Mu Mastery pool.


Chelsea

 

Posted

Decided on Mu Mastery as a patron pool and I'm finding the description, or use of the word "Extreme" damage a little misused on the "Zapp" power.

Against a +1 minion, 79 damage, which is doubled if Hidden. Doesnt seem very extreme as my unslotted attacks with moderate damage seem to have more effect!

Have only tried it on test, just wondering if anyone has tried Zapp, slotted it etc...



In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide

 

Posted

The stalker snipes are considered useless and I couldn't aggree more. The interupt time alone makes me ignore them completely. There's a lot of things you can do in 6 seconds.


 

Posted

Also and I don't know why, the hero designer lists the Mu hold as a 8 sec duration, while all the others are 11,9 sec. Is this acually so? cause that seems a bit gimped


 

Posted

Snipes are useless in stalkers. A stalker is like, kill, move to next, kill move to next. A snipe with 6 seconds activation time is [censored]. The enemy could easily get out of line of sight.


 

Posted

I had the MU mastery pool on my Claws/SR Stalker and found it as a whole to be very poor. I tried the Snipe and thought it was complete waste of time.

I soon respeced it out seeing as the only usefull thing it did was a diffrent damage type and, if you play it right, having a widely resisted damage type isnt that much of a hindrence.


 

Posted

I didn't know anyone bothered with the snipes unless for a LRSF spec stalker, and even then, leave it to the cor, they do it better.

The hold from the patrons is often nice, and can make a stalker quite evil in terms of giving us free crits, and a ranged attack never hurt anyone to get, but otherwise, yeh, mu was the least attractive to me in terms of patrons for my stalker, though might be ok for concept reasons.

My advice, Do a respec trial.


 

Posted

well I had the foresight to try the powers on test, so they havnt been applied yet! but they do seem a tad naff



In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide

 

Posted

Well the snipes (IIRC) with BU and hide do the same as a Blasters normal snipe.. I think.

It can be useful for soloing although as a Stalker you shouldn't have too much trouble with solo-sized mobs anyway.

If you want a pool for PVP, take Black Scorpion. The mace draw-out animation can be annoying if you plan to use the range attack etc a lot, but the Hold from it is better than the others in PVP, what with -jump and -fly.


 

Posted

I've found them far less damaging than a corrupter / blaster snipe! I can see the range to snipe / placate one target being handy though.



In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide

 

Posted

[ QUOTE ]
Decided on Mu Mastery as a patron pool and I'm finding the description, or use of the word "Extreme" damage a little misused on the "Zapp" power.

Against a +1 minion, 79 damage, which is doubled if Hidden. Doesnt seem very extreme as my unslotted attacks with moderate damage seem to have more effect!

Have only tried it on test, just wondering if anyone has tried Zapp, slotted it etc...

[/ QUOTE ]

Sadly yes.
2 acc/3dmg 1 int redux.
6 secs is to long for 146-150 dmg and i'd much prefer to AS out of hide than snipe.
Avoid.


Defiant's GoEH/MILITIS METUS

 

Posted

[ QUOTE ]
If you want a pool for PVP, take Black Scorpion. The mace draw-out animation can be annoying if you plan to use the range attack etc a lot, but the Hold from it is better than the others in PVP, what with -jump and -fly.

[/ QUOTE ]
Or Mako for the spout.