How does I slot enhancement?


Alvan

 

Posted

Fire/Psi Domi here.

Just wondering what I should slot all my powers for in advance.

Also anyone with experience could plan me out a build?

(I'm really bad with that stuff.)


 

Posted

People will probs wanna know if its PvP or PvE and then what type of PvP or PvE e.g. zonal, arena, task forces or just missions
SC


 

Posted

Im not used to help lazy ppl, so try to post a pre-build bout what r u thinkin in powers, and maybe the comunity would help u with the slotting...

Or try to give out a build and we will give u some feedback bout how properly slot the powers..

Try out here for the build.

Peace.


 

Posted

[ QUOTE ]
Im not used to help lazy ppl, so try to post a pre-build bout what r u thinkin in powers, and maybe the comunity would help u with the slotting...

Or try to give out a build and we will give u some feedback bout how properly slot the powers..

Try out here for the build.

Peace.

[/ QUOTE ]

I'm not lazy.

I was pretty much asking what powers to choose and what to slot them.

As I said, I'm not good at it.


 

Posted

Like Shadow sort of asked you:

What do you want to do with your Dominator? Generic PvE, Arena PvP, Zone PvP, LRSFs?


[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]

 

Posted

If its a new player character, then I suspect generic PvE..


 

Posted

Would suspect that too, but I've seen BunnyHopHop's main in RV, so can't be sure.


[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]

 

Posted

being helpfull, i readed last day a thread in the US forums bout a fire/psi dom build, but I think it is a respec...

Anyways, click here and u can see it and some feedback...

Again, not sure if this is your main goal, or not, just giving you an example.


 

Posted

Would probably go aiming for something like this if I were to make a PvE Fire/Psi.. Most likely there are some things to fine-tune, but should work more than ok. It's the end result, but should show what powers are useful to get as soon as they come avail (Cages, Flashfire, Psychic Scream...)

Villain Plan by Mids' Villain Designer 1,21
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Char -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(23), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(45), Decim-Acc/Dmg/Rchg:40(45), Hold-I:50(46)
Level 1: Psionic Dart -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(37), Decim-Dmg/Rchg:40(37), Decim-Acc/EndRdx/Rchg:40(37), Decim-Acc/Dmg/Rchg:40(40), Decim-Build%:40(43)
Level 2: Fire Cages -- TotHntr-Acc/Rchg:50(A), TotHntr-Acc/Immob/Rchg:50(3), Dmg-I:50(3), Enf'dOp-Acc/Rchg:50(9), Enf'dOp-Acc/Immob/Rchg:50(13), Dmg-I:30(13)
Level 4: Mind Probe -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(5), C'ngImp-Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/EndRdx:50(7), KntkC'bat-Knock%:35(9)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Swift -- Run-I:50(A)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Flashfire -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(15), Stpfy-Acc/EndRdx:50(15), Stpfy-Stun/Rng:50(17), Stpfy-Acc/Stun/Rchg:50(36), RechRdx-I:50(36)
Level 14: Super Jump -- EndRdx-I:50(A)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(17)
Level 18: Psychic Scream -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(19), Posi-Dmg/Rchg:50(19), Posi-Acc/Dmg/EndRdx:50(34), Posi-Dmg/Rng:50(34), RechRdx-I:50(36)
Level 20: Drain Psyche -- EndMod-I:50(A), EndMod-I:50(21), RechRdx-I:50(21), RechRdx-I:50(25), RechRdx-I:50(25), Acc-I:50(34)
Level 22: Stamina -- EndMod-I:50(A), EndMod-I:50(23)
Level 24: Acrobatics -- EndRdx-I:50(A)
Level 26: Cinders -- G'Wdw-Acc/Hold/Rchg:50(A), G'Wdw-Acc/Rchg:50(27), EoCur-Acc/Hold/Rchg:50(27), EoCur-Acc/Hold:50(31), EoCur-EndRdx/Hold:50(31), G'Wdw-EndRdx/Hold:50(31)
Level 28: Hot Feet -- Dmg-I:50(A), Dmg-I:50(29), Dmg-I:50(29)
Level 30: Assault -- EndRdx-I:50(A)
Level 32: Fire Imps -- Acc-I:50(A), Dmg-I:50(33), Dmg-I:50(33), Dmg-I:50(33)
Level 35: Super Speed -- EndRdx-I:50(A)
Level 38: Psychic Shockwave -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(39), Sciroc-Dmg/Rchg:50(39), Sciroc-Acc/Rchg:50(39), Sciroc-Acc/Dmg/EndRdx:50(40), RechRdx-I:50(40)
Level 41: Poisonous Ray -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(42), Decim-Dmg/Rchg:40(42), Decim-Acc/EndRdx/Rchg:40(42), Decim-Acc/Dmg/Rchg:40(43), DefDeb-I:50(43)
Level 44: Scorpion Shield -- RedFtn-Def:50(A), RedFtn-EndRdx:50(46), RedFtn-Def/EndRdx/Rchg:50(46), RedFtn-Def/Rchg:50(48), RedFtn-Def/EndRdx:50(48), LkGmblr-Rchg+:50(48)
Level 47: Maneuvers -- LkGmblr-Rchg+:50(A)
Level 49: Vengeance -- HO:Membr(A), HO:Membr(50), HO:Membr(50), LkGmblr-Rchg+:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+2% DamageBuff[*]+3,13% Defense(AoE)[*]+6,75% Max Endurance[*]+25% Enhancement(Accuracy)[*]+8% Enhancement(Immobilize)[*]+71,3% Enhancement(RechargeTime)[*]+3% Enhancement(Stun)[*]+83,9 (8,25%) HitPoints[*]+MezResist(Confused) (Mag 1,65%)[*]+MezResist(Immobilize) (Mag 12,7%)[*]+MezResist(Terrorized) (Mag 1,65%)[*]+5% Recovery[*]+10% Regeneration[*]+2,84% Resistance(Fire)[*]+2,84% Resistance(Cold)[*]+3,13% Resistance(Negative)[*]+1,58% Resistance(Toxic)[*]+1,58% Resistance(Psionic)[*]+5% RunSpeed[/list]


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[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]

 

Posted

just some feedback in this build:

1) I would put in drain psyche a set of 5 enhances of doctored wounds, and 1 Acc.

2) Hotfeet without endreds isnt good idea. Switch to endreds or spend some sets enhances for best performance.

3) If u gonna get leaping pool, get hurdle &gt; swift, it enhances better the jumping speed, and have beeter sinergy with leaping pool. In fact, the only time i would go for swift is for fly pool, because it enhances the flight speed.

4) psi assault is a pain to lvl up to lvl38. For the last 10 painfull lvls, I would get subdue, it has nice dmg for relatively good animation time and end.

The rest seems fine for me, although I dont like very much leadership, but i can obviously see the high benefit of that pool.

Cheers.