extreemly end heavy ice/elec blaster
Ice/Elec has awful end til SOs, slotting end reduction TOs then DOs at 12 help, no point slotting damage slots and take aim & build up asap, or find a kin defender from lvl 12.
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
To burn through end you have a low cast time attack chain and to have poor recovery you would normally have too many toggles. In long fights its a mix of both. You just have to wait it out really till you get more slots. End slotting attacks instead of recharge where you can and getting good end recovery where you can.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
yeah but I don't have ANY toggels and it isn't a matter of running through the attack chain several times quickly. It's going through it 1 time and half my end is gone.
I mean it's one thing to have to rest alot between figths and needing Cabs. That's not unusual. It's certainly life for low level ss/inv tanks.
But this build can't even get through 1 mob without losing all end. Its not unusual for me to have to rest in the middle of a fight.
Most of the time your attack chain uses more end/sec than your toggles... Ice/elec just happens to have fast animating attacks so your end/sec is high because of that.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
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Any theories why its so end heavy and what i can do to make it less end heavy?
Here is the build. I've only slotted Acc and Dam enchs so far.
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Need Endreds, or simply stop using your attacks so often.
Also before Stamina and SOs/25-30 Common IOs you're going to have endurance issues no matter what you do.
Acc/Dam/Dam/Dam/Endred <---- SO Attack Slotting, add another Acc or Rech as needed.
When you get high enough, you can start slotting more Endred via Set IOs without losing much Accuracy, Recharge or Damage slotting. Until then, slot Endreds, get Stamina, and reign-in your itchy trigger finger!
My lvl ten ic/elec blaster is the most end heavy toon i've ever played with. It beats even SS/inv tanks and ice troller with lots of toggels.
I got through 1 attack chain (1 attack from all my powers once) and between a third and half my end is gone.
Any theories why its so end heavy and what i can do to make it less end heavy?
Here is the build. I've only slotted Acc and Dam enchs so far.
Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 9 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Fitness
Hero Profile:
Level 1: Ice Blast -- Empty(A)
Level 1: Electric Fence -- Empty(A)
Level 2: Frost Breath -- Empty(A)
Level 4: Charged Brawl -- Empty(A)
Level 6: Swift -- Empty(A)
Level 8: Freeze Ray -- Empty(A)
Level 10: Havoc Punch -- Empty(A)
Level 12: [Empty]
Level 14: [Empty]
Level 16: [Empty]
Level 18: [Empty]
Level 20: [Empty]
Level 22: [Empty]
Level 24: [Empty]
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance