Seeking advice, gona try something.


Dark_Blasphemy_EU

 

Posted

Hay guys, as title says i am gona try something that i havent do before, that is, a full RSF stalker. Since i got 2 nins, one [censored] ninja blade and my martial arts one, i am gona transform my nin/nin to RSF build so we can ghost the whole TF. What i wanted to ask is what powers you think i should take and/or avoid. Thanks in advance.


 

Posted

Recall Friend and Grant Invis would be handy. Maybe even Team Teleport and vengeance!


 

Posted

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Recall Friend and Grant Invis would be handy. Maybe even Team Teleport and vengeance!

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What i was thinking from pools is :

Recall friend / Teleport / Team teleport
Combat Jump / Super jump
Assault / Tactics / Vengeance
Fitness.


 

Posted

For PvE, if you wanan scout, recall friend will be a must, and team tp will only be usefull as a panic button really. Generally it will either just annoy people, or save you a bit of time instead of having to recall them one by one.

CJ and SJ with teleport already as a travel power doesnt make much sense. 2 travel powers is for pvp, not pve. Unless of course you want the extra def from CJ.

Assault/tactics - odd choices for stalker really, not a huge buff to the team, but then it all helps. Usually as a squishy stalker, your either the first or the very last to die depending on luck. Veng might come in handy, but there is always that chance you will be the one its cast on. If you have enough spare powers, probs an idea.

Fitness = no brainer

Aid other and aid self might help too. Aid other is nice on any team, every little bit of healing helps. Also will give you access to Resuscitate. Suffers from the same drawbacks as Veng in that you will likely die very fast, but along with recall friend, a great way to organise the bodies for veng, or howling twighlight. Also just usefull for TFs when you run out of breakfrees. one goes to hosp and rezzes the rest.

Patron powers. Yes these are not the best powers, but they are usefull. Depending on which patron you took, they offer some nice diversity such as holds, ranged attacks, a pet (also usefull for SFs) and immob usually. The Hold will help when stacked. The pet will help to add extra dps. The ranged attacks are invaluable for a melee toon.

Have fun taking a stalker out of WB and into the PvE world!


 

Posted

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For PvE, if you wanan scout, recall friend will be a must, and team tp will only be usefull as a panic button really. Generally it will either just annoy people, or save you a bit of time instead of having to recall them one by one.

CJ and SJ with teleport already as a travel power doesnt make much sense. 2 travel powers is for pvp, not pve. Unless of course you want the extra def from CJ.

Assault/tactics - odd choices for stalker really, not a huge buff to the team, but then it all helps. Usually as a squishy stalker, your either the first or the very last to die depending on luck. Veng might come in handy, but there is always that chance you will be the one its cast on. If you have enough spare powers, probs an idea.

Fitness = no brainer

Aid other and aid self might help too. Aid other is nice on any team, every little bit of healing helps. Also will give you access to Resuscitate. Suffers from the same drawbacks as Veng in that you will likely die very fast, but along with recall friend, a great way to organise the bodies for veng, or howling twighlight. Also just usefull for TFs when you run out of breakfrees. one goes to hosp and rezzes the rest.

Patron powers. Yes these are not the best powers, but they are usefull. Depending on which patron you took, they offer some nice diversity such as holds, ranged attacks, a pet (also usefull for SFs) and immob usually. The Hold will help when stacked. The pet will help to add extra dps. The ranged attacks are invaluable for a melee toon.

Have fun taking a stalker out of WB and into the PvE world!

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Thing you dont get is... He wont be PvE. I will NEVER use him, he will be a solid only-RSF build.


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CJ and SJ with teleport already as a travel power doesnt make much sense. 2 travel powers is for pvp, not pve

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According to whom?


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Fitness = no brainer

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Stalkers can manage Without stamina in both PvE and PvP.



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Aid other is nice on any team, every little bit of healing helps

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Too long animation.


 

Posted

I'd skip jump and get hasten instead myself, and ffs get fitness lol, a no stamina stalker is doable... but so not worth


 

Posted

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I'd skip jump and get hasten instead myself, and ffs get fitness lol, a no stamina stalker is doable... but so not worth

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*points to above post* As you can see fitness is in the plan


 

Posted

I know, I know, but since you said

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Stalkers can manage Without stamina in both PvE and PvP.

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I was kinda confused


 

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I know, I know, but since you said

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Stalkers can manage Without stamina in both PvE and PvP.

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I was kinda confused

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Was just a note.


 

Posted

Well if its only for LRSF, then most of my advice still stands.

A second travel power just really isnt needed. If you can give me a solid reason for two travel powers, I would love to hear it and will concede the point.

Of course stalkers can do without stam. But in the LRSF, you tend to get scrappy. Your taking it anyway, so its a moot point really.

Aid other is a long animation i agree, then go stimulant if you want aid self. A usefull thing against Heroes that have a tendency to wanna one try and one hit you. Though u are /nin anyway, so probs not really needed.

At the end of the day, as long as your hitting stuff, you cant go far wrong with any build. Recall friend is the main thing to take for any stalker who is in a PvE environment (and yes that includes LRSF). Other than that, I would say, what you need in pvp, is not always whats needed pve. Would be interested to see your final build though.

Ide say Hasten would be a good pic too. Really worth it for the obvious reasons. Long drawn out battles get longer without this.

Well LRSF IS PvE, but I get your point. I think it will largely depend on the team you go with. Is it going to be a regular team of often the same people? If so, who has what powers? Patrons offer a snipe (only usually taken for LRSF) A pet, again mainly taken for extra help in LRSF, and other stuff too, depending on who you took. These are well worth dipping into for your toon.


 

Posted

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A second travel power just really isnt needed. If you can give me a solid reason for two travel powers, I would love to hear it and will concede the point.

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To cut 2 hours of your RSF time, saves the team having to wait while you work your way through Grandville with just Super Speed!


 

Posted

Well he was talking about getting TP as a travel power, which is pretty fast, and doesnt have the downsides of SS (Lagville really is hell with SS). Also, he didnt even mention getting Hasten, or SS, and I just suggested Hasten, would only recommend SS in a tight build that took Hasten anyways. Also, in a LRSF team, its more than likely there will be at least one other with Recall Friend, cutting down travel time even more.


 

Posted

I took teleport because i wanted to get Teleport team. Teleport foe wont have much effect in RSF imho.