Fire/Fire IO build


Cynic

 

Posted

Theres no way I'll be able to afford this in the near future but I like to plan ahead

This is mainly a PvE only build focusing on dealing as much damamge as possible

Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php

Hawkblaze: Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Fire Blast

    [*] (A) Devastation - Accuracy/Damage: Level 53[*] (3) Devastation - Damage/Endurance: Level 53[*] (3) Devastation - Damage/Recharge: Level 53[*] (5) Devastation - Accuracy/Damage/Recharge: Level 53[*] (5) Devastation - Accuracy/Damage/Endurance/Recharge: Level 53[*] (50) Devastation - Chance of Hold: Level 53[/list]Level 1: Ring of Fire
      [*] (A) Trap of the Hunter - Accuracy/Recharge: Level 53[*] (45) Trap of the Hunter - Accuracy/Immobilize: Level 53[/list]Level 2: Fire Ball
        [*] (A) Positron's Blast - Accuracy/Damage: Level 53[*] (7) Positron's Blast - Damage/Endurance: Level 53[*] (7) Positron's Blast - Damage/Recharge: Level 53[*] (9) Positron's Blast - Damage/Range: Level 53[*] (9) Positron's Blast - Accuracy/Damage/Endurance: Level 53[*] (11) Positron's Blast - Chance of Damage(Energy): Level 53[/list]Level 4: Fire Sword
          [*] (A) Mako's Bite - Accuracy/Damage: Level 53[*] (11) Mako's Bite - Damage/Endurance: Level 53[*] (48) Mako's Bite - Damage/Recharge: Level 53[/list]Level 6: Air Superiority
            [*] (A) Touch of Death - Chance of Damage(Negative): Level 40[/list]Level 8: Fire Breath
              [*] (A) Positron's Blast - Accuracy/Damage: Level 53[*] (13) Positron's Blast - Damage/Range: Level 53[*] (13) Positron's Blast - Damage/Endurance: Level 53[*] (15) Positron's Blast - Damage/Recharge: Level 53[/list]Level 10: Fire Sword Circle
                [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (15) Scirocco's Dervish - Damage/Endurance: Level 53[*] (46) Scirocco's Dervish - Damage/Recharge: Level 53[/list]Level 12: Aim
                  [*] (A) Recharge Reduction IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (19) To Hit Buff IO: Level 50[*] (19) To Hit Buff IO: Level 50[*] (21) To Hit Buff IO: Level 50[/list]Level 14: Fly
                    [*] (A) Freebird - Endurance: Level 53[*] (21) Freebird - FlySpeed: Level 53[*] (23) Freebird - +Stealth: Level 53[*] (46) Endurance Reduction IO: Level 50[/list]Level 16: Build Up
                      [*] (A) To Hit Buff IO: Level 50[*] (23) To Hit Buff IO: Level 50[*] (25) To Hit Buff IO: Level 50[*] (25) Recharge Reduction IO: Level 50[*] (27) Recharge Reduction IO: Level 50[*] (27) Endurance Reduction IO: Level 50[/list]Level 18: Blaze
                        [*] (A) Devastation - Accuracy/Damage: Level 53[*] (29) Devastation - Damage/Endurance: Level 53[*] (29) Devastation - Damage/Recharge: Level 53[*] (31) Devastation - Accuracy/Damage/Recharge: Level 53[*] (31) Devastation - Accuracy/Damage/Endurance/Recharge: Level 53[*] (31) Devastation - Chance of Hold: Level 53[/list]Level 20: Swift
                          [*] (A) Run Speed IO: Level 50[/list]Level 22: Health
                            [*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 53[/list]Level 24: Stamina
                              [*] (A) Endurance Modification IO: Level 50[*] (33) Endurance Modification IO: Level 50[*] (33) Endurance Modification IO: Level 50[/list]Level 26: Blazing Bolt
                                [*] (A) Extreme Measures - Accuracy/Damage: Level 53[*] (33) Extreme Measures - Damage/Endurance: Level 53[*] (34) Extreme Measures - Accuracy/Interrupt/Range: Level 53[*] (34) Extreme Measures - Damage/Interrupt/Recharge: Level 53[*] (34) Extreme Measures - Damage/Endurance/Recharge: Level 53[*] (36) Extreme Measures - Accuracy/Range/Recharge: Level 53[/list]Level 28: Consume
                                  [*] (A) Endurance Modification IO: Level 50[*] (36) Endurance Modification IO: Level 50[*] (36) Endurance Modification IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]Level 30: Flares
                                    [*] (A) Devastation - Accuracy/Damage: Level 53[*] (39) Devastation - Damage/Endurance: Level 53[*] (39) Devastation - Damage/Recharge: Level 53[*] (39) Devastation - Accuracy/Damage/Recharge: Level 53[*] (40) Devastation - Accuracy/Damage/Endurance/Recharge: Level 53[*] (40) Devastation - Chance of Hold: Level 53[/list]Level 32: Inferno
                                      [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (40) Scirocco's Dervish - Damage/Endurance: Level 53[*] (42) Scirocco's Dervish - Damage/Recharge: Level 53[*] (42) Scirocco's Dervish - Accuracy/Recharge: Level 53[*] (42) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 53[*] (43) Scirocco's Dervish - Chance of Damage(Lethal): Level 53[/list]Level 35: Aid Other
                                        [*] (A) Healing IO: Level 50[/list]Level 38: Aid Self
                                          [*] (A) Numina's Convalescence - Heal/Endurance: Level 53[*] (43) Numina's Convalescence - Heal: Level 53[*] (43) Numina's Convalescence - Heal/Recharge: Level 53[*] (46) Interrupt Reduction IO: Level 50[/list]Level 41: Char
                                            [*] (A) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 53[*] (50) Ghost Widow's Embrace - Hold/Range: Level 53[/list]Level 44: Fire Shield
                                              [*] (A) Aegis - Psionic/Status Resistance: Level 53[*] (45) Aegis - Resistance: Level 53[*] (45) Aegis - Resistance/Endurance: Level 53[/list]Level 47: Rise of the Phoenix
                                                [*] (A) Endurance Modification IO: Level 50[*] (48) Endurance Modification IO: Level 50[*] (48) Healing IO: Level 50[*] (50) Healing IO: Level 50[/list]Level 49: Resuscitate
                                                  [*] (A) Healing IO: Level 50[/list]------------
                                                  Level 1: Brawl
                                                    [*] (A) Empty[/list]Level 1: Sprint
                                                      [*] (A) Empty[/list]Level 2: Rest
                                                        [*] (A) Empty[/list]Level 1: Defiance



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                                                        All constructive criticism welcome

                                                        Hawk


 

Posted

No combustion??! How could you....... wait, you play from ranged dont you? My only knowledge is of Fire Manipulation and you seem to be lacking a lot of that so um.... yeah six slot FSC if you're taking it. My plan is a full SD set

just noticed a lot of powers are missing any Accs at all (char, consume etc etc) I play on one acc, some people play on two, but I'd think you'd at least want 1 acc in most powers that require a tohit

Oh and 6 slotted flares......... now I dont know much about fire blast, maybe its really improved, but 6 slots in flares and 2 in char, 3 in FSC??! I'd really want to do a slot make over

RoTP seems over slotted to me too, but it depends on how often you die I guess


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

Wow, that build is quite a mess...While it might be better to just plain start over instead of trying to fix it, I'll point out some of the biggest issues.

[ QUOTE ]
Level 4: Fire Sword

    [*] (A) Mako's Bite - Accuracy/Damage: Level 53[*] (11) Mako's Bite - Damage/Endurance: Level 53[*] (48) Mako's Bite - Damage/Recharge: Level 53[/list]
    [/ QUOTE ] If you're going to take an attack for damage, give it at least 5 slots or drop it.

    [ QUOTE ]
    Level 6: Air Superiority
      [*] (A) Touch of Death - Chance of Damage(Negative): Level 40[/list]
      [/ QUOTE ] If you're going to use it, slot one acc in there. If you're not, take hover instead and slot a KB prot IO there.

      [ QUOTE ]
      Level 8: Fire Breath
        [*] (A) Positron's Blast - Accuracy/Damage: Level 53[*] (13) Positron's Blast - Damage/Range: Level 53[*] (13) Positron's Blast - Damage/Endurance: Level 53[*] (15) Positron's Blast - Damage/Recharge: Level 53[/list]
        [/ QUOTE ] One of your main 3 AoE's, 6-slot.

        [ QUOTE ]
        Level 10: Fire Sword Circle
          [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (15) Scirocco's Dervish - Damage/Endurance: Level 53[*] (46) Scirocco's Dervish - Damage/Recharge: Level 53[/list]
          [/ QUOTE ] Same thing here.

          [ QUOTE ]
          Level 12: Aim
            [*] (A) Recharge Reduction IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (19) To Hit Buff IO: Level 50[*] (19) To Hit Buff IO: Level 50[*] (21) To Hit Buff IO: Level 50[/list]
            [/ QUOTE ] WAY overslotted. You do not need +ToHit in it for PvE. Even if you did, slot it with 3 rech/tohit/def HO's instead.

            [ QUOTE ]
            Level 14: Fly
              [*] (A) Freebird - Endurance: Level 53[*] (21) Freebird - FlySpeed: Level 53[*] (23) Freebird - +Stealth: Level 53[*] (46) Endurance Reduction IO: Level 50[/list]
              [/ QUOTE ] You definitely don't need the 2nd EndRdx. And I'd remove the +stealth IO and put one in sprint instead.

              [ QUOTE ]
              Level 16: Build Up
                [*] (A) To Hit Buff IO: Level 50[*] (23) To Hit Buff IO: Level 50[*] (25) To Hit Buff IO: Level 50[*] (25) Recharge Reduction IO: Level 50[*] (27) Recharge Reduction IO: Level 50[*] (27) Endurance Reduction IO: Level 50[/list]
                [/ QUOTE ] Same as aim.

                [ QUOTE ]
                Level 28: Consume
                  [*] (A) Endurance Modification IO: Level 50[*] (36) Endurance Modification IO: Level 50[*] (36) Endurance Modification IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]
                  [/ QUOTE ] You're not going to hit with that slotting. Give it two ACC/Rechs, 2 rechs and 2 endmods.

                  [ QUOTE ]
                  Level 30: Flares

                  [/ QUOTE ] Why? It sucks.

                  [ QUOTE ]
                  b]Level 32: Inferno[/b]
                    [*] (A) Scirocco's Dervish - Accuracy/Damage: Level 53[*] (40) Scirocco's Dervish - Damage/Endurance: Level 53[*] (42) Scirocco's Dervish - Damage/Recharge: Level 53[*] (42) Scirocco's Dervish - Accuracy/Recharge: Level 53[*] (42) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 53[*] (43) Scirocco's Dervish - Chance of Damage(Lethal): Level 53[/list]
                    [/ QUOTE ] Drop the proc for a recharge IO.

                    [ QUOTE ]
                    Level 38: Aid Self
                      [*] (A) Numina's Convalescence - Heal/Endurance: Level 53[*] (43) Numina's Convalescence - Heal: Level 53[*] (43) Numina's Convalescence - Heal/Recharge: Level 53[*] (46) Interrupt Reduction IO: Level 50[/list]
                      [/ QUOTE ] 6-slot it.

                      [ QUOTE ]
                      Level 41: Char
                        [*] (A) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 53[*] (50) Ghost Widow's Embrace - Hold/Range: Level 53[/list]
                        [/ QUOTE ] ST hold with a proc, slight hold enhancement, and nothing else? Useless, and won't hit anything. Either slot it properly or drop it.

                        [ QUOTE ]
                        Level 47: Rise of the Phoenix
                          [*] (A) Endurance Modification IO: Level 50[*] (48) Endurance Modification IO: Level 50[*] (48) Healing IO: Level 50[*] (50) Healing IO: Level 50[/list]
                          [/ QUOTE ] Rip the slots from here and put them in powers that'll stop you from dying.


                          That should make the build playable.


 

Posted

If you're only going to 3 slot attacks, you would be far better off using 3 Acc/Dmg HOs rather than set IOs unless you are dead set on the bonuses.

Re Inferno, I disagree with Max. I would go 3 Acc/Dmg HOs and 3 Recharge. Failing that I would slot 3 Dmg/3 Recharge as I always use Aim+Build Up first so missing is not an issue. I am a real fan of using my nuke at any available opportunity (especially when confused ).

I agree with most of what else he says tho.


Octavian Vanguard
@ohmsEU and @ohms 2

Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.

 

Posted

So much for beginner luck with IO's improved build coming soon

Hawk


 

Posted

Ok second times the charm, followed Max's advice on most of it, fly and hover remain 3 slotted for lack of places to fit the slots

Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php

Hawkblaze: Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Fire Blast -- Dev'n-Acc/Dmg:53(A), Dev'n-Dmg/EndRdx:53(3), Dev'n-Dmg/Rchg:53(3), Dev'n-Acc/Dmg/Rchg:53(5), Dev'n-Acc/Dmg/EndRdx/Rchg:53(5), Dev'n-Hold%:53(50)
Level 1: Ring of Fire -- HO:Endo(A), HO:Perox(19), HO:Perox(19), HO:Endo(45)
Level 2: Fire Ball -- Posi-Acc/Dmg:53(A), Posi-Dmg/EndRdx:53(7), Posi-Dmg/Rchg:53(7), Posi-Dmg/Rng:53(9), Posi-Acc/Dmg/EndRdx:53(9), Posi-Dam%:53(11)
Level 4: Fire Sword -- Mako-Acc/Dmg:53(A), Mako-Dmg/EndRdx:53(11), HO:Nucle(21), Mako-Dmg/Rchg:53(48), Mako-Acc/EndRdx/Rchg:53(48), Mako-Acc/Dmg/EndRdx/Rchg:53(50)
Level 6: Hover -- Krma-ResKB:30(A), Flight-I:50(23), Flight-I:50(27)
Level 8: Fire Breath -- Posi-Acc/Dmg:53(A), Posi-Dmg/Rng:53(13), Posi-Dmg/EndRdx:53(13), Posi-Dmg/Rchg:53(15), Posi-Acc/Dmg/EndRdx:53(40), Posi-Dam%:53(46)
Level 10: Fire Sword Circle -- Sciroc-Acc/Dmg:53(A), Sciroc-Dmg/EndRdx:53(15), Sciroc-Acc/Rchg:53(39), Sciroc-Acc/Dmg/EndRdx:53(39), Sciroc-Dam%:53(40), Sciroc-Dmg/Rchg:53(46)
Level 12: Aim -- HO:Membr(A), HO:Membr(17), HO:Membr(17)
Level 14: Fly -- Frbd-EndRdx:53(A), Frbd-Fly:53(21), Srng-Fly:53(25)
Level 16: Build Up -- HO:Membr(A), HO:Membr(23), HO:Membr(25)
Level 18: Blaze -- Dev'n-Acc/Dmg:53(A), Dev'n-Dmg/EndRdx:53(29), Dev'n-Dmg/Rchg:53(29), Dev'n-Acc/Dmg/Rchg:53(31), Dev'n-Acc/Dmg/EndRdx/Rchg:53(31), Dev'n-Hold%:53(31)
Level 20: Swift -- Run-I:50(A)
Level 22: Health -- Numna-Regen/Rcvry+:53(A)
Level 24: Stamina -- EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33)
Level 26: Blazing Bolt -- HO:Nucle(A), HO:Centri(27), HO:Nucle(33)
Level 28: Consume -- Sciroc-Acc/Rchg:50(A), C'ngBlow-Acc/Rchg:53(34), RechRdx-I:50(34), RechRdx-I:50(34), EndMod-I:50(36), EndMod-I:50(50)
Level 30: Combustion -- M'Strk-Acc/Dmg:53(A), M'Strk-Dmg/EndRdx:53(36), M'Strk-Dmg/Rchg:53(36), M'Strk-Acc/EndRdx:53(37), M'Strk-Acc/Dmg/EndRdx:53(37), M'Strk-Dmg/EndRdx/Rchg:53(37)
Level 32: Inferno -- HO:Nucle(A), HO:Nucle(40), HO:Nucle(42), RechRdx-I:50(42), RechRdx-I:50(42), RechRdx-I:50(43)
Level 35: Stimulant -- RechRdx-I:50(A)
Level 38: Aid Self -- Numna-Heal/EndRdx:53(A), Numna-EndRdx/Rchg:53(39), Numna-Heal:53(43), Numna-Heal/Rchg:53(43), IntRdx-I:50(46), Numna-Heal/EndRdx/Rchg:53(48)
Level 41: Char -- HO:Endo(A), HO:Perox(45), HO:Endo(45)
Level 44: Fire Shield -- Aegis-Psi/Status:53(A)
Level 47: Rise of the Phoenix -- RechRdx-I:50(A)
Level 49: Resuscitate -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:53(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]

    [*]+9% DamageBuff[*]+10.6% Defense(Psionic)[*]+1.88% Defense(Melee)[*]+5% Defense(AoE)[*]+27% Enhancement(Accuracy)[*]+6% Enhancement(Heal)[*]+12.5% Enhancement(RechargeTime)[*]+94.9 (7.88%) HitPoints[*]+Knockback (Mag -4)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 33.2%)[*]+MezResist(Immobilize) (Mag 23.3%)[*]+MezResist(Sleep) (Mag 21.7%)[*]+MezResist(Stun) (Mag 21.7%)[*]+MezResist(Terrorized) (Mag 20%)[*]+5% Recovery[*]+54% Regeneration[*]+4.1% Resistance(Fire)[*]+4.1% Resistance(Cold)[*]+3.13% Resistance(Negative)[*]+6.25% Resistance(Toxic)[*]+3% Resistance(Psionic)[/list]


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Posted

[ QUOTE ]
If you're only going to 3 slot attacks, you would be far better off using 3 Acc/Dmg HOs rather than set IOs unless you are dead set on the bonuses.

Re Inferno, I disagree with Max. I would go 3 Acc/Dmg HOs and 3 Recharge. Failing that I would slot 3 Dmg/3 Recharge as I always use Aim+Build Up first so missing is not an issue. I am a real fan of using my nuke at any available opportunity (especially when confused ).

I agree with most of what else he says tho.

[/ QUOTE ]

Ditto, although I have to say, how are you going to nuke, when it was my turn and I already got 'em all. MWHAHAHAHA.

I just splashed out respecced my fire/fire into an IO build and have been extremely impressed with the very flamey results.

I've gone for a lot of recharge so have tended to slot 5 of a set at level 48-50 (I don't feel that losing bonsus when I exemp this one will be a major issue, the extra I gain from having sets rather than regular SO/IOs already makes it really good) and then shoved a regular level 50 recharge IO into the sixth slot.

Using Thunderstrike for ranged single target, crushing impact for fire sword, positron's blast for the ranged AOEs and scirroccos dervish for FSC.

I've a few unique and global IOs - I took acro for the hold protection in mele range, but also put a KB IO in CJ for after nuking, got a LoTG recharge and a couple of other bits, and all I can say is WOW! Always a selection of AOEs available to pick from, recharge on the nuke is great (and I do nuke a lot[/i]), my single target attack chain is also complete now, which really makes a big different in AV fights for a fire blasters. The recharge on my AOEs is so good I actually find myself using Fire Breath with it's longer animation relatively little, although it's there for when I don't want to get into mele too much against certain types of bad guys. I'll dig out the build when I get home (don't have the hero planner in work).


 

Posted

Ah sweet cheers Wyx =D

Hawk


 

Posted

Ah, found this on the OV forums from when I was planning the respec, I altered this build before I changed it:

I replaced the Devastation chance to holds with normal level 50 recharge IOs, and added sixth slots to the AOEs to add recharge IOs with the spare slots (I hadn't been sure where I was going to place them when I initially put the build in the hero planner).

I took an end reducer out of acrobatics, and put an extra HO into Char.

I may at some point get HOs for aim and build up, as it was a PvE build and my wallet was hurting a little from buying most of that lot in one go, I decided to wait on that and see if I needed them (I don't, if I get them it will just be for a sense of completeness that the build is as good as I can make it, I'm like that).

Edited to add: I also changed the slotting (after Ohms had poked the build a bit) in Aid Self to heal/rech and heal/end/rech from Numina's and Harmonized Healing, plus 2 Interrupt durations (which I have to say is extremely good).

Endurance is no issue, recharge is great, accuracy is great, the build exemps well although the sets are level 48-50. Survivability is excellent.

Hero Plan by Mids' Hero Designer 1.153
http://www.onthejazz.co.uk/hu/mhd.php
This character has 3 un-placed slot(s).

Wyx: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Fire Blast -- Thundr-Dmg/Rchg:50(A), Thundr-Acc/Dmg/Rchg:50(3), Thundr-Acc/Dmg/EndRdx:50(3), Thundr-Dmg/EndRdx/Rchg:50(5), Thundr-Acc/Dmg:50(5), Dev'n-Hold%:50(46)
Level 1: Ring of Fire -- Acc-I:50(A), Acc-I:50(43)
Level 2: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(7), Posi-Dmg/Rchg:50(7), Posi-Dmg/Rng:50(9), Posi-Acc/Dmg/EndRdx:50(9)
Level 4: Fire Sword -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(11), C'ngImp-Acc/Dmg/Rchg:50(11), C'ngImp-Acc/Dmg/EndRdx:50(13), C'ngImp-Dmg/EndRdx/Rchg:50(13)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Fire Breath -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(15), Posi-Dmg/Rchg:50(15), Posi-Dmg/Rng:50(17), Posi-Acc/Dmg/EndRdx:50(17)
Level 10: Combat Jumping -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(46), Krma-ResKB:30(46)
Level 12: Aim -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Build Up -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21)
Level 18: Health -- Mrcl-Rcvry+:40(A)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(23), EndMod-I:50(23)
Level 22: Fire Sword Circle -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(29), Sciroc-Dmg/Rchg:50(29), Sciroc-Acc/Rchg:50(31), Sciroc-Acc/Dmg/EndRdx:50(31)
Level 24: Blaze -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/Rchg:50(25), Thundr-Acc/Dmg/Rchg:50(25), Thundr-Acc/Dmg/EndRdx:50(31), Thundr-Dmg/EndRdx/Rchg:50(33), Dev'n-Hold%:50(50)
Level 26: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 28: Acrobatics -- EndRdx-I:50(A), EndRdx-I:50(33)
Level 30: Consume -- Acc-I:50(A), Acc-I:50(34), EndMod-I:50(36), EndMod-I:50(36), RechRdx-I:50(36), RechRdx-I:50(48)
Level 32: Inferno -- Dmg-I:50(A), Dmg-I:50(37), Dmg-I:50(37), RechRdx-I:50(37), RechRdx-I:50(39), RechRdx-I:50(39)
Level 35: Stimulant -- Range-I:50(A)
Level 38: Aid Self -- Heal-I:50(A), Heal-I:50(39), Heal-I:50(40), IntRdx-I:50(40), IntRdx-I:50(40), RechRdx-I:50(42)
Level 41: Char -- G'Wdw-Acc/Rchg:50(A), G'Wdw-Acc/EndRdx:50(42), G'Wdw-Hold/Rng:50(42), G'Wdw-Acc/Hold/Rchg:50(43), HO:Endo(43)
Level 44: Fire Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx/Rchg:50(45), TtmC'tng-ResDam/EndRdx:50(45), TtmC'tng-ResDam/Rchg:50(45)
Level 47: Rain of Fire -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(48), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rng:50(50), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Rise of the Phoenix -- RechRdx-I:50(A)
------------
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)


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Posted

Am I the only person who loves combustion? Or is it just cause I dont have fireball available?


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

Not a big fan of combustion compared to what else is avaialable if I'm honest.

Found the build I was looking for, this is what I ended up speccing to.

Hero Plan by Mids' Hero Designer 1.153
http://www.onthejazz.co.uk/hu/mhd.php

Wyx: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(3), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(5)
Level 1: Ring of Fire -- Acc-I:50(A), Acc-I:50(7)
Level 2: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(7), Posi-Dmg/Rchg:50(9), Posi-Dmg/Rng:50(9), Posi-Acc/Dmg/EndRdx:50(11), RechRdx-I:50(11)
Level 4: Fire Sword -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/EndRdx:50(15), C'ngImp-Dmg/EndRdx/Rchg:50(15), RechRdx-I:50(50)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Fire Breath -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(17), Posi-Dmg/Rng:50(17), Posi-Acc/Dmg/EndRdx:50(19), Posi-Dam%:50(19)
Level 10: Combat Jumping -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(21), Krma-ResKB:30(23)
Level 12: Aim -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(23)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Build Up -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 18: Health -- Mrcl-Rcvry+:40(A)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(27), EndMod-I:50(27)
Level 22: Blaze -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/Rchg:50(29), Thundr-Acc/Dmg/Rchg:50(29), Thundr-Acc/Dmg/EndRdx:50(31), Thundr-Dmg/EndRdx/Rchg:50(31), RechRdx-I:50(31)
Level 24: Acrobatics -- EndRdx-I:50(A)
Level 26: Fire Sword Circle -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(33), Sciroc-Acc/Rchg:50(33), Sciroc-Acc/Dmg/EndRdx:50(34), RechRdx-I:50(34)
Level 28: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(36)
Level 30: Consume -- Acc-I:50(A), Acc-I:50(36), EndMod-I:50(36), EndMod-I:50(37), RechRdx-I:50(37), RechRdx-I:50(37)
Level 32: Inferno -- Dmg-I:50(A), Dmg-I:50(39), Dmg-I:50(39), RechRdx-I:50(39), RechRdx-I:50(40), RechRdx-I:50(40)
Level 35: Stimulant -- Range-I:50(A)
Level 38: Aid Self -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(40), H'zdH-Heal/Rchg:40(42), H'zdH-Heal/EndRdx/Rchg:40(42), IntRdx-I:50(42), IntRdx-I:50(43)
Level 41: Char -- HO:Endo(A), HO:Endo(43), G'Wdw-Acc/Rchg:50(43), G'Wdw-Acc/EndRdx:50(45), G'Wdw-Hold/Rng:50(45), G'Wdw-Acc/Hold/Rchg:50(46)
Level 44: Fire Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(45), TtmC'tng-ResDam/EndRdx/Rchg:50(46), TtmC'tng-ResDam:50(46)
Level 47: Rain of Fire -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50), RechRdx-I:50(50)
Level 49: Rise of the Phoenix -- RechRdx-I:50(A)
------------
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)


+5% Defense(Energy)
+3.13% Defense(AoE)
+2.25% Max Endurance
+57% Enhancement(Accuracy)
+31.3% Enhancement(RechargeTime)
+8% FlySpeed
+54.2 (4.5%) HitPoints
+8% JumpSpeed
+Knockback (Mag -4)
+MezResist(Immobilize) (Mag 2.2%)
+MezResist(Sleep) (Mag 2.2%)
+MezResist(Stun) (Mag 2.2%)
+13% Recovery
+22% Regeneration
+4.73% Resistance(Fire)
+4.73% Resistance(Cold)
+3.13% Resistance(Negative)
+13% RunSpeed

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Posted

Cheers Wyx, that looks good, might just swap out SJ for Fly and steal it :P

Hawk


 

Posted

Ok hopefully last re-build

Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php

Hawkblaze: Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg:53(A), Thundr-Dmg/EndRdx:53(3), Thundr-Dmg/Rchg:53(3), Thundr-Acc/Dmg/Rchg:53(5), Thundr-Acc/Dmg/EndRdx:53(5), Thundr-Dmg/EndRdx/Rchg:53(50)
Level 1: Ring of Fire -- Acc-I:50(A), Acc-I:50(19)
Level 2: Fire Ball -- Det'tn-Acc/Dmg:53(A), Det'tn-Dmg/EndRdx:53(7), Det'tn-Dmg/Rchg:53(7), Det'tn-Dmg/Rng:53(9), Det'tn-Acc/Dmg/EndRdx:53(9), Det'tn-Dmg/EndRdx/Rng:53(11)
Level 4: Fire Sword -- C'ngImp-Acc/Dmg:53(A), C'ngImp-Dmg/EndRdx:53(11), C'ngImp-Dmg/Rchg:53(21), C'ngImp-Acc/Dmg/Rchg:53(45), C'ngImp-Acc/Dmg/EndRdx:53(48), C'ngImp-Dmg/EndRdx/Rchg:53(48)
Level 6: Hover -- Krma-ResKB:30(A), Flight-I:50(23), Flight-I:50(27)
Level 8: Fire Breath -- Det'tn-Acc/Dmg:53(A), Det'tn-Dmg/EndRdx:53(13), Det'tn-Dmg/Rchg:53(13), Det'tn-Dmg/Rng:53(15), Det'tn-Acc/Dmg/EndRdx:53(40), Det'tn-Dmg/EndRdx/Rng:53(46)
Level 10: Fire Sword Circle -- M'Strk-Acc/Dmg:53(A), M'Strk-Dmg/EndRdx:53(15), M'Strk-Dmg/Rchg:53(39), M'Strk-Acc/EndRdx:53(39), M'Strk-Acc/Dmg/EndRdx:53(40), M'Strk-Dmg/EndRdx/Rchg:53(46)
Level 12: Aim -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
Level 14: Fly -- Frbd-EndRdx:53(A), Frbd-Fly:53(21), Srng-Fly:53(25)
Level 16: Build Up -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(25)
Level 18: Blaze -- Thundr-Acc/Dmg:53(A), Thundr-Dmg/EndRdx:53(19), Thundr-Dmg/Rchg:53(29), Thundr-Acc/Dmg/Rchg:53(29), Thundr-Acc/Dmg/EndRdx:53(31), Thundr-Dmg/EndRdx/Rchg:53(31)
Level 20: Swift -- Run-I:50(A)
Level 22: Health -- Numna-Regen/Rcvry+:53(A)
Level 24: Stamina -- EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33)
Level 26: Blazing Bolt -- Dmg-I:50(A), Dmg-I:50(27), Dmg-I:50(33)
Level 28: Consume -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(34), EndMod-I:50(34), EndMod-I:50(34), EndMod-I:50(36)
Level 30: Rain of Fire -- Det'tn-Acc/Dmg:53(A), Det'tn-Dmg/EndRdx:53(36), Det'tn-Dmg/Rchg:53(36), Det'tn-Dmg/Rng:53(37), Det'tn-Acc/Dmg/EndRdx:53(37), Det'tn-Dmg/EndRdx/Rng:53(37)
Level 32: Inferno -- Dmg-I:50(A), Dmg-I:50(40), Dmg-I:50(42), RechRdx-I:50(42), RechRdx-I:50(42), RechRdx-I:50(43)
Level 35: Stimulant -- RechRdx-I:50(A)
Level 38: Aid Self -- Numna-Heal:53(A), Numna-Heal/Rchg:53(39), Dct'dW-Heal:53(43), Dct'dW-Heal/Rchg:53(43), IntRdx-I:50(46), IntRdx-I:50(48)
Level 41: Char -- HO:Endo(A), HO:Endo(45), HO:Perox(45), HO:Perox(50), RechRdx-I:50(50)
Level 44: Fire Shield -- Aegis-Psi/Status:53(A)
Level 47: Rise of the Phoenix -- RechRdx-I:50(A)
Level 49: Resuscitate -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:53(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]

    [*]+5% Defense(Energy)[*]+1.88% Defense(Melee)[*]+5% Defense(Ranged)[*]+7.5% Defense(AoE)[*]+21% Enhancement(Accuracy)[*]+5% Enhancement(RechargeTime)[*]+8% FlySpeed[*]+13.6 (1.13%) HitPoints[*]+8% JumpSpeed[*]+Knockback (Mag -4)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 20%)[*]+MezResist(Immobilize) (Mag 22.2%)[*]+MezResist(Sleep) (Mag 26.6%)[*]+MezResist(Stun) (Mag 21.7%)[*]+MezResist(Terrorized) (Mag 22.2%)[*]+4% Recovery[*]+20% Regeneration[*]+0.95% Resistance(Fire)[*]+0.95% Resistance(Cold)[*]+5.63% Resistance(Energy)[*]+5.63% Resistance(Toxic)[*]+5.5% Resistance(Psionic)[*]+8% RunSpeed[*]+3% Debt Protection[/list]


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    Swapped down from Devastation as I'd rather have an extra set enhance than a proc, also devastation can be expensive

    Hawk


 

Posted

I wouldn't class swapping Devastation for Thunderstrike as a step down to be honest, I actually think Thunderstrike is the better of the two sets for a lot of characters - certainly it's no worse and it's a hell of a lot cheaper. The only really good bonus from Devastation in my opinion is the extra hit points. Regeneration is neither hear nor there on a Blaster anyway - you'll never get enough that you won't need to heal yourself anyway - and the extra damage is not that great - the other set bonuses again are negligable. Thunderstrike gives two very useful set bonuses (recovery and accuracy - both in noticable amounts), and the movement speed is nice. It is also, as you say, a lot cheaper.

On AOEs I think it's worth shelling out for Positron's Blast. Very very nice set of bonuses. Accuracy, recovery and recharge. Scirroco's Dervish, again, I think is worth paying for over any other sets. You can get the enhancements at a slightly lower price if you buy them at level 45-49 and you don't actually lose that much for doing that.