Electric/Devices total newb to blasting.
[ QUOTE ]
I'm stuck so any advice or any major flaws in the build?
[/ QUOTE ]
you have no enhancements in your slots
No really though its sometimes the slots and enhancements what make a build so dont expect you to get too much feedback from this to be honest
[ QUOTE ]
you have no enhancements in your slots
No really though its sometimes the slots and enhancements what make a build so dont expect you to get too much feedback from this to be honest
[/ QUOTE ]
Baring recipe drops I don't really bother with IO sets until post 30.
So any way reposted with how I tend to slot enhancments.
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Maid Unit Omega: Level 25 Technology Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Devices
Power Pool: Flight
Power Pool: Fitness
Hero Profile:
Level 1: Charged Bolts -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(5), Dmg-I:50(11), Dmg-I:50(13), RechRdx-I:50(23)
Level 1: Web Grenade -- Acc-I:50(A)
Level 2: Lightning Bolt -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(5), Dmg-I:50(9), Dmg-I:50(17)
Level 4: Caltrops -- Slow-I:50(A)
Level 6: Short Circuit -- Acc-I:50(A), Acc-I:50(7), Dmg-I:50(7), Dmg-I:50(13), Dmg-I:50(23)
Level 8: Aim -- ToHit-I:50(A), RechRdx-I:50(9)
Level 10: Targeting Drone -- ToHit-I:50(A), EndRdx-I:50(11)
Level 12: Air Superiority -- Acc-I:50(A), Acc-I:50(17)
Level 14: Fly -- Flight-I:50(A), Flight-I:50(15), Flight-I:50(15)
Level 16: Swift -- Flight-I:50(A)
Level 18: Health -- Heal-I:50(A), Heal-I:50(19), Heal-I:50(19)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Cloaking Device -- EndRdx-I:50(A)
Level 24: Zapp -- Acc-I:50(A), Dmg-I:50(25), Dmg-I:50(25)
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Code:[/color]| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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Brawling Cactus from a distant planet.
I would replace an accuracy in attacks with an end reducer, thanks to the targeting drone, and would put the 2 slots in health in to the drone for extra to hit buffs
My elec/dev is going to be a PvP blaster. But for PvE I would suggest, smoke grenade. Smoke grenade, wait for stealth to come back fully then run in plant a trip mine and queue ball of lightning while waiting.
Most things will lose most of their health and you sit there picking them off as they try to hit and run with their lowered acc.
But better to try with a primary set with more heavy blasts in it.
This is my blaster build. Mainly set around trip mines and the combo above but using a time bomb and an LRM Rocket. Many people hate caltrops but can keep enemy slowed so they dont trigger mines and keep running. Also helps with protecting yourself from melee and trip mines help there too.
Used IOs. Build was for set IOs so some flaws my be there.
Hero Profile:
Level 1: Lightning Bolt -- Dmg-I(A), Dmg-I(3), Dmg-I(7), RechRdx-I(40), RechRdx-I(46)
Level 1: Web Grenade -- Immob-I(A), Immob-I(5), Acc-I(43)
Level 2: Charged Bolts -- Dmg-I(A), Dmg-I(3), Dmg-I(7), EndMod-I(13)
Level 4: Ball Lightning -- Dmg-I(A), Dmg-I(5), Dmg-I(31), Acc-I(34), RechRdx-I(40), RechRdx-I(46)
Level 6: Caltrops -- RechRdx-I(A)
Level 8: Aim -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Targeting Drone -- ToHit-I(A), ToHit-I(11), EndRdx-I(11), EndRdx-I(50)
Level 12: Hover -- EndRdx-I(A), EndRdx-I(13), DefBuff-I(19)
Level 14: Fly -- Flight-I(A), Flight-I(15), EndRdx-I(15), EndRdx-I(19)
Level 16: Zapp -- Dmg-I(A), Dmg-I(17), Dmg-I(17), Acc-I(37), Acc-I(40)
Level 18: Swift -- Flight-I(A)
Level 20: Cloaking Device -- DefBuff-I(A), DefBuff-I(21), EndRdx-I(21), EndRdx-I(27)
Level 22: Tesla Cage -- Hold-I(A), Hold-I(23), Acc-I(23), Acc-I(43)
Level 24: Health -- Heal-I(A), Heal-I(25), Heal-I(25)
Level 26: Smoke Grenade -- Acc-I(A), Acc-I(27)
Level 28: Trip mine -- Dmg-I(A), Dmg-I(29), Dmg-I(29), Acc-I(37), RechRdx-I(42), RechRdx-I(43)
Level 30: Stamina -- EndMod-I(A), EndMod-I(31), EndMod-I(31)
Level 32: Thunderous Blast -- Dmg-I(A), Dmg-I(33), Dmg-I(33), RechRdx-I(33), RechRdx-I(34), RechRdx-I(34)
Level 35: Time Bomb -- Dmg-I(A), Dmg-I(36), Dmg-I(36), RechRdx-I(36), RechRdx-I(37), RechRdx-I(46)
Level 38: Auto Turret -- Dmg-I(A), Dmg-I(39), Dmg-I(39), Acc-I(39)
Level 41: Body Armor -- ResDam-I(A), ResDam-I(42), ResDam-I(42)
Level 44: Cryo Freeze Ray -- Hold-I(A), Hold-I(45), Acc-I(45), Acc-I(45)
Level 47: LRM Rocket -- Dmg-I(A), Dmg-I(48), Dmg-I(48), Acc-I(48), RechRdx-I(50), RechRdx-I(50)
Level 49: Recall Friend -- Stlth(A)
------------
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Copy & Paste this data chunk into Mids' Hero Designer to view the build.
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Oops, change that Recall Friend to a TP Foe. Great for setting up heaps of mines with caltrops ontop and teleporting annoying lieus and sometimes bosses onto it. Note that this build has a couple holds and imob for PvP blasting.
Thanks Death_Badger and Serephena
Also stealth bombing sounds awesome!
Brawling Cactus from a distant planet.
As said in topic title i'm a newb to blasting want to go elec/devices for concept.
been playing around with Mids hero designer and came up with the bellow build but then hit level 26 power choice and I'm stuck so any advice or any major flaws in the build?
For enhancments assume at least DOs.
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Maid Unit Omega: Level 25 Technology Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Devices
Power Pool: Flight
Power Pool: Fitness
Hero Profile:
Level 1: Charged Bolts -- Empty(A), Empty(3), Empty(5), Empty(11), Empty(13), Empty(23)
Level 1: Web Grenade -- Empty(A)
Level 2: Lightning Bolt -- Empty(A), Empty(3), Empty(5), Empty(9), Empty(17)
Level 4: Caltrops -- Empty(A)
Level 6: Short Circuit -- Empty(A), Empty(7), Empty(7), Empty(13), Empty(23)
Level 8: Aim -- ToHit-I:50(A), RechRdx-I:50(9)
Level 10: Targeting Drone -- ToHit-I:50(A), EndRdx-I:50(11)
Level 12: Air Superiority -- Empty(A), Empty(17)
Level 14: Fly -- Empty(A), Empty(15), Empty(15)
Level 16: Swift -- Empty(A)
Level 18: Health -- Empty(A), Empty(19), Empty(19)
Level 20: Stamina -- Empty(A), Empty(21), Empty(21)
Level 22: Cloaking Device -- Empty(A)
Level 24: Zapp -- Empty(A), Empty(25), Empty(25)
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Code:[/color]
Brawling Cactus from a distant planet.