Dual Blades / Fiery Aura Build


lnferno_EU

 

Posted

Well I'm playing about with the idea of making a Dual Blades / Fiery Aura Brute, and this is what i've come up with.

I've had a read around and it seem that weaken and empower combo's aren't too much use to a brute so i've not included Nimble Slash in this build, but if you can explain this to me better I may put it back in if it's worth it.

Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Power Slice -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(7), Dmg-I:50(11), Dmg-I:50(23)
Level 1: Fire Shield -- ResDam-I:50(A), ResDam-I:50(3), ResDam-I:50(7), EndRdx-I:50(11), EndRdx-I:50(13)
Level 2: Ablating Strike -- Acc-I:50(A), Acc-I:50(5), Dmg-I:50(9), Dmg-I:50(13), Dmg-I:50(29), EndRdx-I:50(46)
Level 4: Healing Flames -- Heal-I:50(A), Heal-I:50(5), Heal-I:50(9), RechRdx-I:50(25), RechRdx-I:50(43), RechRdx-I:50(46)
Level 6: Typhoon's Edge -- Acc-I:50(A), Acc-I:50(15), Dmg-I:50(15), Dmg-I:50(17), Dmg-I:50(25), EndRdx-I:50(27)
Level 8: Swift -- Run-I:50(A)
Level 10: Boxing -- Dsrnt-I:50(A)
Level 12: Combat Jumping -- DefBuff-I:50(A)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Plasma Shield -- ResDam-I:50(A), ResDam-I:50(17), ResDam-I:50(21), EndRdx-I:50(29), EndRdx-I:50(42)
Level 18: Health -- Heal-I:50(A), Heal-I:50(19), Heal-I:50(19)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(23)
Level 22: Acrobatics -- EndRdx-I:50(A), EndRdx-I:50(27)
Level 24: Vengful Slice -- Acc-I:50(A), Acc-I:50(31), Dmg-I:50(34), Dmg-I:50(34), Dmg-I:50(42), EndRdx-I:50(43)
Level 26: Blazing Aura -- Acc-I:50(A), Acc-I:50(31), Dmg-I:50(31), Dmg-I:50(34), EndRdx-I:50(43), EndRdx-I:50(45)
Level 28: Tough -- ResDam-I:50(A), ResDam-I:50(33), ResDam-I:50(33), EndRdx-I:50(33)
Level 30: Burn -- Dmg-I:50(A), Dmg-I:50(36), Dmg-I:50(36)
Level 32: Sweeping Strike -- Acc-I:50(A), Acc-I:50(37), Dmg-I:50(37), Dmg-I:50(37), Dmg-I:50(39), EndRdx-I:50(48)
Level 35: One Thousand Cuts -- Acc-I:50(A), Acc-I:50(36), Dmg-I:50(39), Dmg-I:50(39), Dmg-I:50(40), EndRdx-I:50(40)
Level 38: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(40), RechRdx-I:50(42)
Level 41: Consume -- Acc-I:50(A), Acc-I:50(45), EndMod-I:50(45), EndMod-I:50(50)
Level 44: Soul Tentacles -- Acc-I:50(A), Immob-I:50(46)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Temperature Protection -- ResDam-I:50(A), ResDam-I:50(50), ResDam-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Fury



<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />


 

Posted

Personally if i were you id get consume a bit earlier and tbh you dont really need burn at lvl 30 same as blazing aura. I skip burn most of the time anyway. Also throw a Karma: Knockback Protection in combat jumping as that should cope with ur kb protection. Lastly i would but hasten before soul tentacles


 

Posted

Ok well I considered your advice, but I want burn especially for when dom's are on team, also good to give me time to heal etc and generally a break in fights when needed.

Here is the build I've got now. (Yes I still have deliberately not got Nimble Slash because of the Original reasons).

Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Power Slice -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(7), Dmg-I:50(11), Dmg-I:50(23)
Level 1: Fire Shield -- ResDam-I:50(A), ResDam-I:50(3), ResDam-I:50(7), EndRdx-I:50(11), EndRdx-I:50(13)
Level 2: Ablating Strike -- Acc-I:50(A), Acc-I:50(5), Dmg-I:50(9), Dmg-I:50(13), Dmg-I:50(29), EndRdx-I:50(46)
Level 4: Healing Flames -- Heal-I:50(A), Heal-I:50(5), Heal-I:50(9), RechRdx-I:50(25), RechRdx-I:50(43), RechRdx-I:50(46)
Level 6: Typhoon's Edge -- Acc-I:50(A), Acc-I:50(15), Dmg-I:50(15), Dmg-I:50(17), Dmg-I:50(25), EndRdx-I:50(27)
Level 8: Swift -- Run-I:50(A)
Level 10: Blinding Feint -- Acc-I:50(A), Acc-I:50(31), RechRdx-I:50(34), RechRdx-I:50(34)
Level 12: Combat Jumping -- Krma-ResKB:30(A)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Plasma Shield -- ResDam-I:50(A), ResDam-I:50(17), ResDam-I:50(21), EndRdx-I:50(29), EndRdx-I:50(42)
Level 18: Health -- Heal-I:50(A), Heal-I:50(19), Heal-I:50(19)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(23)
Level 22: Vengful Slice -- Acc-I:50(A), Acc-I:50(27), Dmg-I:50(31), Dmg-I:50(31), Dmg-I:50(34), EndRdx-I:50(45)
Level 24: Boxing -- Dsrnt-I:50(A)
Level 26: Blazing Aura -- Acc-I:50(A), EndRdx-I:50(43), EndRdx-I:50(45)
Level 28: Tough -- ResDam-I:50(A), ResDam-I:50(33), ResDam-I:50(33), EndRdx-I:50(33)
Level 30: Burn -- Dmg-I:50(A), Dmg-I:50(36), Dmg-I:50(36)
Level 32: Sweeping Strike -- Acc-I:50(A), Acc-I:50(37), Dmg-I:50(37), Dmg-I:50(37), Dmg-I:50(39), EndRdx-I:50(45)
Level 35: One Thousand Cuts -- Acc-I:50(A), Acc-I:50(36), Dmg-I:50(39), Dmg-I:50(39), Dmg-I:50(40), EndRdx-I:50(40)
Level 38: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(40), RechRdx-I:50(42)
Level 41: Consume -- Acc-I:50(A), Acc-I:50(42), EndMod-I:50(43), EndMod-I:50(50)
Level 44: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(48)
Level 47: Electrifying Fences -- Acc-I:50(A), Immob-I:50(48), Immob-I:50(48)
Level 49: Ball Lightning -- Acc-I:50(A), Dmg-I:50(50), Dmg-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Fury



<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />


 

Posted

If skipping empower is what you wanna do, you could skip blinding feint too


 

Posted

Well here's my thinking behind skipping Weaken and Empower:

As a Brute you need enemies to attack and you need to keep attacking in order to get your fury up - when its up its effectively an auto-BU, as well as Fiery Embrace (BU) then this build helps to make a more effective brute overall instead of one that takes the minor damage Nimble Slash.

I stuck Blinding Feint in there because with that slotting I should be able to get a minor BU almost perma.

If you can help me to see the flawed thinking then I'll gladly put it in, but it seems to make more sense in order to keep the brute working well to me.


 

Posted

I you want it, take it. You have a totally viable reason. My own experience on any AT is that when I take too many attacks, it just distracts me and it takes up valuable powerpicks and slots. I'll give you a little sample build. Not saying you should follow it, but just take what you like from it.

Villain Plan by Mids' Villain Designer 1,30
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Power Slice -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(3), Dmg-I:50(5), Dmg-I:50(5), EndRdx-I:50(7)
Level 1: Fire Shield -- EndRdx-I:50(A), ResDam-I:50(7), ResDam-I:50(9), ResDam-I:50(9)
Level 2: Ablating Strike -- Acc-I:50(A), Acc-I:50(11), Dmg-I:50(11), Dmg-I:50(13), Dmg-I:50(13), EndRdx-I:50(15)
Level 4: Healing Flames -- Heal-I:50(A), Heal-I:50(15), Heal-I:50(17), RechRdx-I:50(17), RechRdx-I:50(19), RechRdx-I:50(19)
Level 6: Typhoon's Edge -- Acc-I:50(A), Acc-I:50(21), Dmg-I:50(21), Dmg-I:50(23), Dmg-I:50(23), EndRdx-I:50(25)
Level 8: Combat Jumping -- Jump-I:50(A)
Level 10: Swift -- Run-I:50(A)
Level 12: Boxing -- Acc-I:50(A)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Plasma Shield -- EndRdx-I:50(A), ResDam-I:50(27), ResDam-I:50(29), ResDam-I:50(29)
Level 18: Vengful Slice -- Acc-I:50(A), Acc-I:50(31), Dmg-I:50(31), Dmg-I:50(31), Dmg-I:50(33), EndRdx-I:50(33)
Level 20: Health -- Heal-I:50(A), Heal-I:50(33), Heal-I:50(34)
Level 22: Stamina -- EndMod-I:50(A), EndMod-I:50(25), EndMod-I:50(27)
Level 24: Acrobatics -- EndRdx-I:50(A)
Level 26: Sweeping Strike -- Acc-I:50(A), Acc-I:50(36), Dmg-I:50(36), Dmg-I:50(36), Dmg-I:50(37), EndRdx-I:50(37)
Level 28: Consume -- Acc-I:50(A), Acc-I:50(37), EndMod-I:50(39), EndMod-I:50(39), RechRdx-I:50(39), RechRdx-I:50(40)
Level 30: Tough -- EndRdx-I:50(A), ResDam-I:50(34), ResDam-I:50(34), ResDam-I:50(40)
Level 32: One Thousand Cuts -- Acc-I:50(A), Acc-I:50(43), Dmg-I:50(43), Dmg-I:50(43), Dmg-I:50(45), EndRdx-I:50(45)
Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(46)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40), RechRdx-I:50(46)
Level 41: Blazing Aura -- EndRdx-I:50(A), EndRdx-I:50(42), Acc-I:50(42), Dmg-I:50(42), Dmg-I:50(46), Dmg-I:50(48)
Level 44: Soul Tentacles -- Acc-I:50(A), Acc-I:50(48), Immob-I:50(48), Immob-I:50(50)
Level 47: Burn -- Dmg-I:50(A), Dmg-I:50(50), Dmg-I:50(50)
Level 49: Rise of the Phoenix -- Heal-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]


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</pre><hr />

Note that while lvling up, I would take weaken and/or empower, because you need some mitigation with FA