DM/Invul Issue 9 PvE Build


Miss Chief

 

Posted

Hey folks!
After I9 went live I've been planning my scrapper's respec and I came up with this build:


Hero Plan by Mids' Hero Designer 1,151
http://www.onthejazz.co.uk/hu/mhd.php

ScorpioMAN: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Fitness
Power Pool: Speed
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- Pounding Slugfest-Acc/Dmg:30(A), Pounding Slugfest-Dmg/Rchg:30(9), Mako's Bite-Acc/Dmg:50(9), Mako's Bite-Dmg/Rchg:50(43), Mako's Bite-Acc/EndRdx/Rchg:50(48)
Level 1: Resist Physical Damage -- Aegis-ResDam/Rchg:50(A), Aegis-ResDam/EndRdx:50(15), Aegis-ResDam:50(34)
Level 2: Temp Invulnerability -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(3), Aegis-ResDam/EndRdx/Rchg:50(3), Aegis-ResDam:50(15)
Level 4: Shadow Maul -- Scirocco's Dervish-Dmg/Rchg:50(A), Scirocco's Dervish-Acc/Dmg:50(5), Scirocco's Dervish-Acc/Rchg:50(5), Scirocco's Dervish-Acc/Dmg/EndRdx:50(46), Scirocco's Dervish-Dmg/EndRdx:50(46)
Level 6: Dull Pain -- Doctored Wounds-Heal:50(A), Doctored Wounds-Rchg:50(7), Doctored Wounds-Heal/EndRdx/Rchg:50(7), Numina's Convalescence-Heal/EndRdx/Rchg:50(40), Numina's Convalescence-Heal:50(45), Numina's Convalescence-Heal/Rchg:50(45)
Level 8: Swift -- Run-I:30(A)
Level 10: Hasten -- RechRdx-I:30(A), RechRdx-I:30(11), RechRdx-I:30(11)
Level 12: Touch of Fear -- Fear-I:30(A), Fear-I:30(13), Acc-I:30(13)
Level 14: Super Speed -- Celerity-Stlth:50(A)
Level 16: Unyielding -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(17), Aegis-ResDam/EndRdx/Rchg:50(17), Aegis-ResDam/Rchg:50(34)
Level 18: Health -- Regenerative Tissue-Regen+:30(A), Miracle-Heal:40(19), Miracle-Rcvry+:40(19), Numina's Convalescence-Heal/EndRdx:50(23), Numina's Convalescence-Heal:50(23), Numina's Convalescence-Regen/Rcvry+:50(43)
Level 20: Stamina -- EndMod-I:30(A), EndMod-I:30(21), EndMod-I:30(21)
Level 22: Aid Other -- Numina's Convalescence-Heal/Rchg:50(A)
Level 24: Aid Self -- Numina's Convalescence-Heal:50(A), Numina's Convalescence-Heal/Rchg:50(25), Doctored Wounds-Heal/Rchg:50(25), Numina's Convalescence-EndRdx/Rchg:50(31), Doctored Wounds-Heal/EndRdx/Rchg:50(37), IntRdx-I:30(37)
Level 26: Soul Drain -- Scirocco's Dervish-Acc/Dmg:50(A), Scirocco's Dervish-Acc/Rchg:50(27), Scirocco's Dervish-Dmg/Rchg:50(27), RechRdx-I:30(31), Acc-I:30(31)
Level 28: Invincibility -- Luck of the Gambler-Rchg+:50(A), Luck of the Gambler-Def/EndRdx:50(29), HO:skeleton Exposure(29), Luck of the Gambler-Def:50(37)
Level 30: Kick -- Mako's Bite-Acc/Dmg:50(A)
Level 32: Midnight Grasp -- Pounding Slugfest-Acc/Dmg:30(A), Pounding Slugfest-Dmg/Rchg:30(33), Mako's Bite-Acc/Dmg:50(33), Mako's Bite-Acc/Dmg/EndRdx/Rchg:50(33), Mako's Bite-Acc/EndRdx/Rchg:50(34)
Level 35: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(36), Aegis-ResDam/Rchg:50(36), Aegis-ResDam/EndRdx/Rchg:50(36)
Level 38: Unstoppable -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(39), Aegis-ResDam/Rchg:50(39), Aegis-ResDam/EndRdx/Rchg:50(39), RechRdx-I:30(40), Aegis-EndRdx/Rchg:50(40)
Level 41: Focused Accuracy -- ToHit-I:30(A), ToHit-I:30(42), ToHit-I:30(42), EndRdx-I:30(42), EndRdx-I:30(43)
Level 44: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(46)
Level 47: Laser Beam Eyes -- Devastation-Acc/Dmg:50(A), Devastation-Dmg/Rchg:50(48), Devastation-Acc/Dmg/Rchg:50(48), Devastation-Acc/Dmg/EndRdx/Rchg:50(50)
Level 49: Resist Energies -- Aegis-ResDam:50(A), Aegis-ResDam/Rchg:50(50), Aegis-ResDam/EndRdx:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Critical Hit
Level 2: Rest -- Empty(A)

According to the hero builder with this build my healing factor will be about 317%, this means that my average percent of hp recovered per second will be about 1.32%. For comparison regen scrappers average healing factor with Fast Healing 3 slotted is 322%. That's 18 HP recovered per second without any +health powers and accolades.. Not too bad for an invuln scrapper Now to the real damage migitation... As you can see I went for almost all secondary powers except Tough Hide and Resist Elements. The 3.75% Defense to all damage but psionics from TH ain't that good tbh, the only reason to take this power is to negate the -def Debuff from Unyielding. Resist Elements however is a much more useful power.. Even though it provides only 8.7% to elemental damage it is still our main protection against those nasty flamethrowers. Before I9 I'd drop Fighting power pool but now with those tasty set bonuses we can easily skip RE
Instead we will enhance all our Res powers with at least 3 Aegis Enhancements. Including default Invincibility defense buff it will give us about 17% Defense to Fire and Cold damage, not bad at all. Now to our S/L resistance. Some people dont like tough but I think that it is a great power. It provides 17% resistance to S/L damage.. Combinend tought with all our other invl powers we will provide us 68% resistance to smashing and lethal damage. For comparison it's better than Fire tankers's Fire Shield resistance (47%) and almost as good as FS+Tough (71%). Not too shabby for a Scrapper, eh?
So why did I write all this? Dunno, this is just another illustration of how can IOs actually affect the characters.
Any comments and corrections are welcome
And excuse me for any spelling/grammer mistakes that I've made


@Scorpio EU

 

Posted

Of course, actually getting all of those inventions ets will be very challenging, very time consuming and also very expensive!


Defiant 50's
Many and varied!
@Miss Chief

 

Posted

It will be hard indeed but it is worth it And for me it'll be the only excuse to use my scrapper


@Scorpio EU