invul/em pvp and pve


False_Fiction

 

Posted

Ok, been messing around with a invul/em build and this is what ive come up with so far. Hit s/l cap but i kinda want more def/res to elements.



Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php

Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Energy Melee
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: Resist Physical Damage ImpArm-ResPsi:40(A), ImpArm-ResDam:40(5), ResDam-I:50(15), ResDam-I:50(27)
Level 1: Barrage Acc-I:50(A)
Level 2: Dull Pain Numna-Heal/Rchg:50(A), Mrcl-Heal/Rchg:40(3), Dct'dW-Heal/Rchg:50(3), H'zdH-Heal/Rchg:40(7), Numna-Heal/EndRdx/Rchg:50(23), Mrcl-Heal/EndRdx/Rchg:40(45)
Level 4: Bone Smasher C'ngImp-Acc/Dmg:40(A), C'ngImp-Dmg/EndRdx/Rchg:40(5), C'ngImp-Dmg/Rchg:40(42), C'ngImp-Acc/Dmg/Rchg:40(42), C'ngImp-Acc/Dmg/EndRdx:40(43), Acc-I:50(43)
Level 6: Temp Invulnerability ImpArm-ResPsi:40(A), ImpArm-ResDam:40(7), ImpArm-ResDam/EndRdx:40(11), ImpArm-ResDam/EndRdx/Rchg:40(11), Aegis-ResDam/EndRdx:40(15)
Level 8: Unyielding ImpArm-ResPsi:40(A), ImpArm-ResDam/EndRdx:40(9), ImpArm-ResDam:40(9), ImpArm-ResDam/EndRdx/Rchg:40(23), Aegis-ResDam/EndRdx:40(34)
Level 10: Hurdle Jump-I:50(A)
Level 12: Hasten RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Super Speed HO:Micro(A)
Level 16: Resist Energies ImpArm-ResPsi:40(A), ImpArm-ResDam:40(17), ResDam-I:50(17), ResDam-I:50(27)
Level 18: Health Numna-Regen/Rcvry+:53(A), Mrcl-Rcvry+:40(19), RgnTis-Regen+:30(19)
Level 20: Stamina EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Boxing Acc-I:50(A)
Level 24: Tough ImpArm-ResDam/EndRdx:40(A), ImpArm-ResPsi:40(25), ImpArm-ResDam:40(25), ImpArm-ResDam/EndRdx/Rchg:40(34), Aegis-ResDam/EndRdx:40(34)
Level 26: Stimulant IntRdx-I:50(A)
Level 28: Aid Self Numna-Heal/EndRdx:40(A), Numna-Heal:40(29), Numna-Heal/Rchg:40(29), Numna-Heal/EndRdx/Rchg:40(37), IntRdx-I:50(40), IntRdx-I:50(43)
Level 30: Resist Elements ImpArm-ResPsi:40(A), Aegis-ResDam/EndRdx:40(31), ImpArm-ResDam:40(31), ImpArm-ResDam/EndRdx:40(31), ImpArm-ResDam/EndRdx/Rchg:40(33)
Level 32: Build Up HO:Membr(A), HO:Membr(33), HO:Membr(33)
Level 35: Energy Transfer C'ngImp-Acc/Dmg:40(A), C'ngImp-Dmg/Rchg:40(36), C'ngImp-Acc/Dmg/Rchg:40(36), C'ngImp-Acc/Dmg/EndRdx:40(36), C'ngImp-Dmg/EndRdx/Rchg:40(37), Acc-I:50(37)
Level 38: Total Focus C'ngImp-Acc/Dmg/EndRdx:40(A), C'ngImp-Acc/Dmg:40(39), C'ngImp-Dmg/Rchg:40(39), C'ngImp-Acc/Dmg/Rchg:40(39), C'ngImp-Dmg/EndRdx/Rchg:40(40), Acc-I:50(40)
Level 41: Taunt Taunt-I:50(A), Taunt-I:50(42)
Level 44: Unstoppable RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(45), ResDam-I:50(46), ResDam-I:50(46), ResDam-I:50(46)
Level 47: Whirling Hands Sciroc-Acc/Dmg:50(A), Sciroc-Acc/Rchg:50(48), Sciroc-Dmg/Rchg:50(48), Sciroc-Acc/Dmg/EndRdx:50(48), Sciroc-Dmg/EndRdx:50(50)
Level 49: Conserve Power RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet
------------
Set Bonus Totals:
+7.5% Defense(Psionic)
+3.13% Defense(AoE)
+9% Max Endurance
+30% Enhancement(Accuracy)
+6% Enhancement(Heal)
+15% Enhancement(RechargeTime)
+63.3 (5.25%) HitPoints
+MezResist(Immobilize) (Mag 6.6%)
+12.5% Recovery
+34% Regeneration
+3.13% Resistance(Negative)
+15% Resistance(Psionic)







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yea i know i dont have invicibility, wasnt sure if i should get it or not, since this build is mainly for pvp the tohit buff from it wont be to great, granted it does give me some def where as without it i have none but thats where all the res comes in

plz help me out with any advice, really would apreciate it


 

Posted

I'm not much of a PvPer but I guess Invinc can be quite useful in zone PvP. Luring your opponents close to a mob will provide you extra defence and the acc bonus is always nice. I'd drop ResEnergies and pick Invinc instead.


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

[ QUOTE ]
I'm not much of a PvPer but I guess Invinc can be quite useful in zone PvP. Luring your opponents close to a mob will provide you extra defence and the acc bonus is always nice. I'd drop ResEnergies and pick Invinc instead.

[/ QUOTE ]

chose ResEnergies because of how many EM stalker/brutes r out there, need some kind of nrg defense
only power i saw that i could drop for invinc is resist physical damage (auto s/l armor) dropping that armor would make my s/l res 78% instead of 90% (cap).


 

Posted

[ QUOTE ]
[ QUOTE ]
I'm not much of a PvPer but I guess Invinc can be quite useful in zone PvP. Luring your opponents close to a mob will provide you extra defence and the acc bonus is always nice. I'd drop ResEnergies and pick Invinc instead.

[/ QUOTE ]

chose ResEnergies because of how many EM stalker/brutes r out there, need some kind of nrg defense
only power i saw that i could drop for invinc is resist physical damage (auto s/l armor) dropping that armor would make my s/l res 78% instead of 90% (cap).

[/ QUOTE ]

Yea, you're right. Didn't notice you picked RPD. I'd drop it then Unless you want it for IO bonuses.


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

No vertical movement? Your already gimped in PvP.


 

Posted

yea i know but it was either med pool or leaping, and i wanted med so i have another heal since invul isnt the best in pve. just look at the other thread


 

Posted

Id rather get superjump than superspeed to be honest.