Total Focus Must Take or Mistake


Angelstar

 

Posted

My longest serving character is AR/Energy. I have always had Total Focus in my build until recently. I respecced it out and haven't missed it to be honest. Just wondered what other thoughts were regarding this? Yes it is a nice big damage power with high mag stun, but the animation is sooooo slow. When soloing I find i can fire off several attacks doing mopre damage in the time that TF animates, in team play often the enemy is on full life at the start of the animation but dies before the damage is dealt.

Any thoughts regarding the power? (just out of curiosity more than anything (not suggesting it hets changed in any way)


 

Posted

I personally love TF, the 1-shot stun on Bosses is something I wouldn't trade in, I find it overkill against anything smaller but it can be nice to flatten minions in a single blow...
Admitedly it's not as handy in larger teams where AoE rules supreme but in tank-less crews or those low on control in general it's a valued addition that also happens to deal hefty damage to the thing you want to stop punching you in the face...


The pellet with the poisons in the Vessel with the Pessel, the Chalice from the Palace has the brew that is true...

 

Posted

TF has a very long animation but i'm a bit shocked that you think so seeing as you play AR.


 

Posted

I have a fire/em blaster and agree with you on this point. Personally I'm going to drop it and/or move it to my lvl 49 power pick. Because of all the powers I've had to pick thus far, I've lost Bone Smasher and will be replacing it with that instead. Though I probably will keep it for emergencies.


 

Posted

Id always get TF, even if its only because it stuns bosses with one hit, and its great dmg too, despite the long lasting animation