything (or tanks, for those who rely on their auras). That's when blasters die, if they didn't notice and get out of the line of fire.

If everybody could go an afternoon without making any mistakes then MoSTFs just wouldn't be hard.

[/ QUOTE ]

It's my considered opinion that if your MoSTF tanker doesn't die before their teammates do in a "normal situation" (Less than the aggro cap of enemies is aggroed onto your team, nobody has aggroed a spawn that the Tanker isn't aware of, Scirroco/GW doesn't decide to suddenly fly in from above while you're tanking one of their friends, etc.) then you should seriously rethink the team composition. And probably change the tanker.

With the level of buffs that should be available on All MoSTF runs plus their own Epic pool shields, Blasters are usually not that squishier than your average Scrapper. In my opinion, there's still no excuse for the tank letting one die on any part of the TF except versus the Patrons, Recluse, Aeon or the Vine Tree unless the Blaster was *REALLY TRYING* to faceplant. Controllers shouldn't be missing that often either due to the streakbreaker plus allied buffs, but in the end the onus falls on the Tanker to actually keep the team safe. If I was tanking a MoSTF run on my INV/SS, I would be ashamed of myself if I let a [well-behaved and reasonably sensible] teammate die save in the above exceptional cases.


 

Posted

[ QUOTE ]
[ QUOTE ]


Heyman - yup, FS is a big big agro magnet. Thanks for confirming. (Ventrilo server - that one went above my n00b head )

-Shock

[/ QUOTE ]

Like TeamSpeak. Internet hosted server for voice chat.

Something laptop users like me will find very hard to use. Would be helpful, but so long as we're slow, TS isn't essential

also: my last MoSTF was an amazing run, up until some imps aggrod LR's Bane Spiders into the squishies who were dealing with the towers. Lesson?. bind Release_pets and make use of it this TF :P

[/ QUOTE ]

I remember Xem i couldn't save everyone in the end i was the one who ended up eating dirt


Heroes: Phobos-, Protector-Bot, Shadow of Ra, Bionic Eye, Entropic Chaos, Strike-Freedom.

Villains: Necron Phobos, Khorne-Berzerker, Full Metal Panic, Smasher Devourer, Degrees Kelvin.

Co-Leader of The Echelon
Visit us at http://www.theechelon.eu

 

Posted

[ QUOTE ]
I remember Xem i couldn't save everyone in the end i was the one who ended up eating dirt

[/ QUOTE ]

Irony 'eh. Very much unfortunate, seeing as it was such a good run Guess the little lessons, when all brought in, will eventually lead to a successful run


 

Posted

Making another attempt at it on the 8th march currently 5 signed up but chances are there will be a few spaces left for anyone else still wanting the badge


Heroes: Phobos-, Protector-Bot, Shadow of Ra, Bionic Eye, Entropic Chaos, Strike-Freedom.

Villains: Necron Phobos, Khorne-Berzerker, Full Metal Panic, Smasher Devourer, Degrees Kelvin.

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Posted

'Slaps Phobs for using my post for his event'
Love to join you mate, just can't do daytime gaming unfortunately, evenings only for me. If you fancy an evening run I'll always be up for it.

-Shock


Shock

Co-Leader of The Echelon
http://www.theechelon.eu

Check out our calendar for weekly events: http://forum.theechelon.eu/index.php?action=calendar

Always trying to keep you in regular teams and doing fun events, if you fancy joining us, then send me a tell to @Mr Shock

 

Posted

Alpha Ray here, sorry for not posting earlier looking forward doing the sunday run


 

Posted

Would like to point out that VERY regular trips to Auroboros to pick up some Oranges and purples works well.

The MoSTF I did with Kung Fu Steve FLEW past on the Aeon part due to the fact that we popped 3 oranges and purples for the 1st and 2nd AV's (6 - 12 collected at Auroboros, depending on char, I liked picking up some reds and yellows with a couple of greens with my blaster for example) and then someone open their portal to go back there and pick some more up. Worked wonders on Aeon himself with x3 stacked Orange and Purps.

Also, would be a great idea to use Ventrilo (www.ventrilo.com and pick up the client I believe) as giving orders that way is so much easier.

Can I also ask that we have ONE dedicated leader that is open to options. getting multiple commands is rather confusing and can send the tank one way to take on a mob while the blaster/controller has flown off to pull an AV for example

Will you be giving out the Vent details in team chat Heyman? I'll certainly join you




A Fishy Tale: Arc ID: 334602
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http://boards.cityofheroes.com/showthread.php?t=254005 when I can be bothered.

 

Posted

Soz I had 2 skip out guys and gals but someting important unexpectedaly came up .